Your most frustrating moment
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Re: Your most frustrating moment
Posted by satchmo on Thu Apr 28th at 3:20pm 2005


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Like remember the time you first failed a test or your parents caught you doing something you weren't supposed to be doing?

Yeah, wouldn't it be nice to quicksave before any big events, like getting married or having a major surgery? If you screwed up for some reason, you can reload the last saved position and try again.

But then again, that's why life is so bittersweet.

I understand why a game should be challenging, but there are some challenges that are simply inane. I enjoy solving puzzles, but trying to steer something that's difficult to steer in the first place is just not all that fun for me. But that's okay. Apparently other gamers enjoyed that.

As far as Far Cry goes for the volcano level (right after you stocked up at the armory and the heavy door shuts on you), I had a hard time too. But I loved the challenge. I thought about various approaches and decided that it's safest to hide in the little niche between the two sets of doors and just use my shotgun and grenades for those Fat Boys. I depleted my entire supply of grenades on them, but it's worth it. I could better deal with those jumping Trigens after that without worrying about a rocket coming at me.
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Re: Your most frustrating moment
Posted by Orpheus on Thu Apr 28th at 3:26pm 2005


? quoting satchmo


Yeah, wouldn't it be nice to quicksave before any big events,

Nah, people would be replaying their first orgasms over and over and then where would we be. :dodgy:

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Re: Your most frustrating moment
Posted by Bewbies on Thu Apr 28th at 3:56pm 2005


Being stuck with a s**tty GM in a good game of d&d.

And in zelda2 (link) for NES.. when you get to the river town, and cant lower the f**kin bridge!!

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Re: Your most frustrating moment
Posted by Orpheus on Thu Apr 28th at 3:59pm 2005


? quoting Bewbies
Being stuck with a s**tty GM in a good game of d&d.

We had a s**tty DM once who thought his whole world was full of lycanthropes.

imagine us, 1st levels and not a silver weapon between us not to mention anything magical.

we died horribly from some were-moles, or lycantrope-beetles or some s**t. smiley

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Re: Your most frustrating moment
Posted by Spartan on Thu Apr 28th at 4:13pm 2005


I have never play D&D. It sounds fun but I don't understand why people associate it so heavily with nerdism. [addsig]



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Re: Your most frustrating moment
Posted by Orpheus on Thu Apr 28th at 5:34pm 2005


? quoting Spartan
I have never play D&D. It sounds fun but I don't understand why people associate it so heavily with nerdism.

I have never thought, nor heard that before. I can see where it might be said, but having played it for 4 years, I cannot think of it as such.

D&D is a game for all mentalities.

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Re: Your most frustrating moment
Posted by Fjorn on Thu Apr 28th at 7:41pm 2005


Its associated with "nerdism" 'cause the people who defined "nerdism" (stuck up snobs) consider playing games like D&D nerdy

Its no big deal really, being a nerd really boils down to the fact that you have fun they way you want and its a different type than the snobs



And with the HL2 airboat pipes thing... I don't remember exactly, buty I'm pretty certain you don't have to stay on top of them
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Re: Your most frustrating moment
Posted by pepper on Thu Apr 28th at 7:54pm 2005


Ing ghost recon island thunder im stuck in the second mission, somehow my sniper seems to refuse to shoot one frickin enemy, so i have to go in myself, when i leave alpha team alone then stand up and get shot in the head, bravo shoots back and there iam, 5 enemy's killed and one team whippped out. even if i take the other route the AI seems to be to dumb to kill the enemy.

Luckily i almost finishd desert siege, also a fine expansion.
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Re: Your most frustrating moment
Posted by Quaver on Thu Apr 28th at 7:58pm 2005


I think half life 2 was fine but the game i have got most frustrated at is shriek on xbox. It came free with my xbox so i thought i would play it after all it is a kids game you would think. Well after about 2 levels it was so hard with the stupidist of missons i just left it and havent tuched it since.

[edit]I dont know whats up with the text after frustrated but its like a hyperlink that doesnt do anything, strange :P
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Re: Your most frustrating moment
Posted by Dark Tree on Thu Apr 28th at 10:21pm 2005


Satchmo-

Your Justice_SP was pretty damned difficult....all the way through. Remember...I beat the game without ever finding crowbar or gravgun (probably making it a touch tougher)....

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Re: Your most frustrating moment
Posted by DrGlass on Fri Apr 29th at 1:22am 2005


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Satchmo-

Your Justice_SP was pretty damned difficult....all the way through. Remember...I beat the game without ever finding crowbar or gravgun (probably making it a touch tougher)....



crowbar?! I ran out of ammo so much. I think that was a good kind of challange though. You really had to use all your skill to get by some of that stuff.

This isn't really frustrating, but it does take away from the game a bit. I remeber in max payn how you could quick save and load really fast and how the levels were layed out when you would walk down a hall and no matter when you knew there would be people waiting for you in the next room. It was so disjoined that I would find myself quick saving before every room and if I got shot at all I would just load and try it over and over again. That really took away from the game becuase it felt too easy and cheap...
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Re: Your most frustrating moment
Posted by Addicted to Morphine on Fri Apr 29th at 1:31am 2005


That's why quarter guzzling arcade games with their limited lives were so much fun. You played for the excitement. Nowadays you play the games for the story and the experience... not as much for the tension or risk.
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Re: Your most frustrating moment
Posted by satchmo on Fri Apr 29th at 2:48am 2005


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Your Justice_SP was pretty damned difficult

I agree, but as DrGlass said, I see it as a good kind of challenge.

Having all those combines swarming me towards the end of Half-Life 2 was kinda gnarly too, but I have no complaint about that. Having a strider shooting at me with its cannon while I run out of rocket ammo is tough too, but you won't hear me bitching about that. Because I consider all these fair game and a nice test of my gaming skill.

Jumping pipes isn't my type of game, but it might just be for some other gamers. I guess I shouldn't judge for everyone.

Oh, by the way, there are many hidden ammos in sp_justice. You just have to find them to benefit from them. There is also a hidden Magnum somewhere in the map, and finding that is a sweet sensation.

If anyone wants to know where these hidden goodies are, just read the walkthrough.

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Re: Your most frustrating moment
Posted by omegaslayer on Fri Apr 29th at 3:02am 2005


Beat this on hard mode. Its impossible without using an exploit in the level design.

But I know that area you speak of in the canal, it took several tries for me. The only game that I have ever gotton pissed at is Armored Core 3, the arena is sooo hard once you get to the top. The bots are sooo good you can't hit them at all, so I went out and bought a game shark! (just kidding :P)
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Re: Your most frustrating moment
Posted by satchmo on Fri Apr 29th at 3:25am 2005


I've tried the whiteLegion map on normal mode, and that was hard enough. Notice my review for that map? I took off points for being unreasonably difficult.

There are many npc_makers in that map that'll merrily spawn new combines over and over until the end of time. My typical strategy of a defensive gameplay doesn't work, because I just end up running out of ammo if I stay put.

However, I thought that map was very fun though. Gameplay was well thought-out. Just somewhat too challenging.

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Re: Your most frustrating moment
Posted by omegaslayer on Fri Apr 29th at 5:11am 2005


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I've tried the whiteLegion map on normal mode, and that was hard enough. Notice my review for that map? I took off points for being unreasonably difficult.

There are many npc_makers in that map that'll merrily spawn new combines over and over until the end of time. My typical strategy of a defensive gameplay doesn't work, because I just end up running out of ammo if I stay put.

However, I thought that map was very fun though. Gameplay was well thought-out. Just somewhat too challenging.


Really there were no npc spawners at all (Ive looked at the source) the combine either started there in small numbers or a drop ship came in and dropped them off. There are no persistant spawners either (except in one area). The reason for the level of diffuculty is because all the combine soldiers followed well placed assult paths and info nodes. Really it was hard because they were smart, not because there were many of them :P
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Re: Your most frustrating moment
Posted by Natus on Fri Apr 29th at 12:06pm 2005


i got stuck in a level in that warhammer40k firewarior game, where you should beat this big evil robot walking around spawning evil magcians and fast monster things, while shooting homing misiles and laser at you smiley
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