There is a demo of it that just came out a few days ago. It was a fun game. It's basically the exact same thing as GTA. Even the HUD is similar.
Posted by Spartan on Sun Jul 30th at 6:25pm 2006
Posted by Naklajat on Mon Jul 31st at 7:45pm 2006
I remember why I uninstalled this game. The creature creation thing is pretty fun, but when it comes down to actually playing the game it falls far short of the mark. The sound effects and voice overs are really bad too. Neat concept, poor execution. It also would have been nice to be able to combine more creatures, and have a pig, and a man, thereby giving the ability to create manbearpig.
Naklajat
member
1137 posts
207 snarkmarks
Registered: Nov 15th 2004
Location: Austin, Texas
Occupation: Baron
Posted by Andrei on Mon Jul 31st at 7:52pm 2006

I just love the oldies, especially the (old) strike trilogy - Desert, Jungle and Urban Strike. Nuclear strike is pretty cool too, but that's already a new game
Posted by Crono on Mon Jul 31st at 9:03pm 2006
I just love the oldies, especially the (old) strike trilogy - Desert,
Jungle and Urban Strike. Nuclear strike is pretty cool too, but that's
already a new game
For some reason that makes me want to go play TMNT: The Hyperstone Heist.

Posted by keved on Mon Jul 31st at 9:04pm 2006
Not a bad thing of course, since the Advance Wars series is The Daddy when it comes to turn-based war handheld games, but tbh the overall presentation is a big step backwards imo.
Unfortunately they've gone down the "we'll do it in 3D, cos 3D is obviously better than 2D" route. As a result, the structures look very poor, the units are a mess of pixels and each tile is so big that I find myself constantly scrolling around the battlefield. And all for what? So the battlefield can be rotated, which is entirely pointless.
--
Recently broke 1 million in Geometry Wars...twice.
member
252 posts
515 snarkmarks
Registered: Jan 21st 2005
Location: Leeds, UK

Occupation: Games designer, Rockstar Leeds
Posted by French Toast on Mon Jul 31st at 9:17pm 2006
French Toast
member
3043 posts
300 snarkmarks
Registered: Jan 16th 2005
Location: Canada

Occupation: Kicking Ass
Posted by ReNo on Mon Jul 31st at 9:51pm 2006
Oh and congratulations on beating the 1 million mark kev - I was over the moon when I broke 500,000 recently
ReNo
member
5457 posts
933 snarkmarks
Registered: Aug 22nd 2001
Location: Scotland
Occupation: Level Designer
Posted by Andrei on Mon Jul 31st at 10:25pm 2006
Posted by French Toast on Mon Jul 31st at 10:33pm 2006
French Toast
member
3043 posts
300 snarkmarks
Registered: Jan 16th 2005
Location: Canada

Occupation: Kicking Ass
Posted by Addicted to Morphine on Tue Aug 1st at 1:16am 2006
Man I played and loved every single one of those old LucasArts games. I never beat Day of the Tentacle... but I did beat:
1) Full Throttle
2) Sam and Max Hit the Road
3) That game where you have a Kazoo and ... its an adventure game like the two above.
4) Indiana Jones and something something Atlantis
Loved both. My first videogame ever was Maniac Mansion on this old ass PC with the huuuuge floppy disks. Black and white and everything.
I'll check out that site when I get home.
Posted by keved on Tue Aug 1st at 1:26am 2006
In Geometry Wars the emphasis is to stay alive and build up the multiplier, even if it means using up all your smart bombs for 1 life and losing your other lives cheaply. ie, say you have 5 lives during a game, your score will be bigger if you stay alive for 10 minutes then lose 4 lives for no score, than if all 5 lives last 2 minutes each. So, basically, use smart bombs to keep a good multiplier run going, don't bother using them at the beginning of each life.
Unless you either don't have a DS or you want the online multiplayer capabilities of Field Commander, ReNo, I'd definately go for the far superior Advance Wars: Dual Strike.
The more I play FC the more I'm disappointed. The core gameplay mechanics are fine - not much is changed from AW:DS, but the presentation and UI are often dire and drag it down a lot.
If you were to look at screenshots it looks quite impressive. For instance...
http://www.gamepro.com/screen_viewer.cfm?globalId=112503&p=21&s=1
However, try working out at a glance what the hell those units in the bottom right of the screenshot are. No chance! They look far too similar. Turn based strategy games take long enough to play without having to hover the cursor over everything constantly to see what it is and this is especially important on a handheld of course when you might only have a spare 5-10 mins on the train or whatever.
Additionally, when a battle occurs it zooms in to focus on the two units involved. Sounds impressive, but the end result just highlights how low detail the units, structures and landscapes are, and frankly the battles themselves look feeble. AW:DS got this right once again with its fun, OTT and stylised approach.
And in terms of the UI, FC is constantly having to load stuff from the UMD so virtually every button press on the menu system has a delay of about a second before it responds. May not sound much, but try navigating several layers of menus and scrolling through maps & commanders, with a delay whenever you press anything.
There are also some major omissions when it comes to long-term gameplay; there is very little to promote players to beat their best scores. For instance, AW:DS saves your top 5 scores for every single skirmish map as well as which character you used (and additionally running totals of every enemy unit destroyed in every game you've played, which contributes towards 100% completion), while FC doesn't save anything whatsoever after a map has been completed!
Overall Field Commander is a good game if you can live with the shoddy UI and visuals, but unfortunately it's pretty far from an AW:DS for the PSP tbh.
member
252 posts
515 snarkmarks
Registered: Jan 21st 2005
Location: Leeds, UK

Occupation: Games designer, Rockstar Leeds
Posted by Addicted to Morphine on Thu Aug 3rd at 2:23pm 2006
I just played through the first 10 missions of Syndicate, that game that came out 13 years ago, developed by Bullfrog.
I loved that game, and after not playing it for probably... 11 or 12 years, I still love it.
It's not as mindless as it might seem, and it was way mature beyond its time.
I have to play without sound unfortunately (no headphones here
) but it's still a blast. To reminisce:
Unmitigated Badassery.
Posted by reaper47 on Thu Aug 3rd at 3:36pm 2006
I recently played some Xcom. That game's so good it's scary.
Posted by gimpinthesink on Fri Aug 4th at 10:40am 2006
A friend found a multiplayer version of UFO on the net a while ago. That was quite fun to play.
I've picked up the Total Wars Eras box set the other week and been playing though that aswell as Lego Star Wars and I carnt wait for Lego Star Wars 2 now. Its just lots of fun can get a little annoying sometimes though when your trying to use the force onsomething and you keep getting shot.
gimpinthesink
member
662 posts
156 snarkmarks
Registered: Apr 21st 2002
Location: Forest Town, Notts

Occupation: student
<B><A HREF="http://gimpinthesink.deviantart.com" TARGET="_blank">Deviantart</A></B>
<FONT COLOR=gold>Human knowledge belongs to the world</FONT>
Posted by Addicted to Morphine on Fri Aug 4th at 11:23am 2006
Still going strong with Syndicate. I just finished taking control of all of Europe, Asia, Africa, and Australia. I'm working on breaking into North America via Alaska, but from what I remember this mission's a bitch.
I have to call it a day anywho. Too much veggin' not enough excitement. I'm going to a bar area tonight, actually the same one from all the crazy pictures I took last time.
Posted by French Toast on Fri Aug 4th at 11:51am 2006
Man, if those don't bring back some memories...
French Toast
member
3043 posts
300 snarkmarks
Registered: Jan 16th 2005
Location: Canada

Occupation: Kicking Ass
Posted by reaper47 on Fri Aug 4th at 5:42pm 2006
A friend found a multiplayer version of UFO on the net a while ago. That was quite fun to play.
lol, you have some info on this? Sounds crazy.
Posted by Pvt.Scythe on Fri Aug 4th at 7:03pm 2006
Pvt.Scythe
member
730 posts
113 snarkmarks
Registered: Sep 19th 2004
Location: Finland

Occupation: student
Dystopia - Empires
Posted by Juim on Sun Aug 6th at 6:19pm 2006
Juim
member
726 posts
183 snarkmarks
Registered: Feb 14th 2003
Location: Los Angeles

Occupation: Motion Picture Grip
Posted by ReNo on Sun Aug 6th at 6:52pm 2006
ReNo
member
5457 posts
933 snarkmarks
Registered: Aug 22nd 2001
Location: Scotland
Occupation: Level Designer
Snarkpit v6.1.0 created this page in 0.0147 seconds.





