HL2: Strikeback - recruiting
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Re: HL2: Strikeback - recruiting
Posted by Madedog on Sun May 8th at 10:48am 2005


Hi, guys.
Thought I'd keep u updated on this mod.
We seem to be in some need for modellers. We do have a lot of level designers now (5 to be true) and 2 programmers. Also, 2 quite inactive modellers. Actually... they are VERY inactive
We want to see some new weapons in the mod, though... so we need someone skilled enough to make animated models HL2 ready.
We also need texturers to change the HEV suit and the FPS hands... they kinda don't fit in a rebel suit

Well... we have texturers' openings, too, so... if you feel that you could want to help us - give me a note through PM, mail or msn.

strikeback.monzi.org is the strikeback's address ( for dummies )

Any more questions... don't hesitate to ask
(and please... no flame wars, okay?)
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by French Toast on Sun May 8th at 11:48am 2005


I don't want to be mean, but in the past mod recruiters get very little feedback from this community, especially if you don't need mappers. To get good modellers, I think it would be best to look elsewhere. Unless Fishy wants to...
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by Madedog on Sun May 8th at 1:15pm 2005


Sorry, I left some things unmentioned.
We can still use mappers, as many as possible. Not only modellers. The mappers DO have the biggest pressure right now since we want to give people a small game video, in which we have clips from ingame. With these forces that we have right now, before summer nothing can be shown. With more mappers (who can spend more time with this), we might be able to release it in may already.
So, yeah... good level designers are always welcome:) As are those who are still in a big learning stage. We do have couple of them. They do well, though.

[addsig]




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Re: HL2: Strikeback - recruiting
Posted by Addicted to Morphine on Sun May 8th at 2:05pm 2005


It's funny how one of the level design "sketches" is a pic taken ingame then photoshopped to look like a pencil sketch.

I don't have the skill to take on a project like this. But, good luck finding members! [addsig]




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Re: HL2: Strikeback - recruiting
Posted by Madedog on Sun May 8th at 5:04pm 2005


Photoshopped? Which one of them? I didn't do any of these... and I am not a graphic artist to tell anything like that though... which of those?

Btw... what skills u got then? If you know how to map (don't have to be EXPERT) then... smiley hey... i can't see any reason why u cannot learn mapping by doing some practice in such mod.
Don't worry... we'll recheck every map throuroughly to make sure it is a quality one :P
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by Addicted to Morphine on Sun May 8th at 5:35pm 2005


I was referring to this "Sketch" http://strikeback.monzi.org/modules/xcgal/displayimage.php?pid=5&album=random&cat=&pos=-5

I'm just a novice mapper/full time student/full time job this summer, definitely don't have to skills/time to put into a mod. I applaud your attitude however, helping people get a start and some experience is a good thing.
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by Madedog on Sun May 8th at 6:43pm 2005


Thanks for the link. It feeled quite real-drawn to me, though... I still have it somewhere I think... unscanned, and it is fully pencil-drawn... I might get a digicam somewhere and picture it with some points erased with pencil eraser.

Btw... I am that kind of guy who helps people who are not good at something I am... I like to share knowledge and do it the most easiest way (hey - i even have started my own series of HL2 mapping tuts in madedog.pri.ee)
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by Forceflow on Sun May 8th at 7:06pm 2005


It is not real drawn. The size is 800 x 533 ... got to get rid of the 67 pixels of HUD at the bottom of the screen.
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by Addicted to Morphine on Sun May 8th at 7:34pm 2005


Yeah, and the author clearly used photoshop effects to make the screenshot into a "sketch". Look at the detail on the tree's... they outline the exact tree models.
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by Natus on Sun May 8th at 7:39pm 2005


hey check out this drawing i made of alyx and dog.


[addsig]




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Re: HL2: Strikeback - recruiting
Posted by pepper on Sun May 8th at 7:56pm 2005


Its definately photoshopped, there are a bunch of tutorials on it on gt.
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by Madedog on Mon May 9th at 5:31am 2005


Hmm... I got to take on that guy! Darn...
I'm gonna remove it at once smiley
But it has to be a nice place then... smiley
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by Cassius on Mon May 9th at 5:41am 2005


Look at that attention to detail - he even drew the texture repeating on the walls.





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Re: HL2: Strikeback - recruiting
Posted by DrGlass on Mon May 9th at 7:27am 2005


damn it I want to see this now, some one pick through your history and upload it somewhere?
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by Dark Tree on Mon May 9th at 8:17am 2005


LoL yeah...me too. smiley

[addsig]



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Re: HL2: Strikeback - recruiting
Posted by Madedog on Mon May 9th at 12:18pm 2005


Okay... I got him admitting it by showing him this thread smiley
I never turned that attention onto this...

Well... apparently the screenshot itself seems nice from that point... but it is still a work-in-progress so...
Anyhow, let's stop the OT and perhaps... joining, anyone? For mappers?
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by Loco on Mon May 9th at 12:33pm 2005


Ahhh... the dreaded "inactive-or-non-existent-modellers" syndrome. The mod I was working on suffered that so badly it had to shut down. Best of luck with the mod, and I hope you have better luck than I did!
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by Jinx on Mon May 9th at 9:50pm 2005


I dunno, I'm not too impressed. Particulary since I can't tell what the hell this mod is about from your website. You might want an 'about' page..?! But hey, based on the name, I'm sure it's a team-based tactical shooter- truly an original concept!



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Re: HL2: Strikeback - recruiting
Posted by Addicted to Morphine on Mon May 9th at 9:57pm 2005


Hmmm... counterstrike... strikeback.... there are similarities.
[addsig]




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Re: HL2: Strikeback - recruiting
Posted by DrGlass on Mon May 9th at 10:54pm 2005


aww dont be mean.

I still want to see that screen shot, err.. concept art.
[addsig]





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