Half-Life 2 Random Map Creator
Post Reply
Quote
Re: Half-Life 2 Random Map Creator
Posted by RaPtoR on Tue Sep 27th at 10:04pm 2005


Hi everybody!

If your'e old in theese forums you know i've said it before, and I say it again. Computers are defenetly capable of generating random maps, and especialy for HL2. My release of HL2rmc (Half-Life 2 random map creator) 0.9.34b on Half-Life 2 long times go was recently dropped on HL2files as featured media and I got a LOT of downloads and a LOT of feedback. People are burning for the idea, but the RMC in it's current state was to old/buggy/ugly. It was simply bad.
I've set the project on track again with entirely new coding skills, ideas and resorces I'm planning it to be everything the old version was not, and I will call the new version the 1.0

You canread more about the 1.0 progress here.
And here's a screenshot from the Alpha GUI. Only for your pleasure. <img src=" SRC="images/smiles/icon_wink.gif">

However, due to the way this program works, with the smallest component a map can be divided into: Parts. It will need many parts and you can help making them. I bet you have a million small little testmaps that you never cared to finnished. Well a part is so small, it can be finnished within a day.
A part can nearly be as small as a closet and as big as a city block, and you will get full credits for it. I've already completed the new part compiler for the 1.0 and the alpha is up and running but not distributed yet due to the fact that i'm not done with the translink between HL2rmc and the compiler.

If you want to help making parts here's a custom FGD and a tutorial.

"Our" main site is here: hl2rmc.hl2files.com/.

Expected release of 1.0 is next week - christmas The later is more probable. ;P



God got tired waiting all sunday for the world to compile and finaly had it.
On the Eight day, god created func_details, and he saw that it was fast.



Quote
Re: Half-Life 2 Random Map Creator
Posted by Dark_Kilauea on Wed Sep 28th at 3:24am 2005


I ran the lastest version before this. Pretty cool.



Dark_Kilauea
DVS Administration
http://www.dvstudio-production.com/



Quote
Re: Half-Life 2 Random Map Creator
Posted by Captain P on Wed Sep 28th at 9:40am 2005


Personally I think this is a nice project to do, I mean to write such a program, but not something really usefull for mappers. Actually, I'm not looking forward for maps that take the prefab (or prop model) overuse a little further: maps that all have similar parts in them, that all look like each other in some sort of way...

Nice idea, but I think there's better things to do than to please lazy mappers and to kill the custom map community with even more crap maps.







Quote
Re: Half-Life 2 Random Map Creator
Posted by Dark_Kilauea on Wed Sep 28th at 11:41am 2005


Well, the idea is more of a fun, mess around kinda tool. I don't expect to see a full fledged map this way. But, yeah, I see your point.



Dark_Kilauea
DVS Administration
http://www.dvstudio-production.com/



Quote
Re: Half-Life 2 Random Map Creator
Posted by RaPtoR on Wed Sep 28th at 3:31pm 2005


Thanks for the nicy comments. And Captain P, the process it uses to create maps is much more complex than that. There's a bounch of problems you would face when you take parts of maps and align them together. The most obvius is the connection gap witch I created a standard for. Then there's name conflicts, NPC placements, Item placements, texture axis rotation. And tons more...

However this project needs part builders. It's kind of like making maps, and you will get lot's of credits for it. Anyone wish to help?



God got tired waiting all sunday for the world to compile and finaly had it.
On the Eight day, god created func_details, and he saw that it was fast.



Quote
Re: Half-Life 2 Random Map Creator
Posted by Loco on Wed Sep 28th at 6:18pm 2005


I might try and help out with a few very small parts, but unfortunately I'm really busy these days.






Quote
Re: Half-Life 2 Random Map Creator
Posted by Pvt.Scythe on Thu Sep 29th at 9:09am 2005


I like the idea behind this one as these random map generators have always been a great source for short term fun in times of boredom. If I continue to write like that then hit me.


''Everyone wades in s**t until they're competent enough to walk on it. Jesus style.''
Dystopia - Empires



Quote
Re: Half-Life 2 Random Map Creator
Posted by Captain P on Thu Sep 29th at 12:44pm 2005


How about a part-generator with parameters like texture theme, style, indoor/outdoor and such things? That sounds much more like a map-generator to me. Not just fitting pre-made parts together but actually generating them...






Quote
Re: Half-Life 2 Random Map Creator
Posted by RaPtoR on Fri Sep 30th at 12:37am 2005


Well it's not only "fitting pre made parts together". A part works more like a template for the RMC to randomize. A single part can have tons of possiblities with the right editing skills.

And a part generator is too abstract to code. A computer isn't creative. That would be like coding AI. :P



God got tired waiting all sunday for the world to compile and finaly had it.
On the Eight day, god created func_details, and he saw that it was fast.



Quote
Re: Half-Life 2 Random Map Creator
Posted by parakeet on Fri Sep 30th at 12:45am 2005


that would suck if somebody decided to make a bunch of random dead end parts >___< ....



.else /me ~kill you
www.arclan.net



Quote
Re: Half-Life 2 Random Map Creator
Posted by Dark_Kilauea on Fri Sep 30th at 5:51pm 2005


Indeed, I like it the way it is right now. Perhapes if I get some time I'll do some templates for ya.

Until Later...



Dark_Kilauea
DVS Administration
http://www.dvstudio-production.com/




Post Reply