Incoming: Source premiere
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Re: Incoming: Source premiere
Posted by Madedog on Wed Aug 3rd at 9:45am 2005


I told you all that I would keep you updated.
Sure, the main sites haven't posted the news yet (it is 1:52am...), but it is August 3rd, our Premiere date so I figured I could show you guys the website and show you the new media

www.incoming-source.net

Some media not even linked on the site yet:
http://www.incoming-source.net/media_images/medianew/inmoasis200024cu.jpg
http://www.incoming-source.net/media_images/medianew/inmoasis200031cw.jpg
http://www.incoming-source.net/media_images/medianew/inmoasis200040fj.jpg
http://www.incoming-source.net/media_images/medianew/inmoasis200080qf.jpg
http://www.incoming-source.net/media_images/medianew/inmoasis200107iz.jpg

(copied from HL2World)



HL2 tutorials 'n' stuff: http://madedog.pri.ee
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Re: Incoming: Source premiere
Posted by ReNo on Wed Aug 3rd at 1:15pm 2005


Looks pretty impressive, somebody certainly has talent with the displacement tool! Nice to see a mod taking its time before officially announcing itself to the public too, means you have lots to show for yourselves already. My main concern about the mod is that after reading through the main news post, and the about page, no mention was made of Halo, which you are clearly basing this off <img src=" SRC="images/smiles/icon_biggrin.gif">






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Re: Incoming: Source premiere
Posted by French Toast on Wed Aug 3rd at 2:39pm 2005


Sexay, I just came from seeing the news post on halflife2.net.




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Re: Incoming: Source premiere
Posted by Madedog on Wed Aug 3rd at 2:39pm 2005


Sorry, I'm only Lead Level Designer, nothing else :P I didn't write the page itself :P



HL2 tutorials 'n' stuff: http://madedog.pri.ee
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Re: Incoming: Source premiere
Posted by Spartan on Wed Aug 3rd at 5:04pm 2005


Looks fun but there is a lot of ideas taken from Halo. They even ripped off the warthog and the Spartans. I would expect more originality from such a mod. The irony is that whoever wrote the site goes on and on about how original and creative the mod is. (rolls eyes) All in all it looks fun though. I think if I was on the mod I could've designed way better suits and vehicles. The flying ship design they have looks like utter crap.




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Re: Incoming: Source premiere
Posted by Madedog on Wed Aug 3rd at 5:10pm 2005


Well... it is yet to be corrected though. I don't know so much about it (as I said) and I never played Halo... :P Anyway, I heard they are going to change a lot.



HL2 tutorials 'n' stuff: http://madedog.pri.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee



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Re: Incoming: Source premiere
Posted by rival on Wed Aug 3rd at 5:31pm 2005


looks like it has great potential but i feel that it is basically halo on source engine, some of the weapons are identical as well! plus would they still use m4 and the mp5 400 years into the future?

but all in all it looks good. i like the look of the levels especially.




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&quot;I would blow your f**king head off! ...if I could afford it. I'm gonna get another job, start saving some money... then you a dead man!&quot;



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Re: Incoming: Source premiere
Posted by Campaignjunkie on Wed Aug 3rd at 5:42pm 2005


I don't know, personally I would rather just play Halo. But whatever turns you on I guess.




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Re: Incoming: Source premiere
Posted by Spartan on Wed Aug 3rd at 8:04pm 2005


Another thing I don't like is their slogan "Bringing Source to a new Scale". It just sounds stupid. I don't understand why these mods keep coming up with slogans that make themselves sound like an Xbox commercial. There isn't any mod that hasn't already been made or is already a game. There's a crap load of CS type mods, Halo mods, zombie mods, cyber punk, etc. If your going to make a mod just make it as best you can. It puts me off to try and act like you've got something that no other mod has.






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