Urban Dead
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Re: Urban Dead
Posted by Loco on Thu Oct 6th at 3:15pm 2005


I had no idea about hiding/safehouses/whatever, and have promptly been killed three times whilst not logged in. Yay for me.






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Re: Urban Dead
Posted by Addicted to Morphine on Thu Oct 6th at 3:19pm 2005


? quoting MisterBister:
How many is in jensen boulevard police department, and how many is moving there?'

From what i can see, its only me there right now and a bunch of other people.

I'm there with my character Bill Waterson. Crono is there with his character Annihilation. Nickelplate is there with his character of the same name. And then there's you. So we have 4 Snarkpitters total.

? quoting Mephs:
I'm moving close to there. But only to eat your flesh. Any necrotech bases in Lukinswood? Also, If I drop my axe in an area can it be picked up by someone else?

Dropped items can't be picked up. I would just hold on to it in case you get revivified.

And my Firefighter just leveled again, yay! He's at level 6 now after 10 days of playing... not too shabby. I've taken up diagnosis and I think I'll be the badass axe-wielding zombie slaying healer.




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Re: Urban Dead
Posted by OtZman on Thu Oct 6th at 3:55pm 2005


? quote:
I had no idea about hiding/safehouses/whatever, and have promptly been killed three times whilst not logged in. Yay for me.


You should read the guides AtM posted a while back. They are indeed very helpful.

? quote:
Nickelplate, read these guides: http://wiki.urbandead.com/index.php/Category:Guides

They are extremely helpful. I didn't know my ass from my elbow in this game before reading the wiki and now I feel like I have a gameplan.

The short of it is until you reach level 2 and get a chance to improve your pistol skill, you're going to be hard pressed to hit zombies. You'll probably have to stick with it for a week before you level.







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Re: Urban Dead
Posted by MisterBister on Thu Oct 6th at 3:57pm 2005


I made a small contact list for UD-tool which turns all snarkpitters names into red. To get UD-tool download it from here:

http://www.sl.ecwhost.com/ud/


And then simply paste this info into the contact list file:
"
#ff0000,snarkpit

Filip Coulianos,snarkpit
Bill Waterson,snarkpit
Nickelplate,snarkpit
MrLaserding,snarkpit
OtZman Two,snarkpit
Yak Fighter,snarkpit
Ncyphe,snarkpit
Annihilation,snarkpit

"

If i missed someone or accidentily added someone that isnt a snarkpitter, please tell me. Would be nice if everyone kept posting their urban dead profile.





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Re: Urban Dead
Posted by Addicted to Morphine on Thu Oct 6th at 4:17pm 2005


Campaign Junkie's character Frigg: http://www.urbandead.com/profile.cgi?id=155422

My other character T Boardman: http://www.urbandead.com/profile.cgi?id=157006

Hugh's character Robert Livingstone: http://urbandead.com/profile.cgi?id=158485

Meph's character Hamish McMeph (currently quite living-impaired): http://www.urbandead.com/profile.cgi?id=167103

rival's character is pizot. I don't know if he still plays it since I salvaged that name from the original thread that died out a month or so ago.




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Re: Urban Dead
Posted by fishy on Thu Oct 6th at 4:31pm 2005


i've got 2 characters in seperate police stations. i've been using up all their AP's over the past few days, getting them to repeatedly search in the stations for stuff. one of them has 3 shotguns and no spare shells, and the other has a bunch of shells and no shotty. :/


i eat paint



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Re: Urban Dead
Posted by Addicted to Morphine on Thu Oct 6th at 4:32pm 2005


? quoting Fishy:
i've got 2 characters in seperate police stations. i've been using up all their AP's over the past few days, getting them to repeatedly search in the stations for stuff. one of them has 3 shotguns and no spare shells, and the other has a bunch of shells and no shotty. :/

True that's a pain. But on the other hand I like the simplicity and self-reliance that comes with not having a trade option.

---

MisterBister that tool and the file you've created are pretty useful! I like being able to click on the suburb name and have the map come up, and I find this bold colorizer of fellow Pitters to be very cool.

I only wish the tool included a way to reorganize the inventory.

Here's a shot of the tool in action in case anyone is interested:
image

As you can see, I've got enough ammunition to go on a run, but currently don't have the AP. I'll be ready to set out again at around 12:00PM EST on the 7th.




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Re: Urban Dead
Posted by Crono on Thu Oct 6th at 5:26pm 2005


My character will probably disappear before I get a chance to log in again. I'm getting pretty busy. Not that my character has ANY stats really. I do have like four axes though ... I didn't notice until last time I logged in.


Blame it on Microsoft, God does.



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Re: Urban Dead
Posted by Addicted to Morphine on Thu Oct 6th at 5:48pm 2005


? quote:
My character will probably disappear before I get a chance to log in again. I'm getting pretty busy. Not that my character has ANY stats really. I do have like four axes though ... I didn't notice until last time I logged in.


Well -- the second you log in you'll come back. Disappearing doesn't really have any effect other than uncluttering the game world.




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Re: Urban Dead
Posted by MisterBister on Thu Oct 6th at 6:13pm 2005


? quote:
Campaign Junkie's character Frigg: http://www.urbandead.com/profile.cgi?id=155422

My other character T Boardman: http://www.urbandead.com/profile.cgi?id=157006

Hugh's character Robert Livingstone: http://urbandead.com/profile.cgi?id=158485

Meph's character Hamish McMeph (currently quite living-impaired): http://www.urbandead.com/profile.cgi?id=167103

rival's character is pizot. I don't know if he still plays it since I salvaged that name from the original thread that died out a month or so ago.


Aight, contact list updated:

"
#ff0000,snarkpit

Filip Coulianos,snarkpit
Bill Waterson,snarkpit
Nickelplate,snarkpit
MrLaserding,snarkpit
OtZman Two,snarkpit
Yak Fighter,snarkpit
Ncyphe,snarkpit
Annihilation,snarkpit
T Boardman,snarkpit
Robert Livingstone,snarkpit
Hamish McMeph,snarkpit
Frigg,snarkpit
pizot,snarkpit
"




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Re: Urban Dead
Posted by Crono on Thu Oct 6th at 10:29pm 2005


I know ... missed my point, I guess.

You guys want to go on a zombie crusade ... I will appear not present, since I'm not ... it was just my way of saying: I'm busy. :P



Blame it on Microsoft, God does.



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Re: Urban Dead
Posted by Addicted to Morphine on Fri Oct 7th at 1:11am 2005


Ah, I definitely misread it, my bad!




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Re: Urban Dead
Posted by Nickelplate on Fri Oct 7th at 1:38am 2005


Cool, I should have about 25 AP by then. also, It was so awesome: I found 3 items in a row and in all i found over 10 items in about 10 minutes today at college

  1. a pistol (with one bullet)
  2. a pistol
  3. a pistol clip
  4. a pistol clip
  5. a pistol clip
  6. a flaregun
  7. a flaregun
  8. a shotgun shell
  9. a shotgun shell
  10. a shotgun shell
  11. a shotgun shell
  12. a shotgun shell

this only took my like 30 AP, too. I was so amazed.




I tried sniffing coke, but the ice cubes kept getting stuck in my nose.
http://www.dimebowl.com



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Re: Urban Dead
Posted by FatStrings on Fri Oct 7th at 2:15am 2005


heck you guys are talking about it so much i think i might have to start up again
just so you guys know though its not that hard to level up i averaged a level a day with a fire axe just boost your percent to hit and your good to go

EDIT: in fact im back on but is there a way to open up a map how do you find the police dept thats one thing i never figured out
btw: name is Fatstrings42




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Re: Urban Dead
Posted by Crono on Fri Oct 7th at 2:56am 2005


The coordinate finding system sucks, it always gives me a "too many values" error or something as such.

The link to the outer map has been linked here, in this thread, about three times, I think. You may need to go to the outer "view" to see the sections of malton, becfore you go into the suburbs.

Just remember: straight lines are the shortest distance. So, if you can go diagonally, do so. It only took me 13 points to travel from Where I was to the PD, and I was four or five towns away.



Blame it on Microsoft, God does.



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Re: Urban Dead
Posted by Nickelplate on Fri Oct 7th at 4:00am 2005


This game is becoming pretty dang cool. After tomorrow, we need to pick a dat about 3 days away and not do ANYTHING until that day, so that we ALL have the same amount of points. then we can do our stuff and start our conquest... if there is like 15 of us we can start killing off ppl in the station and start taking over from there. Yeah?




I tried sniffing coke, but the ice cubes kept getting stuck in my nose.
http://www.dimebowl.com



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Re: Urban Dead
Posted by Addicted to Morphine on Fri Oct 7th at 5:07am 2005


I don't think we should kill other survivors. People tend to get really pissed off and there are resources where you can post pictures of your attacker and they get put on PK list and you end up getting hunted down by high level players who are bored with killing zombies and bounty hunt exclusively.

I say we just chill at the PD with everyone else. If we want our own building we can take over one of the towers/regular buildings nearby.




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Re: Urban Dead
Posted by MisterBister on Fri Oct 7th at 7:04am 2005


? quoting Nickelplate
This game is becoming pretty dang cool. After tomorrow, we need to pick a dat about 3 days away and not do ANYTHING until that day, so that we ALL have the same amount of points. then we can do our stuff and start our conquest... if there is like 15 of us we can start killing off ppl in the station and start taking over from there. Yeah?

Well i dont agree on the killing part, but waiting three day until everyone has 50 AP and then make our move sounds good to me.





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Re: Urban Dead
Posted by Loco on Fri Oct 7th at 7:11am 2005


Some kind soul brought me back to being human again. My profile is here: http://www.urbandead.com/profile.cgi?id=156956






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Re: Urban Dead
Posted by Addicted to Morphine on Fri Oct 7th at 3:40pm 2005


I propose we choose a new area to be our base. I just spent a turn running around the general area and only managed to come across 2 zombies (killed both and leveled)... but the rest of the areas were deserted. I say we attempt to move to Havercroft: http://www.jonathanfletcher.f2s.com/urbandead/mapping.php?suburb=44

It's right next to Riddleybank (which is a warzone I hear) and there's a group of firestations/policestations/1 hopsital right in the middle of Havercroft we could try to secure. I'm sure there are zombies roaming all over there.





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