cs_thunder
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Re: cs_thunder
Posted by G4MER on Mon May 30th at 7:13pm 2005


I was talking about redoing de_thunder, thats the map that was a Dam I believe..

Here is what I think we could use as a model for building a better more upto date thunder map..

http://americangirlsareeasy.com/photos/photos/hoover/DSCF0059.JPG

http://213.61.97.114/mangum/pic_db/high_res/2/LVA%20-%20Hoover%20Dam.jpg

http://www.lasvegasorthodox.com/RetreatCenter/images/Hoover%20Dam%20-%20from%20Arizona%20side.JPG

http://www.vanagon.com/journeys/caravana/dispatches/ron/img/sep-5/hoover-dam.jpg

http://www.gephartconnection.com/Family/Brad/images/Las%20Vegas%20'02/hoover%20dam%20power%20(Medium).JPG

http://www.sunsetcities.com/hoover-dam/hoover-dam-aerial-0.jpg

http://www.c1b.com/hooverdam.htm

This last link has a lot of images. This could also be a great HL2DM map.

If this should be in maps I am sorry..Was not sure since its just a discussion about a map and not a map in progress.





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Re: cs_thunder
Posted by G.Ballblue on Mon May 30th at 7:47pm 2005


Funny you should show those pictures :o Not to long ago, I was working on a 1 man mod that I thought up, called "Lack of Structure." The premise being that you were in a dam that was collapsing around you -- I looked at several hoover dam pictures while I did a little work on the map...

Anyway, I wonder why valve got rid of cs_thunder -- I play it in Condition Zero, several times, and I thought it was excellent. I was particularly impressed with how easily you could get lost in the dam




Breaking the laws of mapping since 2003 and doing a damn fine job at it



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Re: cs_thunder
Posted by G4MER on Mon May 30th at 7:49pm 2005


I should get condition zero.. just to see the cool maps it has.



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Re: cs_thunder
Posted by Myrk- on Mon May 30th at 9:06pm 2005


Don't make it the hoover dam, thats a little too large and boring, you'd be walking along and around it for days!




-[Better to be Honest than Kind]-



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Re: cs_thunder
Posted by G4MER on Tue May 31st at 3:00am 2005


No But you could use it for some ideas on how to make the dam better, with real world attributes.



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Re: cs_thunder
Posted by habboi on Tue May 31st at 12:10pm 2005


A damn map would be awesome!
Do you remember the dam in HL1? If that was made into HL2 but a lot more detailed then it would rock!





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Re: cs_thunder
Posted by Myrk- on Tue May 31st at 1:06pm 2005


Theres a dam in Cornwall somewhere that would be perfect- its all in a forested park and s**t, and then its just a smaller version of the hoover (like 10 times smaller) but it still takes 4 minutes to walk it.


-[Better to be Honest than Kind]-



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Re: cs_thunder
Posted by Orpheus on Tue May 31st at 1:13pm 2005


MS, why are you digging around for Hoover Dam shots when I posted a s**t load of them right here from when I was there?

Behold





The best things in life, aren't things.



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Re: cs_thunder
Posted by Addicted to Morphine on Tue May 31st at 1:22pm 2005


Money-- I have some huuge resolution ones on my computer as well, from when I was digging around for source photos.

When do you want to do this?




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Re: cs_thunder
Posted by G4MER on Tue May 31st at 1:58pm 2005


I dont know. I am dead in the middel of this siege map im doing, and I have area 8 on DrGlass project still to complete as well. I also have oilrig to rework as well. But tis maybe a job for the cs map mosaic DrGlass and I were talking about on his forums. And Maybe one of the modelers could make a Hoover Dam like Plaque with all the maps and modelers who contribute stuff to the map to put in this map. I think that would be really sweet. I Just woke up so if this makes no sense at all that is why.




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