Posted by salFPS on Fri Aug 29th at 5:32pm 2003
Posted by salFPS on Fri Aug 29th at 5:38pm 2003
Posted by Vash on Fri Aug 29th at 5:50pm 2003
yeah, i heard about that. Although atm Doom3 can only support 4 player matches, not quite exciteable `eh?
[addsig]Posted by salFPS on Fri Aug 29th at 6:01pm 2003
yea, its a desicion the team made, maybe, the engine is just not smooth with more than 4 people, or the servers will have to be WAY more powerful to support more, either way, im getting HL2 for the modding, mapping AND multiplayer (even single palyer actually), im only getting D III for single player, anyways.


Posted by Cash Car Star on Fri Aug 29th at 7:27pm 2003
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Posted by R@lph VViggum on Fri Aug 29th at 8:35pm 2003
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Posted by Vash on Fri Aug 29th at 8:50pm 2003
Posted by Myrk- on Sat Aug 30th at 12:03am 2003
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Posted by AngilasGuy on Sat Aug 30th at 1:10am 2003
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Posted by Myrk- on Sat Aug 30th at 1:13am 2003
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Posted by AngilasGuy on Sat Aug 30th at 1:25am 2003
Not identical, just very similar, has semi-new layout and smileys.
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Posted by Myrk- on Sat Aug 30th at 2:02am 2003
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Posted by gimpinthesink on Sat Aug 30th at 7:09am 2003
| ? posted by Vash |
| No, it was said that HL2 MIGHT`ive supported 64 players, but it was later released that only 32 would be supported. |
Last I heard it was 32+ players.
i haven't heard of them acctualy specifiying a number
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Posted by fraggard on Sat Aug 30th at 8:09am 2003
| ? posted by Myrk- |
| I'm sure they'll add code for more players some time |
Actually, it seems to be a pretty flexible thing, since from what I've heard, it was another design decision. I suppose the SDK would allow people to increase the limit, assuming their content(maps/models) were designed(simplified) to work better with the increased server traffic.
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