F.E.A.R. demo
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Re: F.E.A.R. demo
Posted by Crono on Wed Aug 31st at 3:46am 2005


Curiouser and curiouser, right?

All I'll really say right now, as to not incriminate myself, is it's First Person, not necessarily a shooter, however, and strongly based on your personal wits, fears, and disorientation. Not to mention, there'll be a strong emphasis on replay value.

Not saying more would be a good idea, since, I want ZERO feedback at this point. I suppose one thing I'd guarantee is virtual platform independence.

Don't read too much into this, though. I doubt you'll see a shred of anything what so ever regarding this for many years. I'm still in college at this point with little to no help with ideas for things that aren't yet being used in gaming.

It'd be more likely if I put something fairly simple out before jumping into full blown development on this project.

And, seriously, when I do make something, do you honestly to see it being a mainstream game? I'm probably the poorest person on this site! Besides all the old people with mortgage debt, of course :P



Blame it on Microsoft, God does.



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Re: F.E.A.R. demo
Posted by rs6 on Wed Aug 31st at 3:49am 2005


Its probaly going to be the sequel to this. <img src=" SRC="images/smiles/icon_lol.gif">




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