Posted by SpiKeRs on Wed Jul 6th at 7:03pm 2005
Posted by RaPtoR on Wed Jul 6th at 7:10pm 2005
EDIT: Oh, yeah, and that explains my avatar.
On the Eight day, god created func_details, and he saw that it was fast.
Posted by French Toast on Wed Jul 6th at 7:29pm 2005
I really have to get going on turkeyburgers for FF though...
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Posted by habboi on Wed Jul 6th at 7:44pm 2005
Hm I was proud of de_boshi because it was the first real map I worked hard on and actually finished " SRC="images/smiles/icon_smile.gif">
dm_lakeside was ok, could have been better...
Dm_coastland, man I think it can be improved greatly...
Dm_twhldedication is actually making me proud because it is yet another map i'm working hard on.
NF_Graveyard is my best so far and my favourite unfinished me is c13_beach which sadly is corrupt but I was happy at making a really nice looking cliff.
Posted by ReNo on Wed Jul 6th at 8:05pm 2005
My favourite of my own levels is a tough one to pin down. Elixir marked a huge improvement in my abilities as my second level, and though I didn't really have the technical ability to make it run very well, I felt it offered a fairly good and varied gameplay. I like the original Echo for its atmosphere and playability, despite now seeing its room for improvement. PX_Selfless, while unfinished, I'm particularly happy with in terms of visuals. And though Flatshaded was rather poor in terms of layout and playability thanks to technical limitations and time constraints, I was hugely happy with it stylistically.
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Posted by Orpheus on Wed Jul 6th at 8:12pm 2005
The only intrinsic value my maps have is when compared to maps so horrible that they look like champions. I use mine as a mark to compare others against.
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The best things in life, aren't things.
Posted by Myrk- on Wed Jul 6th at 8:34pm 2005
Hmmmmm, proud of some, not of others. For instance, one of the few maps I ever finished, cs_apartments, I only finished it because I hated it!
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Posted by SpiKeRs on Wed Jul 6th at 9:02pm 2005
My other fave would have to be Russia which I did for medal of honor allied assault. This won a competition and got motm at planetmedalofhonor. I really nailed the atmosphere in this one imo and that was probably what won it for me, though sadly afterwards everyone seemed to focus on gameplay flaws.
Most disapointing ones would include my max payne 2 map. It seemed decent at the time but in hindsight I picked a very boring setting and played things too safe. I feel kinda disapointed with my 2 HL2 maps too, probably for the same reasons. They werent exactly fun to make.
Posted by Hugh on Wed Jul 6th at 9:58pm 2005
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Posted by satchmo on Wed Jul 6th at 10:13pm 2005
In addition, I spent more than three months of hard work on this map, which makes it very special to me. I am not sure whether I'll ever have this much time devoted to mapping in the future.
Justice was my favorite love child, no doubt about it. Even though it doesn't compare well to the great maps at SnarkPit, it represents lots of fond memories for me. It's also my first and only Source map.
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Posted by Captain P on Thu Jul 7th at 11:17am 2005
But overall, it's fun to look back at old maps I made years ago. It's like a sort of diary, or memory. Same goes with my drawings, I remember things from the time I made that drawing when I see it again. That alone is funny on itself already.
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Posted by Agent Smith on Thu Jul 7th at 11:38am 2005
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'Get your stinking paws off me, you damned dirty ape!'
Posted by BlisTer on Thu Jul 7th at 2:16pm 2005
This was one of the maps that inspired me to begin HL mapping, as was CJ's Nebula. I'd like to thank you guys for that. Too bad you didnt finish Selfless, i really would've liked to see it in game - let alone play with a PX team and frag some aliens in it.
As for the topic. I finished all the maps i began. For visuals i was least happy with Vaxin but the objectives made up for that, it was hella fun to play coop. My favourite is Armada.
Posted by DrGlass on Thu Jul 7th at 6:11pm 2005
I like dm_cliff because it is so diffrent and I build it to fit a story in my head.
dm_park I am most dissapointed becuase it was a big project that I never got to work well
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Posted by asterix_vader on Sat Jul 9th at 1:08am 2005
I really have to get going on turkeyburgers for FF though...
same here... i love my creations.. 1 completed map (i completed it just to know how it feels to have a completed, not-that-good map), 1 half-completed and 15813947 test maps.. yeap.. the same ![]()
![]()
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Posted by Juim on Sat Jul 9th at 2:45am 2005
I only created 3 maps in HL1(memory1, maus3, & Klingon_dm), as I began to teach myself the engine a bit late in the HL1 reign. DM was winding down by the time I had achieved the level of skill required to even release a map. I suppose klingon_dm was my best work. I converted some 200 custom textures from klingon Honor Guard and had some modest success with complex entities.Too little to late though .You can still download it from my map page.
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Posted by Kage_Prototype on Sat Jul 9th at 6:19am 2005
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Posted by RaPtoR on Sat Jul 9th at 12:33pm 2005
I really have to get going on turkeyburgers for FF though...
same here... i love my creations.. 1 completed map (i completed it
just to know how it feels to have a completed, not-that-good map), 1
half-completed and 15813947 test maps.. yeap.. the same ![]()
![]()
Maybe if you put all half-completed maps togeter, you would get a really good map! ^^
On the Eight day, god created func_details, and he saw that it was fast.
Posted by DrGlass on Sun Jul 10th at 7:44am 2005
DrGlass
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