Yes it's okay, again as long as there's something pretty surreal/'trippy' about it.
And I'm already getting spammed to hell on this competition account " SRC="images/smiles/argh.gif">
Yes it's okay, again as long as there's something pretty surreal/'trippy' about it.
And I'm already getting spammed to hell on this competition account " SRC="images/smiles/argh.gif">
And I'm already getting spammed to hell on this competition account 
So, I shouldn't tell you that I placed the ad on the server MOTD then?
I can remove it.. Give the word and its gone.

I see this as an encouragement to use normal textures. The reward would be far greater if you could come up with something truely unreal with your plain ol' HL2 textures.
I also believe this is correct. I've encountered some problems with using different versions of a map. For example, if you would extract a HL2 singeplayer level from the CFG, alter it, and place it in the corresponding folder (mind you, not the CFG) and run the game, you would end up playing the altered version of the map.
First there's a check if there's a newer version of the file. If not, the standard file is loaded. If true the custom file is loaded.
/5 cents (we dont use 2 cents anymore in Europe
)




This is what I have done with my 'floating-isles' map...justed posted the idea in the 'maps' section and voila, a pattent on the idea " SRC="images/smiles/icon_biggrin.gif">

This is what I have done with my 'floating-isles' map...justed posted the idea in the 'maps' section and voila, a pattent on the idea ![]()
i'm sorry to break this to you, but an idea can never be protected, only how you work out that idea. E.g. in movies,books,... the idea/theme of a student loving her teacher cant be protected, only how a writer works out that theme in a specific movie,book,... can be protected.
So if someone wants to make a staircase map, he can. he will probably have a totally different map then kilauea anyway. since you posted a screenshot, one can be "forbidden" to work ou that idea in a similar way, yet he can materialise your idea in his own original way.
Of course, there is very little chance that this will happen, since originality and common sense will vote against them, but still, pure objectively speaking they should have the same chance as you.
Anyway, it's better not to post your idea untill when theres not enough time for someone to make a whole map.
and no, my theme isnt one of these two
Umm....but you stole my idea! etc. etc. ![]()
http://www.snarkpit.net/maps.php?map=742
Good luck with your map though. I gave up on mine due to all the vertex manipulation it would have needed to get it how I wanted. ![]()


Considering my map was for HL1, I don't think displacement maps would work " SRC="images/smiles/icon_wink.gif">
This competition seems to be really quiet this year, nobody other than the few that have posted here entering?

This competition seems to be really quiet this year, nobody other than the few that have posted here entering?
Because HL2DM was a disappointment thats why.
I still like HL, but.. The drive to play it is missing.
Shame really. I played HL1 online with 56k for nearly 2 years.. Played it almost daily.. I have broadband now and can barely work up a 20 minute session.
I do not wanna sound like a doom sayer, but /methinks HL2 won't last as long if they do not do something soon. ![]()

This competition seems to be really quiet this year, nobody other than the few that have posted here entering?
Because HL2DM was a disappointment thats why.
I still like HL, but.. The drive to play it is missing.
Shame really. I played HL1 online with 56k for nearly 2 years.. Played it almost daily.. I have broadband now and can barely work up a 20 minute session.
I do not wanna sound like a doom sayer, but /methinks HL2 won't last as long if they do not do something soon. ![]()
big jon, i think you nailed it square on the head....at this point, other than the simple fact that i love the mapping aspect of it, hl2 in general still stands in the corner .....scolding the makers wont really do, because it IS a leap in technology, but it suffices to say im not overly enthusiastic about getting to the pc to play it anymore.....doesnt live up to the hype.....and that really bums me, as i was so looking forward to it.... :/ im thinking that if everyone was truly honest, they would prolly agree....
is it just me, or has the general attitude of some of the newer mappers especially disheartening?..where have all the mikeys, and yaks, and others gone?....rare to see them, and im sure its not all due to course work etc.....if the game was up to snuff, they'd be here dead on it, one way or another.... kindof a depressing thought......sorry... ![]()
anyway, im not sure if ill even attempt a comp entry, id like to get into the serious materials manufacturing end of it, as it seems that still gets me passionate, and connected to the game.....to be continued.....
Doc B....

HL2DM was a disappointment
.
