They seem to have that same problem with CS:Source and the rest. Also
the character models seem heaps fatter. Not literally, but in game a
player takes up much more space than before. It is really annoying,
particularly when most of the narrow spaces only have enough room for 1
person, not two. Thats one thing thats annoying, indoor spaces seem
pretty cramped.
Re: The DoD:S thread
Posted by Agent Smith on Fri Sep 30th at 1:45am 2005

Agent Smith
member
803 posts
200 snarkmarks
Registered: Aug 30th 2003
Location: NSW, Australia
Occupation: Uni Student
Posted by Agent Smith on Fri Sep 30th at 1:45am 2005
Agent Smith
member
803 posts
200 snarkmarks
Registered: Aug 30th 2003
Location: NSW, Australia

Occupation: Uni Student
Ham and Jam Contributor
http://www.hamandjam.org
'Get your stinking paws off me, you damned dirty ape!'
http://www.hamandjam.org
'Get your stinking paws off me, you damned dirty ape!'
Re: The DoD:S thread
Posted by fishy on Wed Oct 5th at 2:50am 2005
Posted by fishy on Wed Oct 5th at 2:50am 2005
? quoting fishy
the retail version is all i had access to at the time, so i got screwed over. it'll be a cold day in hell before they get another penny from me.
meh, so hell froze over, what can i say.....
anyone else used the create a mod option, then extracted the gcf to it? and then maybe decompiled one of the stock maps for the missing entities?
they haven't given us model previews again. which sucks, considering how pretty all the models are.
i eat paint
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