A problem with Half-life2
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Re: A problem with Half-life2
Posted by half-dude on Fri Aug 26th at 8:52pm 2005


Hey all its me Half-dude,

Anyway Ive been down in Washington for the whole summer. I came back resently and I found a problem with the lighing in half-life that seemed to come out of nowere.

Here check out these pics:

http://img273.imageshack.us/img273/4332/d1town0100000dl.jpg

See, the texture is completely black even though Im shining my flashlight right on it. BUT if I turn to a certain angle the texture fades into view.

http://img273.imageshack.us/img273/58/d1town0100027nb.jpg

This is another annouying thing that happens, if I turn on my flashlight and look down at any of the trash it isn't lit and stays at the same light level.

http://img273.imageshack.us/img273/5460/d2coast0500001yq.jpg

Here's the cut off flash light error, just another.

So as you can see I seems to be a problem with the flashlight, can anyone help? I uninstalled the local game content and the re-downloaded it but that didnt help.




Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/



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Re: A problem with Half-life2
Posted by Forceflow on Fri Aug 26th at 8:54pm 2005


- Latest video drivers ?
- Try switching resolutions
- Run the game on a different DirectX mode (-dxlevel 80, for example)



:: Forceflow.be :: Nuclear Dawn developer



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Re: A problem with Half-life2
Posted by half-dude on Fri Aug 26th at 10:11pm 2005


Yep I downloaded the latest drivers too. I guess I'll try the other things.


Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/



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Re: A problem with Half-life2
Posted by ReNo on Fri Aug 26th at 10:50pm 2005


Is this your own custom map or official stuff?






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Re: A problem with Half-life2
Posted by Crono on Sat Aug 27th at 2:23am 2005


I'm assuming it only does it with the flashlight? If that's the case ... there's nothing wrong. The flashlight is only shined on one plane at a time.

I've never seen it shine in a corner and be on the floor and wall, for example.

As for the overlay/decal thing ... check more overlays to see if the same thing happens. It doesn't seem like something to be overly concerned about. HL lighting has always been temperamental. The shadowing specifically in hl2, if I remember, has issues. (not all shadows molding together where they should, good example is the crane)

Overall, it doesn't look like a bug at all. You settings could be affecting it as well.



Blame it on Microsoft, God does.




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