Posted by Myrk- on Fri Sep 9th at 8:15pm 2005
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Posted by Crono on Fri Sep 9th at 8:45pm 2005
The Xbox is not more powerful then most PCs. The only thing that's "better" is the video card resources and some of the CPU registers. Which are both obsolete now, since most people are switching to the new video cards and 64-bit processing.
Myrk ... the hardware of the xbox is the same as the hardware of a computer ... they're the same architecture. Even the Xbox 360 is an adaptation of the G5 Macs (In fact they used a G5 to run the 360 Demos at E3)
This is really the reason I don't like Xbox, Microsoft didn't really develop anything, they just used rights they already owned with minimal development. In fact all the "advanced" things in the console aren't made by Microsoft, they contact 3rd party companies and get them to design special parts.
In any case, speaking of comparable power to PC, the PS3 will only have a slightly more powerful video card, says nVidia. (Compared to the 7800GTX)
Oh and one more thing, don't let Xbox performance fool you ... it's running at 640 x 480, on a TV (which makes almost anything look better) at around 60Hz ... play games on your computer on that setting and you'll get much better performance.
Also ... just a question, can you load entire games onto the XBox HDD? Because you can on the PS2 ... and that's the only thing making me want a Network Adapter for it
I strongly suggest getting a gamecube. They just lowered the price too, $99.99 with Super Smash Brothers.
Posted by Myrk- on Sat Sep 10th at 7:08pm 2005
Dude, Gamecubes were as low at ?29.50 in the year they were released, and the game selection ain't that great, and when it comes to piracy on it, theres just no point because of the diddy little discs it uses. You have to mod the case to let it use full sized discs.
As for the whole PS3 vs Xbox360, I've recently had a chat with someone working on next gen games, and he proclaimed that the 360 is more powerful than the PS3, but only just. However Sony does have most of the decent copyrights on games and stuff, so I'd expect the PS3 lineup to be better in some aspects.
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Posted by satchmo on Sat Sep 10th at 7:58pm 2005
And that's good news to me. I own Sony stocks.
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Posted by Crono on Sat Sep 10th at 8:39pm 2005
As for the whole PS3 vs Xbox360, I've recently had a chat with someone working on next gen games, and he proclaimed that the 360 is more powerful than the PS3, but only just. However Sony does have most of the decent copyrights on games and stuff, so I'd expect the PS3 lineup to be better in some aspects.
You can buy blank mini-dvds
New? I doubt that. And if it were, it wasn't a Nintendo set price. (That's about $60 USD, so I'm positive that was used)
I don't know what you're talking about bad game selection, to be honest. It may have less games. But, comparing it to something like the PS2 ... I can only think of maybe three or four games that are "fantastic". While almost all 20 games I have for GC are at least great to fantastic. Or at the least fun.
I think the game quality is much higher. But, there are, as I said before, good games on all consoles (almost).
As for the whole 360 vs. PS3 thing, I really don't care. It's not even time to upgrade consoles, really. Just because it's been out for Five years doesn't mean the hardware is obsolete. For instance, the PS2 is just now getting a single game that uses normal mapping. The games coming out now look like the games that came out the first year of its life ...
Posted by Myrk- on Sun Sep 11th at 12:01pm 2005
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Posted by Crono on Sun Sep 11th at 12:23pm 2005
Personally, I really enjoy the Nintendo remakes, blow away their first attempts on the 64.
BUT, there's also games like Eternal Darkness, The other RE games (0 and 1 are fantastic now), Viewtiful Joe (The first got kind of ruined when ported, since they put content from VJ2 in), Soul Calibur 2 was best on GC (Soul Calibur 1 was still better though ... when counters mattered), and Ikaruga. To name some non-Nintendo games. As for the "classic-remakes", most are well made are, more then anything, fun games. I honestly don't know what everyone's beef is with the Mario remakes, specifically. They say it's too short, or easy, or whatever. But, so are half the games that are out there that get high praise.
As for the price of Mini-DVDs, it depends on who makes them, I'd suggest GQ, if they do make them, they're cheap and the best recordable media I've used. Ever.
But, if you already open you GC to mod it, I doubt there's much sweat of leaving the case off to play games.
Anyway, I was just offering a different perspective.
Posted by keved on Mon Sep 12th at 7:53am 2005
Yeah, if it is chipped. A friend has one - he just rents Xbox games from his local Blockbuster video store and copies it to his hdd.
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Posted by Gaara on Mon Sep 12th at 8:07am 2005
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Posted by Loco on Mon Sep 12th at 10:44am 2005
Sorry to go off-topic for a bit, but I reckon Metroid Prime is the best example of that. Short cutscenes between the large areas, and the sub-areas are all blocked off by doors, so it only loads the ones it needs to (presumably the one you're in and the adjacent ones). I think this is the way it works, since enemies only respawn if you go two or more rooms away from them. And it's a damned good game... (IMHO of course)
Posted by keved on Mon Sep 12th at 12:52pm 2005
I've played through a lot of console FPS games and don't mind the control limitations of playing using a joypad, so Metroid Prime with its lock-on system just didn't do it for me. " SRC="images/smiles/sad.gif">
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Posted by Crono on Mon Sep 12th at 7:46pm 2005
But, Loco, Mario Sunshine does as well.
Really the only games that loading beasts on the GC are third party mutli-platform games that haven't been adjusted for the GC. (Deadly Alliance is a good example)
That's so stupid. You'd think there'd be some software to put in the "boot code" to the console (Be it Xbox, PS2, Whatever). Guess, people are relying on mod chips too much.
Posted by ReNo on Mon Sep 12th at 8:01pm 2005
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Posted by wil5on on Tue Sep 13th at 7:29am 2005
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Posted by Crono on Tue Sep 13th at 7:50am 2005
Instead of "put in" I guess I should have said "activated". It's the basic way EVERY console works since the beginning of time. You could reverse engineer the bios to find out the code and put it on your copy of whatever game. (Very useful if you're an independent developer wanting to make console games and no money for licensing. And no, this isn't illegal. However, distributing a console's bios is)
The only way you'd really get in trouble is if you invoked a trademark/copyright (and sold the game)
But, for all intensive purposes, it'd be SO much easier if someone just made a "boot patch" so to speak. That applied the boot code (which is normally only able to be burned special ways, but when it comes down to it ... it can be emulated)
It's much like a dreamcast with booting, except SEGA didn't really protect the dreamcast, since they knew there was really no way to stop piracy, they might as well profit off of it.
Another way to get boot codes is to get a copy of a developer disc. Every CD console has one, cartridge consoles can just directly connect to the hardware, but it bypasses all protection on completed systems. I think now, they sell developer systems more often, which just don't have the cd protection installed/activated/whatever.
I know with the Saturn, the developer disc got out and really eliminated the need to mod the console.
Okay, on another note, maybe I should explain something: BIOS is not hardcoded. Just because it comes pre-loaded and is saved somewhere on the board doesn't mean it can't be changed. You can update your BIOS, it's easy. As far as I'm aware the only programming construct you could never change that is still used today is digital gates (circuit design). Where the very design of the circuit is an algorithm.
But your Basic Input Output System is stored in protected memory built onto the board. I do know what you're thinking of though, "How does it save if there's no power", right? Since there is a default setting on your board (whatever board it maybe in whatever system, console, architecture) Well, THAT, I'm not sure about, I've never messed with it. It may be a small portion of flash or some other memory that doesn't need power to withhold stored information (using and accessing is something else).
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