Re: Recently Played
Posted by omegaslayer on Sat May 5th at 11:41pm 2007
You miss read us aaron, we like the halo series, we're just not fan boys (like you) of any game in particular. Here at the pit we play all sorts of games.

omegaslayer
member
2481 posts
401 snarkmarks
Registered: Jan 16th 2004
Location: Seattle, WA
Occupation: Sr. DevOPS Engineer
Re: Recently Played
Posted by Naklajat on Sun Jun 24th at 12:21am 2007
Prince of Persia: Sands of Time
Suprisingly short (beat in ~9 hours first time through), the combat is a little clunky, but the puzzles and acrobatics are where the show is at. Its a puzzle game at heart and a whole damn lot of fun just to move around the levels. Next up is finishing Warrior Within (got about halfway through twice), then I'll likely get The Two Thrones.
Also played a demo of Doom RPG, seems like a solid game, something to play while bored on the go.

Naklajat
member
1137 posts
207 snarkmarks
Registered: Nov 15th 2004
Location: Austin, Texas
Occupation: Baron
=o
Re: Recently Played
Posted by Stadric on Sun Jun 24th at 7:11am 2007
Flipside
It's a HL2 mod side scroller, and pretty freaky. It's short, and the controls are annoying, but it's a original idea you should check out if you have 160 Mb to spare.

Stadric
member
848 posts
225 snarkmarks
Registered: Jun 3rd 2005
Location: Here
Occupation: Slacker
Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying
Re: Recently Played
Posted by Stadric on Mon Jun 25th at 10:13pm 2007
I spent hours downloading HL2 Infiltration. I don't recommend any of you do the same.
First of all, the .rar file itself is a hefty 223 Mb, which is to be expected of a mod, but not of a mod that has no new models, and few new textures. It takes place in City 17, after all. The thing is, 61 Mb of that is bitmaps! HL2 itself has less than 4 Mb of bitmaps, not compressed.
Uncompressed, those bitmaps total 352 Mb, when the entire mod folder itself totals 758 Mb. I don't know what those bitmaps do (sourcemods/infiltration/expressions), but they can't be that important if HL2 didn't use that many.
I thought it would be forgivable if the mod kicked a lot of ass, but it didn't. The opening sequence was cool, but that was about it. There were a lot of annoying mapping and scripting errors that could've been easily avoided.
There are areaportals that don't work right, so when you open a door, you see the skybox.
There's brush-based dirt that should've been done with displacements, including an attempt at blending textures without using a displacement.
There are innumerable misaligned textures, including windows that stick halfway out of walls.
There player clips in places where there should be a fence, including a gap between fences that could fit two players.
There are metro cops that just stand there until you shoot at them, even some surrounded by other metro cops that do shoot at you unprovoked.
You can see the edge of the skybox in multiple places that the mappers didn't even try to block the player from getting into and/or seeing, including a set of train tracks that abruptly ends with the edge of the skybox, in plain view.
You get the point.
Now here's the clincher, it crashed on the transition from the second map to the third map, by this point I'm less than amused, and the only reason I'm still playing is because I bothered downloading and opening this mod. Now it crashes on me, f*** that.

Stadric
member
848 posts
225 snarkmarks
Registered: Jun 3rd 2005
Location: Here
Occupation: Slacker
Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying
Re: Recently Played
Posted by smackintosh on Tue Jun 26th at 4:23am 2007
Thanks for the heads-up on that mod, I was curious about it, now I'm not.

smackintosh
member
175 posts
38 snarkmarks
Registered: Feb 12th 2006
don't sweat the petty stuff,just pet the sweaty stuff.
Re: Recently Played
Posted by French Toast on Tue Jun 26th at 6:13pm 2007
223 MB isn't really that much.... last check Fortress Forever was around 1 GB.

French Toast
member
3043 posts
300 snarkmarks
Registered: Jan 16th 2005
Location: Canada
Occupation: Kicking Ass
Re: Recently Played
Posted by OtZman on Sun Jul 1st at 11:00pm 2007
I finished F.E.A.R. Extraction Point earlier today, the expansion for F.E.A.R. It was pretty much more of the same, which means cool slowmo gunfights and evil replica soldiers screaming as you gun them down. A few new weapons had been added, for example a minigun and some sort of lasergun. I'm not sure how long it took me, but according to gamespot this expansion takes around 4-6 hours to beat. All in all, a nice expansion with a vague story, some new weapons and more of the awesome action from the first game. If you enjoyed the original, you'll like this one as well. 4/5.

OtZman
member
1890 posts
199 snarkmarks
Registered: Jul 12th 2003
Location: Sweden
Occupation: Student
Re: Recently Played
Posted by Crono on Mon Jul 2nd at 6:44am 2007
Super Paper Mario is fantastic even if it can be frustrating at times.
I really hope they continue this mish-mash-style of platformer and rpg, because it's working really well.

Crono
super admin
6628 posts
633 snarkmarks
Registered: Dec 19th 2003
Location: Oregon, USA
Blame it on Microsoft, God does.
Re: Recently Played
Posted by OtZman on Fri Jul 6th at 3:30am 2007
I just finished Resident Evil 4 for the PS2. Nice game, but not quite as good as the first three games. Still, a nice, wellmade game. 5/5.

OtZman
member
1890 posts
199 snarkmarks
Registered: Jul 12th 2003
Location: Sweden
Occupation: Student
Re: Recently Played
Posted by Crono on Fri Jul 6th at 7:21am 2007
You should check it out on the GCN or better yet the Wii, they're both better versions.

Crono
super admin
6628 posts
633 snarkmarks
Registered: Dec 19th 2003
Location: Oregon, USA
Blame it on Microsoft, God does.
Re: Recently Played
Posted by ReNo on Fri Jul 6th at 1:57pm 2007
The GCN (Gamecube) version looks a bit better than the PS2 version, but doesn't have the additional content such as the added weapon or two, costumes, and extra Ada side story. The Wii version, AFAIK, is graphically as good as the GCN version with the added bonus of having the additional content of the PS2 version.

ReNo
member
5457 posts
933 snarkmarks
Registered: Aug 22nd 2001
Location: Scotland
Occupation: Level Designer