Posted by Addicted to Morphine on Sat Oct 22nd at 4:35am 2005
So far it seems like a combination of civilization and ground control (except much better than ground control).
I really like the polish and the voice overs. I especially like the pre-battle pep talks. They're truely cinematic.
The historic battles are fun, except I'm no good yet and I get whupped (since they always put you between a rock and a hard place ... or between hannibal and a big lake).
I'm pretty happy with this purchase. I still need to get my head around the battle system though. I keep wanting to just select all my troops and attack ground behind the enemy army. Too much starcraft / wacraft in my blood i guess.
Posted by Crono on Sat Oct 22nd at 5:09am 2005
Posted by OtZman on Sun Oct 23rd at 12:18pm 2005
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Posted by FatStrings on Mon Oct 24th at 2:00am 2005
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Posted by Crono on Mon Oct 24th at 3:14am 2005
Phantom Brave screen shots.
I'm looking forward to playing Sigma Star Saga on the GBA.
Actually, just for the hell of it, I'm going to list some games I want to play. See if anyone agrees. Some of them are out already though
-PC-
F.E.A.R.
Call of Duty 2
Brothers in Arms: Earned in Blood (Just because I hope they fixed some of the mechanics)
Hitman: Blood Money (Just another link in the chain)
TimeShift
-GBA-
Sigma Star Saga
Riviera
Final Fantasy IV
Gunstar Heroes
Metal Slug Advance
-GC-
The Legend of Zelda: Twilight Princess
Fire Emblem: Path of Radiance
-DS-
Lunar Dragon Song
New Super Mario Brothers
Mario and Luigi 2
Castlevania: Dawn of Sorrow
-PS2-
Suikoden Tactics
Magna Carta: Tears of Blood
Wild Arms: Alter Code F
Wild Arms 4
Dragon Quest VIII: Journey of the Cursed King
Onimusha: Dawn of Dreams
Tales of Legendia
Okami
Shadow of the Colossus
Castlevania: Curse of Darkness (why not?)
Soul Calibur III (They're finally putting back in some Soul Blade like features)
Too many games and a lot are RPGs. I think I just listed how I'll spend four years of my life.
Posted by half-dude on Mon Oct 24th at 3:26am 2005
I was trying to decide which game to buy on Friday, FEAR or Quake 4. Unfortunately I make the mistake of buying FEAR. Sure FEAR's AI is intelligent?but after the 3rd or 4th time of seeing that girl or Paxton it wasn't scary at all and got very repetitive. Plus containing Paxton Fedal is your objective through the whole game and even though its reasonable to think so it's really quite annoying NEVER completing your objective.
After going through about 3/4s of the game I got bored and couldent play it anymore. So then the next day I wanted to see if I could try and return the game to Target by saying it wouldn't run on my computer but they wouldn't let me get anything else DAMN! so now I'm stuck with this sucky-ass game.
On that same day I did by Quake 4 but since I could'nt return FEAR I had spent over 100$!!!!!!!!!!!!!!!!! OMG! But anyway, when I fired up Q4 it was an?instant favorite. Not only are the graphics great but the maps are pretty diverse ranging from military compounds to medical buildings. But it also had the action and objective types that you'd find in a real world shooter such as COD only instead of Germans you have robo-guys.
The maps in Q4 were nothing less then breath taking. The sky box itself could?keep you staring for 3 minutes, the Sky's are even animated with flashing lights and planes flying!
So if you love aliens or alien technology and war shooters you will love Quake 4 I guarantee it
Check out my drawings at http://half-dude.deviantart.com/
Posted by ReNo on Mon Oct 24th at 12:38pm 2005
-PC-
F.E.A.R.
-PS2-
Shadow of the Colossus
Okami
Soul Calibur 3 (though I'm sceptical about having a 3rd in the same console gen - is there ENOUGH change to warrant it?)
-PSP-
Gripshift
SSX On Tour
Pursuit Force
Actually, I could list a dozen - it's my newest system so I've not picked up all the early games I wanted yet!
-Xbox-
Psychonauts (been delayed AGAIN to the end of November)
Call of Cthulu: Dark Corners of the Earth
The 3 I particularly care about are Psychonauts, SotC, and Okami, though it's annoying how GOD DAMN LONG we have to wait for them all in the UK. Okami hasn't even been confirmed for the UK yet I don't think
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Posted by keved on Mon Oct 24th at 1:00pm 2005
I bought them both. Quake 4 looks a heck of a lot better than Fear, but Fear plays much better than Quake 4 (Fear still isn't of HL2's standard by any means.)
I found walking around checking out the visuals in Quake 4 much much more interesting than actually playing it and fighting the AI. Conversely, the opposite is true of Fear; the environments so far have been generic warehouses and so on, but the AI is a genuine challenge, finding new routes to you and flanking etc.
I wasn't really impressed by the scare factor or presentation in Fear though; it's been done lots of times before on console games.
Also, Quake 4 is far too easy imo; I chose the 3rd hardest skill level (out of 4) and it was a total walkover so restarted after half a dozen levels and chose the 2nd hardest skill level, but after about a dozen levels I still haven't come close to dying yet. I will be completing it, but only to check out the remaining environments.
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Posted by BlisTer on Mon Oct 24th at 1:33pm 2005
Aha, welcome to one of my favourite games ![]()
some tips:
-generals gain both character traits and retinue aides depending on how you play. The retinue aides can be dragged to other generals. Generals with higher command (more stars) boost morale into the troops and thus are to be preferred to command your important battles.
-onagers are best to attack cities
-basic combat strategy: spears beat cavalery. keep your archers out of close combat. always try to fight from uphill. cavalery isnt good in woods.
-...
You will have tons of fun with this game once you get the hang of it. PM me if you want more info on something.
i bought the expansion pack, Barbarian Invasion last week. Atmospheric night-battles with torches!
I also bought Black & White 2. just started playing it, seems nice. i like how they created more structure in it. also really beautiful with detail on high.
Posted by Addicted to Morphine on Mon Oct 24th at 6:03pm 2005
When in battles, I feel like most of my troops just bunch together and only the ones on the fringes actually fight. Do I have to manually move each seperate group to a different side when they fight?
What's the best way to tackle cavalry if you don't have pikeman?
I also started replaying Command and Conquer (the very first one) and I'm on the eigth GDI mission (out of something like fourteen total?).
It's a great game, with so much personality (like when the infantry start doing pushups while idle) and such a great soundtrack I can overlook the one click interface and the lack of building cues and double clicking to autoselect other troops of the same type and all the other features that have since become RTS conventions.
Posted by BlisTer on Mon Oct 24th at 8:50pm 2005
Posted by Captain P on Mon Oct 24th at 9:09pm 2005
I recently played Codename: Panzers Phase One, and though it's graphically a great game and offers a lot of tactics and nice things, it really misses that extra in it's storyline. Perhaps not so surprizing - it's a WWII game and that leaves much less variation for storylines, but still, it doesn't get up to C&C's level.
Man, too bad Westwood stopped... they were taken over by EA games, wasn't it? Too bad, too bad... I really hope there's going to be a C&C 3... if it's anywhere near the same style and depth as it's predecessors, it's going to be on my top RTS list.
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Posted by Naklajat on Mon Oct 24th at 10:03pm 2005
Recently I've been playing:
Quake 4, really good FPS.
Gungrave for PS2 (anime nerd alert)
tried out RTCW:ET, thought it sucked, but got a kick out of someone spamming the chat and lagging the server.
I might check out Shadow of the Colossus, it looks pretty cool.
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Posted by Captain P on Mon Oct 24th at 10:20pm 2005
Starcraft holds better memories for me. Creating custom maps was fun.
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Posted by Addicted to Morphine on Tue Oct 25th at 9:27pm 2005
We're about to try the co-op mode in Katamari 2.. I'll tell you how it is.
I have a feeling this game will be just as awesome.
Anyone else played these games?
Posted by ReNo on Tue Oct 25th at 10:18pm 2005
On the PSP front, I played both Gripshift and Burnout Legends today. Burnout has been getting a lot of hype and I can understand why - it's a very polished and solid portable version. The problem is that there just isn't anything new here, or at least not from what I've seen of it. Courses are taken from the first 3 Burnout games, the cars might as well have been (same classes from Burnout 3, and the models, though technically different, are much the same), and the modes are all as seen before. Don't get me wrong, this is a great game and all, but havng played the 2nd and 3rd iterations of the series already, there is little new to do in Burnout Legends. Nice thing to let your mates play on the train or something though - everybody loves Burnout after all
Gripshift is a whole different kettle of fish. We are not talking about a racing game here - this is Super Monkey Ball meets Trackmania. Crazy courses, as fully featured a track editor as you could ask for, shortcut finding galore (not of the "designed in" kind), miniscule load times, pretty visuals, high framerate, and a cool sense of style to the whole affair. This is like platform gaming where you just happen to be driving instead of running about. To top it all off, it's coming out at under ?20 in the UK, making it, as far as I'm aware, the first PSP budget title over here. I'm looking forward to picking it up, and recommend any PSP owners looking for something a bit different look into it too.
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Posted by Crono on Tue Oct 25th at 11:09pm 2005
Reno, you know you could mod your ps2 (solderlessly) and import the game from the US or Japan ... or anywhere. Or ... obtain it through other means. Is it really illegal if it isn't offered in your country?
Posted by Addicted to Morphine on Tue Oct 25th at 11:20pm 2005
Posted by ReNo on Tue Oct 25th at 11:28pm 2005
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Posted by ReNo on Sun Oct 30th at 1:24am 2005
For those uninitiated, it's based on HP Lovecraft's works, though I don't believe it follows a particular book. I haven't read any of Lovecraft's work, so I couldn't tell you for sure nor comment on how faithful it is to its roots. Regardless, it's very much a story driven game and the narration by the hero reminded me a lot of Fahrenheit / Indigo Prophecy. The game is played entirely through first person but don't think of this as an FPS - I played the game for 3 hours today, which is just over a third of the way through the game apparently, and I only just got access to any weapons whatsoever. Even once you have some, ammo is limited and the run and gun approach just doesn't cut it due to wildly erratic accuracy while moving.
If you have played Chronicles of Riddick: Escape from Butcher Bay, then think of the game as a horror based version of that with even less guns and you'll be on the right lines (right analogue stick initiated "stealth mode" and all). Stealth plays a relatively large part of the game, and while the mechanics work (in a fairly unremarkable sense), what really stands out to me is the "peeking" style of spying that you'll be doing. Very few games capture the precise art of peeking quite so well, and you've got to be careful with how much of your head you pop around or over your cover in order to avoid being spotted. If you ARE spotted, you typically end up dead, or sat in a dark corner hiding for 5 minutes while the guards CONSTANTLY REPEAT THE SAME FEW LINES OF RECORDED DIALOGUE. While this obviously becomes extremely grating, the segments in which you are running from numerous enemies provide some extremely tense and dramatic thrills, with the first chase of the game being amongst the best gaming moments I've had in recent times. While these certainly get the blood pumping, so far there haven't been all that many "horror" segments and some of them have been rather cliche. I've not exactly been terrified by this like I have been by other survval horror titles, but it's not exactly a walk in the park either.
Graphically the game isn't exceptional, but it is certainly nice enough and features some neat post-processing effects that help capture the 1920's setting. In addition, when you character starts panicking you start to get other effects, occasionally disorientating you completely. Stare at body parts lying on a shelf for instance and your heart rate picks up, your breathing quickens, and eventually you become a slow moving wreck, while looking down at the several story drop you are about to try and jump is enough to induce vertigo, making Jack dizzy and less agile for a time. The lack of any HUD also earns it plus points - this isn't an "action" game so doesn't need intrusive crosshairs or health indicators to be playable. Voice acting is a mixed bag, with the main character being passable, some coincidental characters (notably the drunkard near the start) being exceptional, and others being humourously bad (on purpose or not is hard to determine!).
So yeah, buy it if you like horror/adventure/stealth games - think CoR:EBB, Fahrenheit, and Forbidden Siren all poured into one big melting pot and you'll be close. Thus ends this thread's longest review so far
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