Re: Addicted to Optimization
Posted by Dark_Kilauea on Wed Sep 14th at 6:02pm 2005

Dark_Kilauea
member
629 posts
93 snarkmarks
Registered: Apr 15th 2005
Location: USA
Occupation: Fast Food
Posted by Dark_Kilauea on Wed Sep 14th at 6:02pm 2005
Me too man, me too
" SRC="images/smiles/icon_biggrin.gif">
Dark_Kilauea
member
629 posts
93 snarkmarks
Registered: Apr 15th 2005
Location: USA

Occupation: Fast Food
Re: Addicted to Optimization
Posted by $loth on Wed Sep 14th at 7:21pm 2005

$loth
member
2256 posts
286 snarkmarks
Registered: Feb 27th 2004
Location: South England
Occupation: Student
Posted by $loth on Wed Sep 14th at 7:21pm 2005
file>new.
$loth
member
2256 posts
286 snarkmarks
Registered: Feb 27th 2004
Location: South England

Occupation: Student
Re: Addicted to Optimization
Posted by Madedog on Wed Sep 14th at 11:04pm 2005

Madedog
member
487 posts
119 snarkmarks
Registered: Jan 5th 2005
Location: Estonia
Occupation: Level Designer
Posted by Madedog on Wed Sep 14th at 11:04pm 2005
Yes. And today I managed (when I was going to IT College [a funny
co-incidence, isn't it? my initials are I and T...]) to spot a
weird-looking building and thought "wtf? bad vertex manipulation".
Oh, and hab... I have imagined many places in a game... i actually do it most of the time even before... I thought hmm... it would be fun to make huge roads which would take lots of time to drive through...
Anyway, yeah, I got myself a map I'm optimizing this minute :P It has lots of clipping to do now :P damn mappers who can't optimize their map on-the-go... noobs... not to mention i never did any optimization before... :P
Oh, and hab... I have imagined many places in a game... i actually do it most of the time even before... I thought hmm... it would be fun to make huge roads which would take lots of time to drive through...
Anyway, yeah, I got myself a map I'm optimizing this minute :P It has lots of clipping to do now :P damn mappers who can't optimize their map on-the-go... noobs... not to mention i never did any optimization before... :P
Madedog
member
487 posts
119 snarkmarks
Registered: Jan 5th 2005
Location: Estonia

Occupation: Level Designer
HL2 tutorials 'n' stuff: http://madedog.pri.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee
Re: Addicted to Optimization
Posted by Addicted to Morphine on Thu Sep 15th at 12:24am 2005
Posted by Addicted to Morphine on Thu Sep 15th at 12:24am 2005
There have been so many times where I've been inside an interesting
structure and wish I had my digital camera with me so I could take a
bunch of shots for later. There's a new library that was just
built at my school and it is awesome inside.... and out.
I just tried finding images of it online but to no avail, and my digital camera chord is missing so no dice.
I just tried finding images of it online but to no avail, and my digital camera chord is missing so no dice.
Re: Addicted to Optimization
Posted by Andrei on Thu Sep 15th at 6:50am 2005
Posted by Andrei on Thu Sep 15th at 6:50am 2005
You know what drives me crazy? Lack on inspiration. I often make
something nice and don't know what to do next. It's driving me insane!
Guess i'm a prefabber at heart.
Re: Addicted to Optimization
Posted by Gaara on Thu Sep 15th at 8:09am 2005

Gaara
member
219 posts
22 snarkmarks
Registered: Aug 12th 2005
Location: Australia
Occupation: Freelance Gynacologist
Posted by Gaara on Thu Sep 15th at 8:09am 2005
? quoting Andrei
You know what drives me crazy? Lack on inspiration. I often make something nice and don't know what to do next. It's driving me insane! Guess i'm a prefabber at heart.
Yeah I'll make a cool elevator or a cannon or something but then have a hard time thinking of a level to make that usually takes me a great deal of time compared to the thing I made it for.
Gaara
member
219 posts
22 snarkmarks
Registered: Aug 12th 2005
Location: Australia

Occupation: Freelance Gynacologist
Reckless disregard for childrens well being, women and nothing but utter contempt for other cultures.
Re: Addicted to Optimization
Posted by keved on Thu Sep 15th at 8:11am 2005
Posted by keved on Thu Sep 15th at 8:11am 2005
? quoting Jinx
What's really funny is how terrible 'texture alignment' is in real-life. Seriously.
Yeah, especially the wallpapering at my Dad's house. Perhaps one strip of wallpaper is aligned to 'world' and the adjacent one to 'face'? ![]()
keved
member
252 posts
515 snarkmarks
Registered: Jan 21st 2005
Location: Leeds, UK
Occupation: Games designer, Rockstar Leeds
member
252 posts
515 snarkmarks
Registered: Jan 21st 2005
Location: Leeds, UK

Occupation: Games designer, Rockstar Leeds
Re: Addicted to Optimization
Posted by Dark_Kilauea on Thu Sep 15th at 6:17pm 2005
" SRC="images/smiles/icon_lol.gif">

Dark_Kilauea
member
629 posts
93 snarkmarks
Registered: Apr 15th 2005
Location: USA
Occupation: Fast Food
Posted by Dark_Kilauea on Thu Sep 15th at 6:17pm 2005
Dark_Kilauea
member
629 posts
93 snarkmarks
Registered: Apr 15th 2005
Location: USA

Occupation: Fast Food
Re: Addicted to Optimization
Posted by Madedog on Sun Sep 18th at 1:43am 2005

Madedog
member
487 posts
119 snarkmarks
Registered: Jan 5th 2005
Location: Estonia
Occupation: Level Designer
Posted by Madedog on Sun Sep 18th at 1:43am 2005
Huh! I'm getting my addiction a bit satisfied now
" SRC="images/smiles/icon_biggrin.gif"> I'm getting lots
of requests to optimize a map
" SRC="images/smiles/icon_smile.gif"> Two maps completed with no sleep at
all
" SRC="images/smiles/icon_smile.gif"> One of them was de_zakat, a map my man made, the other was the
hl2w infamous cs_tirefactory... both completed successfully
" SRC="images/smiles/icon_smile.gif"> Now i'm
off to work with a mexician map...
Madedog
member
487 posts
119 snarkmarks
Registered: Jan 5th 2005
Location: Estonia

Occupation: Level Designer
HL2 tutorials 'n' stuff: http://madedog.pri.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 1.0252 seconds.

Snarkpit v6.1.0 created this page in 1.0252 seconds.


