Damn you valvE
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Re: Damn you valvE
Posted by DrGlass on Tue May 17th at 8:09pm 2005


Some images in this post have been automatically down-sized, click on them to view the full sized versions:

So I load up a test map, just an orange map with no lighting.

its very empty, all but a stalker and a combine console. The stalker is just sitting there, working away at the console. I'm walking around checking out the map when something very scary happens.

I walk by the stalked and it turns to look at me! gah that spooked me, so I think "ok group AI dynamic thing" I walk away then out of nowhere I hear this creepy noise and a FREAKING LASER starts attacking me. I jump out of my seat and start running around in a panic.

There are no lasers in my map!

It stops attacking and I turn to see the stalker... looking at me...

then BOOM out of its feet comes a laser shot! holy crap! The stalker was shooting lasers at me!



So I freak out and press my impulse 101 bind and whipe out my x-bow. Time to die you freakin' zombie thing. I let a bolt out and right as it hits the stalker hl2 crashes. So the game freezes and the scary laser sound is just repeating untill the program shuts down.

what a crazy easter egg/left over thing.




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Re: Damn you valvE
Posted by Junkyard God on Tue May 17th at 8:24pm 2005


rofl , thats pretty freaky actualy <img src=" SRC="images/smiles/icon_biggrin.gif"> i have LAZORS IN FOOT feet..... :P


Hell, is an half-filled auditorium



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Re: Damn you valvE
Posted by Leperous on Tue May 17th at 8:26pm 2005


Those things seem to crash HL2 if you kill them :/



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Re: Damn you valvE
Posted by Forceflow on Tue May 17th at 8:29pm 2005


Sounds fun.



:: Forceflow.be :: Nuclear Dawn developer



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Re: Damn you valvE
Posted by DrGlass on Wed May 18th at 2:32am 2005


Yeah, I guess no rag doll = crash




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Re: Damn you valvE
Posted by Crono on Wed May 18th at 5:10am 2005


? quote:
Yeah, I guess no rag doll = crash


If you don't get an error message it didn't nessesarily crash. What is most likely is that they don't have a specific condition to handle a death of an object without certain parameters. Thus, it is taken care of by a condition handler for "everything besides what I specified" which ends program execution. To be honest, It means someone was lazy.

But that's just my guess. Obviously, I haven't seen the source, so I wouldn't know for a fact.



Blame it on Microsoft, God does.



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Re: Damn you valvE
Posted by DrGlass on Wed May 18th at 9:16am 2005


no it gives me an error message.




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Re: Damn you valvE
Posted by Myrk- on Wed May 18th at 1:14pm 2005


Its a well known fact that stalkers shoot lasers from thier feet actually. Crazy eh? And they dropped other enemies for a withered ethiopian on stilts with laser feet who seems to be a 10th member of slipknot or something?!


-[Better to be Honest than Kind]-



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Re: Damn you valvE
Posted by Crono on Wed May 18th at 4:15pm 2005


? quote:
no it gives me an error message.

Ah. So they don't have that condition handler.



Blame it on Microsoft, God does.



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Re: Damn you valvE
Posted by Natus on Wed May 18th at 5:41pm 2005


so the organless combine slave dudes shoots lasers out of their feet, man, sometimes valve makes some very weird stuff :/

hmm, it seems that they got a "beam power" option if you make a npc_stalker...







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Re: Damn you valvE
Posted by habboi on Wed May 18th at 5:46pm 2005


Ha ha funny you didn't know that because that was the first thing I tried when mapping for Source :P

I think it will be used in the expansion but the laser must come out elsewhere <img src=" SRC="images/smiles/icon_smile.gif">
*bumhole*

<img src=" SRC="images/smiles/icon_smile.gif">




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Re: Damn you valvE
Posted by rival on Wed May 18th at 6:09pm 2005


why is there a laser it isnt used in the single player
and as a matter of fact they have three selections for beam power!




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Re: Damn you valvE
Posted by DrGlass on Wed May 18th at 7:33pm 2005


must be an idea that was dropped halfway thru creating it.






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Re: Damn you valvE
Posted by Addicted to Morphine on Thu May 19th at 2:39am 2005


The stalker is the new vortigaunt.




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Re: Damn you valvE
Posted by Windows 98 on Thu May 19th at 2:45am 2005


Terminator





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Re: Damn you valvE
Posted by LAzerMANiac on Thu May 19th at 4:27pm 2005


actually, if you took a look at one of the original stalker designs in the Raising The Bar book, you'd see that it was supposed to be equipped with a weapon, which is what the laser is left over from. I also remember that my friend who got the leaked beta sent me a couple of screenies of a stalker shooting the laz0r out of his face. My friend was freaked out by those things. And scanners were suposed to have smal machine guns... and the OSIPR was supposed to be an incendiary grenade launcher... A gunship has an Independence Day-style attack if it's hovering in place and you/your allies are right under it... i could go on forever. They oughta release a Director's Cut version, with all the cool stuff put back in, like the Borealis level and all the original weapons.

/my 2 cents...







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Re: Damn you valvE
Posted by Natus on Thu May 19th at 5:00pm 2005


? quote:
A gunship has an Independence Day-style attack if it's hovering in place and you/your allies are right under it


they still got that, if you make a gunship (with the npc_create npc_combinegunship command) they will fly around for some time, and if you stand under them, they will fire the beam at you.






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Re: Damn you valvE
Posted by Kage_Prototype on Thu May 19th at 5:41pm 2005


The old stalker worked properly in the leaked HL2 content, though it was damn annoying.







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