Posted by Guessmyname on Sat Mar 12th at 10:45am 2005
I like the fact you can build your own world
I enjoy it, for a reason I still haven't discovered yet.
What about you?
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Posted by thursday- on Sat Mar 12th at 11:28am 2005
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thursday-
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Posted by Trapt on Sat Mar 12th at 11:34am 2005
Posted by Kain on Sat Mar 12th at 11:43am 2005
Kain
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Location: Lebanon (Middle East)

Occupation: Architect
Posted by Loco on Sat Mar 12th at 11:58am 2005
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Posted by Dark Tree on Sat Mar 12th at 1:19pm 2005
Dark Tree
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Posted by Orpheus on Sat Mar 12th at 1:22pm 2005
I have drifted away from mapping, in favor of critiquing others. It has almost as much rewards and makes you feel good when you find an author who can incorporate well.
I have so little time now to dedicate to a map. Critiquing is a great substitute.
Around snarkpit at least, I would venture that I have made at least as big a name in the field by critiquing as the best mappers we have at releasing top rate maps. Thats reward enough for me. Yup I set my sights lower than most ![]()
Orpheus
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Posted by Guessmyname on Sat Mar 12th at 2:56pm 2005
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Posted by habboi on Sat Mar 12th at 3:41pm 2005
Posted by gimpinthesink on Sat Mar 12th at 4:01pm 2005
gimpinthesink
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Posted by Tracer Bullet on Sat Mar 12th at 5:11pm 2005
Tracer Bullet
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Posted by G.Ballblue on Sat Mar 12th at 5:41pm 2005
I map for other people to play my maps, and enjoy them.
I map because there's a map out there I want to play... but I have to build it first. :/
[addsig]G.Ballblue
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Posted by fraggard on Sat Mar 12th at 5:46pm 2005

I suck.
fraggard
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Posted by Captain P on Sat Mar 12th at 5:55pm 2005
I started programming at 12, stopped it after a year. At 13 or 14 or so, I started mapping for several games, at 15 for Half-Life. That got me into texture arts, modelling and again, programming.
Nowadays I'm trying to program my own games, for which I'd also do level design. Not that I'm that far with games programming, but it's starting...
Strange how it all intersects...
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Captain P
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Posted by LAzerMANiac on Sat Mar 12th at 7:23pm 2005
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LAzerMANiac
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Occupation: A student/mapper for Xen Rebels
Posted by Kage_Prototype on Sat Mar 12th at 7:30pm 2005
It was an easy way to create the sort of thing I would have wanted to play at the time, since mapping for HL was a very WYSIWYG way of doing things. Though since I stared Uni, i've been getting into other methods of creating gameplay (namely programming), and since there's no longer a drought of decent games I want to play, I no longer map. At least, for HL. UnrealEd looks set to be a good contender for replacing VHE in the months to come (Unreal is incredibly easy to mod for).
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Kage_Prototype
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Posted by JannemaN on Sat Mar 12th at 7:37pm 2005
same here
JannemaN
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Posted by satchmo on Sat Mar 12th at 8:00pm 2005
Yeah, but fortunately I'm pretty much cured because my new PC can't run any 3D games. I think it's for the better.
Instead, I'll spend more time with my fiance and my family. And I might even write a book in pediatrics. My time is much better spent now.
That's my consolation for not being able to play games.
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satchmo
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Posted by Pvt.Scythe on Sat Mar 12th at 8:04pm 2005
I've always like to create things and when I was 5 years old I wanted to become an architecht or an engineer. I didn't become an architecht, but mapping helps me to "release pressure". I've got a place in a polytechnic though so I'm on my way of becoming an engineer.
Games have also facinated me for a small eternity. I first tried programming at the age of 10, but due to the fact that I didn't know much of maths at that time it my intrest on the subject died.
[addsig]Pvt.Scythe
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Posted by omegaslayer on Sat Mar 12th at 8:26pm 2005
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omegaslayer
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