Re: Revolution Controller Unveiled
Posted by Campaignjunkie on Fri Sep 16th at 4:14am 2005
Wow... It's a remote. All that tilting-swinging stuff sounds cool, though.

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Re: Revolution Controller Unveiled
Posted by Windows 98 on Fri Sep 16th at 4:16am 2005
?
thats the worst controller ive ever seen. playing with it will be like
watching tv. how are you supposed to do this. it just doesnt look like
a serious gameing controller. like in those cheap ass comercials where
its like "YOU COULD GET A GAMING CAREREER AT (COLLEGE)! LEARN HOW MAKE
VIDEOS GAME I PROMISE!
and my mom said i wouldn get anywhere with these video games"
yeah and you see them sitting there like looking all intense in the game and its like
"better hurry up, the boss is coming in!"
"ugh dude, im almost done! lol"
Boss walks in
"hay guys i need you to get to work on another game pleease"
"sure, we just finished LEVEL 3 (yes, they are going to start a
new game when the first is only on level 3). we just need to tighten
the graphics a bit (wtf?) and blah"
"k"
++++++++++++++++++++++
where was I... oh yes. doesnt look like you can play some fun Supre Smash Brothers on it.

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Re: Revolution Controller Unveiled
Posted by Crono on Fri Sep 16th at 4:47am 2005
Actually, it looks to be the most dynamic controller ever.
Think about it. If can have a hook up for a joystick, which is ambidextrous, so you can move while you use the gyroscopic control for movements, attacks, or selecting. This, as one of the articles said would make playing an FPS on a console, possibly, more fun then on a computer. Aiming would be very intuitive and thus make it so you're skill level isn't based on your agility with a mouse or a joystick, but your physical body and your hand eye coordination.
On top of this recognizing all sorts of movements, it supports normal controller use (It can be flipped around and used like an old fashioned NES controller, it may even have triggers on the side too! It has one on the bottom.) Not to mention, the revolution has built in game cube controller ports. I don't know if they would be compatible, but, they even gave an example of how the bongo drums could be used in conjunction with this console.
It really gives many possibilities. The first moment I saw it I was like, "wtf!" ... kind of like when I saw the GC controller, but to a much larger degree. But ... it looks like it can be used classically and experimentally.
To be honest, adding in accuracy would bring a very large new aspect to gaming. Which seems to be the real point of the controller.
That's just my initial impression though. Obviously, I'll have to try it to see. However, some of the innovative stuff that's come from them lately ... it seems promising.

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Re: Revolution Controller Unveiled
Posted by Gaara on Fri Sep 16th at 7:00am 2005
Extremely original. Though I wonder if this will help boost sales or hinder them. Don't worry there will be a 3rd party more regular controller probably.

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Re: Revolution Controller Unveiled
Posted by Loco on Fri Sep 16th at 7:03am 2005
Innovative? Yes. Getting Nintendo back where it belongs at the top of the games console manufacturers list? Doubt it.
I think this is pretty suicidal on Nintendo's part, which irritates me
beyond belief. Hopefully some third party will make an alternative
controller which you can use. I'll still get a revolution, but I know a
lot of people who won't get one on the basis of the controller.

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Re: Revolution Controller Unveiled
Posted by G4MER on Fri Sep 16th at 9:51am 2005
I may get one if the kids need a console.. but I already know im getting th 360, have the cash set aside already for Christmas.

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Re: Revolution Controller Unveiled
Posted by satchmo on Fri Sep 16th at 6:52pm 2005
Just like everyone else, I was skeptical at first. "What a dumb idea", I thought. Why would anyone want a TV remote for a game controller?
But I read more about it, and also about the initial playtesting. I think they have something big here. It could literally be revolutionary as far as gaming on the console is concerned. I just might purchase a console in the future if FPS can finally be ported to a console.
From what I heard, the controller is extremely sensitive. That could potentially replace keyboard/mouse combo for controlling FPS forever.
I bet my kids will think I'm crazy that I ever played shooters with a keyboard and mouse. It's just so non-intuitive.

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Re: Revolution Controller Unveiled
Posted by Cash Car Star on Fri Sep 16th at 7:42pm 2005
You don't think a controller like that could work for racing? I think it could rule the world for like a motorcycle racing game, where you hold it horizontally, tilt to turn, and rotate it forward to add to the gas.

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Re: Revolution Controller Unveiled
Posted by Nickelplate on Fri Sep 16th at 7:55pm 2005
We have these on the computers for multimedia presentations, they suck. the gyroscopic motion detectors inside seem to be somehow asymptotal. The further to the side you move it, the faster the cursor goes, and if you turn it too far, the cursor (or quake3 POV) slides right off the screen and you get fragged.

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Re: Revolution Controller Unveiled
Posted by Crono on Fri Sep 16th at 8:27pm 2005
Nickel, I can honestly say, don't worry about Nintendo's ability to develop well working hardware technology. They have defined the "perfected" versions of things before. (They developed the LCD in the mid-70s as a back-burner project) If it really did suck, they wouldn't be this excited about it. It's pretty obvious that they're trying to make gaming more fun and not trying to just compete, why else would they take such a radical turn?
Cash, that'd be so awesome.
You would what I think would be really fantastic? A new star fox with this control.
Imagine if there was a joystick connector that connected directly to the controller (making it like an add on, instead of free), and you used the gyroscopic movement to move the ship left right, up down Joystick to aim ... buttons to fire, slow down, and speed up. THAT would rock. You'd have to pull up on the controller to dive, push to raise, tilt to turn. So many possibilities.
The one thing I think that would make it cooler/better would be if the D-Pad there popped up and became a small joystick (in addition to whatever link up).
Come to think of It, I don't think I've ever seen a D-Pad/Joystick. the D-Pad portion could press the four buttons while it is locked down and move like a joystick when raised ... Damn, I think I'll make one of these when I build my arcade machine!
" SRC="images/smiles/icon_biggrin.gif">

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Re: Revolution Controller Unveiled
Posted by FatStrings on Sat Sep 17th at 3:01am 2005
i am still pretty skeptical
id probably actually have to use it before i believe in it

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