MSDN feature on HL2 modding
Post Reply
Quote
Re: MSDN feature on HL2 modding
Posted by fraggard on Sun Sep 4th at 6:25am 2005


There's a small feature on MSDN's Coding4Fun section about modding HL2. http://msdn.microsoft.com/coding4fun/half-life/default.aspx
They probably intend to expand on it in the future, since it's recieved a spot of it's own within the site. The pit is listed among the good modding sites to visit, especially for the great maps here. I guess all is not lost yet <img src=" SRC="images/smiles/icon_smile.gif">




Quote
Re: MSDN feature on HL2 modding
Posted by wil5on on Sun Sep 4th at 6:37am 2005


Its good to see it there and all, but I dont imagine the Microsoft website is in the front of most peoples minds when they decide to start modding HL2.




&quot;If you talk at all during this lesson, you have detention. Do you understand?&quot;
- My yr11 Economics teacher



Quote
Re: MSDN feature on HL2 modding
Posted by fraggard on Sun Sep 4th at 7:11am 2005


Maybe, but the fact is that VALVe seems to be taking the modding community somewhat seriously. See: VALVE and MS working together to fix the SDK on VC++2005.

MS won't partner on anything unless there's a serious profit to be made. That means either that HL2 modders are paying MS directly (hah) or there's a whole lot of push from VALVe.

PS: VALVe and MS, VALVe and ATi => MS, ATi and VALVe. The new axis of evil <img src=" SRC="images/smiles/heee.gif">




Quote
Re: MSDN feature on HL2 modding
Posted by Nickelplate on Sun Sep 4th at 7:15am 2005


? quoting fraggard

PS: VALVe and MS, VALVe and ATi => MS, ATi and VALVe. The new axis of evil

Maybe they'll all cancel eachother out!




I tried sniffing coke, but the ice cubes kept getting stuck in my nose.
http://www.dimebowl.com



Quote
Re: MSDN feature on HL2 modding
Posted by fishy on Sun Sep 4th at 10:00am 2005


? quoting wil5on
Its good to see it there and all, but I don't imagine the Microsoft website is in the front of most peoples minds when they decide to start modding HL2.

but it may be somewhere that bored coders would browse. if it can attract any of them to hl2 then it must be a good thing, especially considering how much coders are in short supply.




i eat paint



Quote
Re: MSDN feature on HL2 modding
Posted by ReNo on Sun Sep 4th at 11:50am 2005


I always find it somewhat strange that coders can be tough to find for a project, as really they should be a dime a dozen. I guess of those, there aren't too many interested in game development however.

Great to see the pit listed there, especially with a personalised blurb. Its a bit nicer to see something like that than just a link with no explanation <img src=" SRC="images/smiles/icon_smile.gif">






Quote
Re: MSDN feature on HL2 modding
Posted by Junkyard God on Sun Sep 4th at 11:55am 2005


We're not entirely sure what a Snark is. But they sure do have a lot of modding content. Mostly lots of great maps to explore.
WHAT! they don't know what a snark is but they are interested in half life ... my arse <img src=" SRC="images/smiles/sad.gif">, good that it's listed though hahaha



Hell, is an half-filled auditorium



Quote
Re: MSDN feature on HL2 modding
Posted by Forceflow on Sun Sep 4th at 7:58pm 2005


darn you, Interlopers.net ! (just kiddin')

Very nice to see Microsoft pimping the pit.



:: Forceflow.be :: Nuclear Dawn developer




Post Reply