To cheat, or not to cheat, now thats a great question.
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Re: To cheat, or not to cheat, now thats a great question.
Posted by Orpheus on Fri Mar 11th at 5:13pm 2005


Well, since we now have our own snarkpit server i think its high time we discuss etiquette.

my three concerns right now are.

1) what do you think is cheating?
2) what should we do when/if we decide its cheating?
3) when typing (facing a wall) should you be allowed to frag them?

please post new concerns, or feel free to address mine.

1) someone on at least 2 occasions was placing trip mines on the spawn points. it is my humble opinion that this is cheating.
2) they should be banned for #1
3) no, if you are facing a wall you are OFF LIMITS.. breaking this rule see #2.

PLEASE DISCUSS.

[addsig]




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Re: To cheat, or not to cheat, now thats a great question.
Posted by willow on Fri Mar 11th at 5:17pm 2005


In your examples, I do not feel #1 is cheating, however I do feel it is very cheap/lame. Now would I ban someone for it, no, however I would warn them first and ask them to stop. If they continued, I'd first do a kick, and if they do come back and continue, be sure to ask them to stop or they'll be banned.

as for #3, I think you're fair game, you can wait untill you die to chat, or just use a microphone. And you're talking about banning because someone kills a chatty bitch, you're crazy. If you want to be chatty in game, that's your thing, but if you die, no need to whine about it.
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Re: To cheat, or not to cheat, now thats a great question.
Posted by habboi on Fri Mar 11th at 5:31pm 2005


Agree with / although putting mines of spawn points was one of my ideas before it was released and look how far it's gone now [addsig]



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Re: To cheat, or not to cheat, now thats a great question.
Posted by Orpheus on Fri Mar 11th at 5:34pm 2005


well, i would like more input than just your opinions of my opinions.

the point is, "what do you consider cheating?"

i can see how some would disagree with my sentiments, but be real, there is such things as cheating and i wanna know how you feel.

[addsig]




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Re: To cheat, or not to cheat, now thats a great question.
Posted by Gwil on Fri Mar 11th at 5:35pm 2005


"one of your ideas" - hate to break it to you habboi, but it's been a dirty trick for years, even since HLDM and other games you could pipe/tripmine etc (as policed by Severians mod)

There's no good way of policing it, even with the admin mod i'll be installing - if you catch repeat offenders, start recording a demo and send it to me with a copy of their Steam ID/Name and i'll ban them if theyre seen to be doing it a lot.

#3 is unpoliceable too, and I kill people who are typing, usually accidentally too, just because I frag anyone I spot, or try to at least. When we were on morbid yesterday Orph, I went for a "static" player on several occasions because he seemed to be AFK, but as you got close for a humiliating stun stick kill he dropped the act and turned his gun on you. That's truly lame!

Cheating for me is using exploits (eg using a known bug to your advantage) or actually installing cheats - wallhacks, aimbots, health hacks etc. Everything else can be viewed as just untoward tactics. Usually the people who the lame things like spawn mine are pretty crap at wielding other weapons and never win anyway, so it's not too much of an issue.
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Re: To cheat, or not to cheat, now thats a great question.
Posted by Loco on Fri Mar 11th at 5:43pm 2005


To be honest, I do remember the good old days of using proximity mines on "Facility" on Goldeneye, where my friends and I would almost religiously place mines in the air vent. Bad luck if you then spawned in the air vent, but damned funny.

Having said that, that's a light hearted game with your mates sitting in the same room. A game with people you don't know over the internet requires a bit more "thoughtfulness". Cheap tactics like placing large amounts of trip mines on spawn points just isn't that funny any more. Once or twice, maybe acceptable. More than that - too far.

Kinda agree with willow about chatting in game. I just tend to hang back if I want to type in game (on CS Source for example - you can't really hang back on DM).

As for what should be done about cheaters (as in PROPER cheating - excessive use of silly tricks and using hacks), immediate banning is really the only option. I can't really understand why people would want to cheat - it gets as boring as hell after a while. Sure, it was funny when a friend of mine used "bind v "sv_gravity 99999999999999"" and then waited for his brother to jump in the air, and when he added to this the line "Wipe them out, all of them", but after a while it just gets dull.

/2 cents
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Re: To cheat, or not to cheat, now thats a great question.
Posted by Orpheus on Fri Mar 11th at 6:05pm 2005


our server was set to forced respawn, so there was no option to "hang back and type"

maybe thats where my prejudiced view hails from..

perhaps you didn't notice, but i do not frag people facing walls.. so if you want a free kill, face a wall and wait for me to run by :/

[addsig]




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Re: To cheat, or not to cheat, now thats a great question.
Posted by willow on Fri Mar 11th at 6:37pm 2005


As for what I consider cheating, obviously using hacks, using exploits REPEATEDLY, even using dirty tricks after asked numerous times not to I would consider cheating. And if you're going to deal with cheaters, then you need to ban them.

If people want to kill while someone is typing, sure it's a cheap kill, but I don't feel they should be punished for it, easiest way to fix that would be to turn forcerespawn off.
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Re: To cheat, or not to cheat, now thats a great question.
Posted by Gwil on Fri Mar 11th at 7:04pm 2005


Errr, forced respawn isn't on... at least not last time I checked, unless Lep or ReNo has changed the var and I don't think they have.

Fixed "mp_forcerespawn" to "0" so it's on permanently now
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Re: To cheat, or not to cheat, now thats a great question.
Posted by French Toast on Fri Mar 11th at 7:09pm 2005


I would say that cheating would be using a 3rd party program to alter gameplay in your favour. I also think that using different skins would be cheating, as they may make you more visible. Any commands/programs that unfairly alter the game is cheating in my opinion.

However, placing mines at spawn points I don't think is "cheating". I think it's cheap, dirty and takes away fun from other players, but does not constitute a ban. Maybe a temporary ban, a kick, or unrestricted insulting until said person stops.

As for the facing the wall issue. You must be fair game. If I run around a corner and see a player, I'm going to unload, I'm not going to hesitate to see where he faces. This could also be exploited, example someone could face a wall, wait until someone rounded the corner, then turn and blast them.

These are my opinions. If whatever is decided "cheating" is used by a player, then a ban, or temporary ban depending on how severe the violation was, should be used.

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Re: To cheat, or not to cheat, now thats a great question.
Posted by Leperous on Fri Mar 11th at 7:34pm 2005


Define "cheating"?! It's gaining an unfair advantage over others, and nothing you've said constitutes that (whereas French Toast hits the nail on the head).

If people are facing a corner then it's merely etiquette not to kill them, and absurd to think it's "cheating" if you do- they might stop typing the second you run past, and shoot you in the head. If you want to type something, wait until you die first, or use a microphone and speak it.

And placing mines on spawns is a dirty trick, but again is not *really* cheating. Anyway, they'll just kill themselves when you shoot the mines they're wasting their time placing and spawn into their own trap.

However I must quickly say that I don't do either of these things, and if I see people doing either excessively, well, it just makes me want to kill them more (and if things get over the top, then just gang up with everyone else and pick on them!)





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Re: To cheat, or not to cheat, now thats a great question.
Posted by Orpheus on Fri Mar 11th at 7:49pm 2005


well, seeings as i will never be in danger of taking one of the top slots, how i preform in a frag only harms myself.

you all may think its silly, but i do see it as a form of cheating to shoot someone facing a wall or placing mines on a spawn point. as such you will never see me doing either.

perhaps there is a fine, but distinct line between etiquette, and cheating outright.

call me stupid, but unless i reflexively shoot you, you are safe.

anyways, i wasn't asking to debate my views. i was merely curious to define some terms for the server is all.

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Re: To cheat, or not to cheat, now thats a great question.
Posted by Leperous on Fri Mar 11th at 8:16pm 2005


But at the end of the day, it can't be called cheating, but is still unacceptable behaviour in some people's eyes. </lawyer>



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Re: To cheat, or not to cheat, now thats a great question.
Posted by fishy on Fri Mar 11th at 9:01pm 2005


teaming up with a buddy to frag, when it isn't teamplay, is cheating. happens often, and is hard to prove without spectator mode to get a demo.

i dunno if i'd consider using a script to load the grav gun with a gren cheating, but that kind of thing i'd say was borderline.

i've never held it against someone for fragging me if i'm stood still to type something. just my bad luck. i always feel as though i've been spawn camped though, if i get fragged as soon as i spawn, even though i know that it's probably not the case.

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Re: To cheat, or not to cheat, now thats a great question.
Posted by rs6 on Fri Mar 11th at 9:05pm 2005


I hate when ppl crouch so their hitboxes get all screwed up. [addsig]



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Re: To cheat, or not to cheat, now thats a great question.
Posted by Hugh on Fri Mar 11th at 9:55pm 2005


I won't shoot a player facing a wall if it's blatantly obvious that they're typing, i.e. I can see their messages that aren't scripts... naturally if they'd shoot me while I was typing, I'd waste no time in dispatching my helpless foe. [addsig]



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Re: To cheat, or not to cheat, now thats a great question.
Posted by DrGlass on Fri Mar 11th at 11:12pm 2005


? quote:
I hate when ppl crouch so their hitboxes get all screwed up.


I crouch becuase I think it makes me shoot better.

I think there is a bold line between cheating and exploiting.

you download a cheat, or hack rcon and give your self no clip.

you exploit a player who is typing, or you exploit the spawn points.


[addsig]




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Re: To cheat, or not to cheat, now thats a great question.
Posted by Leperous on Fri Mar 11th at 11:14pm 2005


Argh! Nading! It's awful, they really need to change it somehow- perhaps by stopping grenades from exploding on player contact (they don't do that normally) or by nerfing the explosive power, as right now they're more painful than machine gun grenades... I would count using weapon scripts such as this as cheating (like with using crazy gauss and long jump combos in HL1) as it's giving you an unfair advantage over other players.



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Re: To cheat, or not to cheat, now thats a great question.
Posted by ReNo on Fri Mar 11th at 11:45pm 2005


Using crazy gauss and LJ combos didn't need scripts though, and in fact most of the ones that were scripted were s**t compared to being able to do things yourself and tweak the power of your jumps based on the current situation. Scripts like backwards long jumping or shooting mp5 gren's backwards was a different matter of course.
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Re: To cheat, or not to cheat, now thats a great question.
Posted by Finger on Sat Mar 12th at 1:48am 2005


There debate over 'scripting' will never end. As long as the game allows it, there will be people who use every single advantage possible to win. Technically, it is within the scope of the game, to adjust your config file as creatively as possible - because of this, I don't technically see scripting as cheating. That said - I DON'T support or use scripting to make my game better. The most tweaking I do, is setting weapon binds in the config file, and optimizing the graphics for better framerate.

To me, the only thing that constitutes real cheating, is the use of a second party program, to hack the game and manipulate it - speed cheats, wallhacks, etc.

Typekilling, Spawn killing, Spawn mining...etc. Fair game. I don't care if you do it to me, and I won't hesitate to do it to you (well, I don't ever intentionally spawn mine, and I wont typekill if it's a mate, or im in a good mood).

There are some very gray areas with this topic. Here's one example. Just recently, I found out (from reading steampowered forums), that you can spam the gravity gun, and fling objects MUCH faster and harder than normal, just by assigning mwheeldown to lastinv, holding fire and scrolling down repeatedly. This is an exploit of the engine, as much as bunnyhopping was (which I loved). I can't call it cheating, but it is annoying (like the crouch exploit). I will never cry 'cheat', to a player using these tactics - only try my best to beat them without using them myself. Although I must admit, If I see someone trying to use the crouch exploit, and I'm not close enough to crowbar them in the head - I just might use it myself. Call it self defense.

The bottom line is, there is alot of gray area, and the most you can do is either tolerate it and play, or stick with groups that play by your rules. Other than banning for using 'hacks', I don't think server regulation of these actions is easy, or wise.

There are servers out there that will kill, or kick you for 'camping' - if you stay in one spot too long. Honestly, I would rather deal with the annoying people that play dirty, than an annoying server restriction that tries regulate these things.






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