Valve released Half-Life: Blue Shift today on the Steam network, for silver/gold or Half-Life premier pack users.
Will you be (re)playing this classic ?
Re: Blue Shift
Posted by Forceflow on Fri Aug 26th at 5:55pm 2005

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Posted by Forceflow on Fri Aug 26th at 5:55pm 2005
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Re: Blue Shift
Posted by gimpinthesink on Fri Aug 26th at 6:02pm 2005

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Posted by gimpinthesink on Fri Aug 26th at 6:02pm 2005
I chose maybe cos there is a chance if my bordom gets that low and I can find the disk.
But there ain't a chance I will download it cos I just got the basic hl2 dvd.
Oh and thinking about the hl2 dvd one I saw it in pcworld for ?15 the other week I was rarther surprised at that price I thourght I got it cheap then they had it priced at ?25. All the other shops I have seen hl2 in have all had it for about ?30.
But there ain't a chance I will download it cos I just got the basic hl2 dvd.
Oh and thinking about the hl2 dvd one I saw it in pcworld for ?15 the other week I was rarther surprised at that price I thourght I got it cheap then they had it priced at ?25. All the other shops I have seen hl2 in have all had it for about ?30.
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Re: Blue Shift
Posted by rival on Fri Aug 26th at 6:20pm 2005

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Posted by rival on Fri Aug 26th at 6:20pm 2005
i really didnt enjoy blue-shift very much. it was way too short, i mean five hour completion time. (well the second time round i completed it which contradicts what i have just said, but hell i was bored!)
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Re: Blue Shift
Posted by ReNo on Fri Aug 26th at 7:01pm 2005

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Posted by ReNo on Fri Aug 26th at 7:01pm 2005
Length has nothing to do with enjoyment though Rival - some of the best
games I've ever played have been short
" SRC="images/smiles/icon_smile.gif"> I've yet to play Blue Shift
so I have installed it for when it takes my fancy. Will be good to
finally play the last of the HL1 games.
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Re: Blue Shift
Posted by French Toast on Fri Aug 26th at 7:10pm 2005

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Posted by French Toast on Fri Aug 26th at 7:10pm 2005
Yeah, I'll replay it. Good 6 hours of entertainment. I really enjoyed
it because I beat it so quickly. And you don't need to have
bought silver/gold whatever before you can play. Just register
the key of your Half-Life 1 and you'll be able to get it
" SRC="images/smiles/icon_smile.gif">
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Re: Blue Shift
Posted by rival on Fri Aug 26th at 7:13pm 2005

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Posted by rival on Fri Aug 26th at 7:13pm 2005
? quoting ReNo
Length has nothing to do with enjoyment though Rival - some of the best games I've ever played have been short
I've yet to play Blue Shift so I have installed it for when it takes my fancy. Will be good to finally play the last of the HL1 games.
you are right in certain circumstances but as well to that i just didnt find it that enjoyable overall
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Re: Blue Shift
Posted by SpiKeRs on Fri Aug 26th at 7:14pm 2005
Posted by SpiKeRs on Fri Aug 26th at 7:14pm 2005
I didnt buy it originally, have downloaded it on steam but keep
forgetting to give it a try cause only time open steam now is for
mapping
" SRC="images/smiles/sad.gif">
Hello there.
Re: Blue Shift
Posted by Crono on Fri Aug 26th at 7:25pm 2005
Posted by Crono on Fri Aug 26th at 7:25pm 2005
ReNo, it wouldn't be that bad if it really took 6 hours. It doesn't. It takes maybe 3. The most difficult adversary you encounter is marines. There is no end boss either.
I don't mind games that only take 5 to 6 hours (MGS, ICO)
Not to mention, they still haven't released the high-definition pack over steam, which Means I'd have to install BS somewhere to get the pack.
But, I already installed it and started running through it again. I think if you're ready for the disappointment of a short game and not much of a challenge, then you'll probably like it more.
Honestly, I'd rather have played a black-ops sp mod.
Speaking of let down endings ... Still Life ... what the f**k, man?
I don't mind games that only take 5 to 6 hours (MGS, ICO)
Not to mention, they still haven't released the high-definition pack over steam, which Means I'd have to install BS somewhere to get the pack.
But, I already installed it and started running through it again. I think if you're ready for the disappointment of a short game and not much of a challenge, then you'll probably like it more.
Honestly, I'd rather have played a black-ops sp mod.
Speaking of let down endings ... Still Life ... what the f**k, man?
Blame it on Microsoft, God does.
Re: Blue Shift
Posted by pepper on Fri Aug 26th at 9:22pm 2005
Posted by pepper on Fri Aug 26th at 9:22pm 2005
I like it that they keep the old weapons, i never liked the high definition pack.
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Re: Blue Shift
Posted by satchmo on Fri Aug 26th at 9:51pm 2005

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Posted by satchmo on Fri Aug 26th at 9:51pm 2005
I never played it before, and I am just trying to finish HL1 for the first time right now.
I'll get to it.
I'll get to it.
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Re: Blue Shift
Posted by Captain P on Fri Aug 26th at 9:51pm 2005

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Posted by Captain P on Fri Aug 26th at 9:51pm 2005
I enyojed Bleushift especially. It was short, yes, but the puzzling was
nice. A bit too much marine combat and all, but the whole 'getting out
of here' was nicely done. Bleushifts Xen part was also much better than
Half-Life's Xen.
All in all just a nice piece of work that'll keep you playing for a few hours. Combat isn't too hard, puzzles are slightly harder than Half-Life's ones.
I don't have the silver package or such, just bought a HL Generations pack a few years ago so I'll be able to replay it anyway. If I'm ever going to do that again. SP packs tend to get much less fun after the first two times and all...
That should be a point to research: upping replayability values for SP maps... like those old games that allowed you to play on a different mode, some extra gear, or similar stuff, access to previously hidden area's, things like that. Secrets add to that value too, I think.
Hmm, I feel like hyjacking a thread right now...
All in all just a nice piece of work that'll keep you playing for a few hours. Combat isn't too hard, puzzles are slightly harder than Half-Life's ones.
I don't have the silver package or such, just bought a HL Generations pack a few years ago so I'll be able to replay it anyway. If I'm ever going to do that again. SP packs tend to get much less fun after the first two times and all...
That should be a point to research: upping replayability values for SP maps... like those old games that allowed you to play on a different mode, some extra gear, or similar stuff, access to previously hidden area's, things like that. Secrets add to that value too, I think.
Hmm, I feel like hyjacking a thread right now...
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Re: Blue Shift
Posted by Addicted to Morphine on Fri Aug 26th at 10:03pm 2005
Posted by Addicted to Morphine on Fri Aug 26th at 10:03pm 2005
Blue Shift was the only Half-Life universe game I never bought, so I very much look forward to downloading it for free.
Re: Blue Shift
Posted by Myrk- on Fri Aug 26th at 10:18pm 2005

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Posted by Myrk- on Fri Aug 26th at 10:18pm 2005
I direct you attention to my comment here, it expresses the same as I feel on this subject - http://www.snarkpit.net/forums.php?forum=1&topic=5664&11#endofpage
I should be allowed to download Blue shift by supplying them with a valid BS CD key. Its ridiculous.
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Re: Blue Shift
Posted by omegaslayer on Sat Aug 27th at 1:37am 2005
HL1's xen was rushed to get out - but yes I agree with that statement.

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Posted by omegaslayer on Sat Aug 27th at 1:37am 2005
? quote:
Bleushifts Xen part was also much better than
Half-Life's Xen.
HL1's xen was rushed to get out - but yes I agree with that statement.
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Re: Blue Shift
Posted by asterix_vader on Sat Aug 27th at 1:43am 2005

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Posted by asterix_vader on Sat Aug 27th at 1:43am 2005
of course! i'll re-play it! (cuz i'm bored) ![]()
oh. i have to download it? 104 mins left -_-
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Re: Blue Shift
Posted by Addicted to Morphine on Sat Aug 27th at 2:52am 2005
Posted by Addicted to Morphine on Sat Aug 27th at 2:52am 2005
Just downloaded it and played for half an hour... and got bored pretty
quick. I had forgotten how stale the gameplay seems. It's
just running around flipping levers and jumping obstacles while
vortigaunts spawn from nowhere.
Re: Blue Shift
Posted by rs6 on Sat Aug 27th at 3:02am 2005

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Posted by rs6 on Sat Aug 27th at 3:02am 2005
Well that was some of the best gameplay money could buy back then.
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Re: Blue Shift
Posted by Dark Tree on Sat Aug 27th at 3:33am 2005
They're aliens. They can do that. Sucks, huh! Why can't they just appear logically from somewhere normal? Like a spaceship and come down in beams.

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Posted by Dark Tree on Sat Aug 27th at 3:33am 2005
? quoting Addicted to Morphine
...while
vortigaunts spawn from nowhere.
They're aliens. They can do that. Sucks, huh! Why can't they just appear logically from somewhere normal? Like a spaceship and come down in beams.
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Re: Blue Shift
Posted by Crono on Sat Aug 27th at 3:36am 2005
I'd consider "Black and White", "May Payne", or even "Neverwinter Nights" to have better gameplay, which all came out in 2001 as well.
Posted by Crono on Sat Aug 27th at 3:36am 2005
? quote:
Well that was some of the best gameplay money could buy back then.
I'd consider "Black and White", "May Payne", or even "Neverwinter Nights" to have better gameplay, which all came out in 2001 as well.
Blame it on Microsoft, God does.
Re: Blue Shift
Posted by satchmo on Sat Aug 27th at 3:48am 2005

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Posted by satchmo on Sat Aug 27th at 3:48am 2005
The original Half-Life came out way before that, and it has excellent gameplay, even for today's standard.
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