Re: Incoming: Source premiere
Posted by French Toast on Wed Aug 3rd at 2:39pm 2005
Sexay, I just came from seeing the news post on halflife2.net.

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Re: Incoming: Source premiere
Posted by Spartan on Wed Aug 3rd at 5:04pm 2005
Looks fun but there is a lot of ideas taken from Halo. They even ripped
off the warthog and the Spartans. I would expect more originality from
such a mod. The irony is that whoever wrote the site goes on and on
about how original and creative the mod is. (rolls eyes) All in all it
looks fun though. I think if I was on the mod I could've designed way
better suits and vehicles. The flying ship design they have looks like
utter crap.

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Re: Incoming: Source premiere
Posted by rival on Wed Aug 3rd at 5:31pm 2005
looks like it has great potential but i feel that it is basically halo on source engine, some of the weapons are identical as well! plus would they still use m4 and the mp5 400 years into the future?
but all in all it looks good. i like the look of the levels especially.

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Re: Incoming: Source premiere
Posted by Campaignjunkie on Wed Aug 3rd at 5:42pm 2005
I don't know, personally I would rather just play Halo. But whatever turns you on I guess.

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Re: Incoming: Source premiere
Posted by Spartan on Wed Aug 3rd at 8:04pm 2005
Another thing I don't like is their slogan "Bringing Source to a new
Scale". It just sounds stupid. I don't understand why these mods keep
coming up with slogans that make themselves sound like an Xbox
commercial. There isn't any mod that hasn't already been made or is
already a game. There's a crap load of CS type mods, Halo mods, zombie
mods, cyber punk, etc. If your going to make a mod just make it as best
you can. It puts me off to try and act like you've got something that
no other mod has.

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