Are there any yet? That dont use VTEX? I'd like to be able to just do a straight TGA->VTF conversion without having to specify mod directories and whatnot.
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Re: Texture utilities
Posted by wil5on on Sun Mar 6th at 10:39am 2005

wil5on
member
1733 posts
323 snarkmarks
Registered: Dec 12th 2003
Location: Adelaide
Occupation: Mapper
Posted by wil5on on Sun Mar 6th at 10:39am 2005
wil5on
member
1733 posts
323 snarkmarks
Registered: Dec 12th 2003
Location: Adelaide

Occupation: Mapper
Re: Texture utilities
Posted by wccdc93 on Sun Mar 6th at 3:12pm 2005
Posted by wccdc93 on Sun Mar 6th at 3:12pm 2005
I use HL2 Source Texture Activator. I can't remember where I got it.
But it pretty much does all the work for you. You just tell it where
your tga files are(they can be anywhere) and it converts them and put's
them in the correct directories for you. Not sure if thats what you
want but it's makes things much easier. If I can find a link I'll post
it.
Re: Texture utilities
Posted by fishy on Sun Mar 6th at 6:52pm 2005
Posted by fishy on Sun Mar 6th at 6:52pm 2005
there's a few things at http://www.wunderboy.org/3d_games/utils/sourcetools.php that might help.
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