de_thunder
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Re: de_thunder
Posted by Addicted to Morphine on Tue May 10th at 5:08pm 2005


Do you think we should keep the original layout or just take the general idea of a dam location and make our own layout with our own name for the map?

I would kind of like just doing our own map, but set in the same type of place as cs_thunder.
[addsig]




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Re: de_thunder
Posted by DrGlass on Tue May 10th at 7:22pm 2005


If you need help with sky box or entities and stuff I'm happy to help.
[addsig]




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Re: de_thunder
Posted by G4MER on Tue May 10th at 7:35pm 2005


OK I found a siege map for source, well a friend did and he sent it to me, if anyone needs it let me know..

As for Thunder, Yeah I think go with the basic idea, but expand on it and make it our own. There was a map in Call of Duty I think it was that was a damn, and they did a fantastic job on it. Besides I like the idea of a bomb map. ( DE )

Maybe we can make it more like the hoover damn in Las Vegas?

Yeah DrGlass we sure could use your help on it. Thanks.

[addsig]




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Re: de_thunder
Posted by Cash Car Star on Tue May 10th at 8:46pm 2005


I loved Thunder. So much ambience for a mostly empty map. You ever watch a good set of t's hole up in the hostage room? The vent was perhaps a tad too random, but otherwise it was a quality hostage map with a unique layout and a surprisingly strong arena for a scout user.



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Re: de_thunder
Posted by Addicted to Morphine on Tue May 10th at 9:13pm 2005


Yeah I agree. It was pretty uncommon for hostage rooms to be so large and so open. I liked that. I would sit on top of one of the data machines with an AK until the cows came home.
[addsig]




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Re: de_thunder
Posted by G4MER on Wed May 11th at 6:36am 2005


I used to sit in the vent.

So anyways whats the plan. man?

[addsig]




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Re: de_thunder
Posted by Addicted to Morphine on Wed May 11th at 5:07pm 2005


I spent about 30 minutes pulling some images off of google and I think we will have enough to get started. I've tracked down cs_thunder and am currently installing HL and CS so I can give it a run around and I'll take a bunch of screenshots as soon as I can.
[addsig]




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Re: de_thunder
Posted by Myrk- on Wed May 11th at 9:07pm 2005


Or you could just decompile the map so you get the same scales and layouts and just completely rebuild it... [addsig]



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Re: de_thunder
Posted by Addicted to Morphine on Wed May 11th at 9:19pm 2005


I think we're not going to do a rebuild. Maybe just take the dam location and run with it. I wanted to take some screenshots to see if we could draw from certain locations as inspiration.
[addsig]




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Re: de_thunder
Posted by G4MER on Thu May 12th at 7:03am 2005


That way you get a feel from the old map and say ahh I remember this section.. but have a new experiance when playing it. [addsig]




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