: Single Player Versus Multi Player :
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Re: : Single Player Versus Multi Player :
Posted by SpoolE on Mon Oct 31st at 3:41pm 2005


In your opinion, what is better to map for: Single Player or Multi Player? And I mean any mod, such as Opposing Force, Counter Strike etc. Give reasons for your choice, such as its more fun to map for, gets played more, less restrictions etc.

I prefer Single Player mapping, proberly cause I like making puzzles and stuff, and I never finish MP maps. I also like trying my Maps/Mods out on my friends!



I would love to change the world, But they would'nt give me the source code.



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Re: : Single Player Versus Multi Player :
Posted by Addicted to Morphine on Mon Oct 31st at 3:46pm 2005


I voted MP because projects take less time and will likely see more popularity and play time.




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Re: : Single Player Versus Multi Player :
Posted by SpoolE on Mon Oct 31st at 3:49pm 2005


? quote:
I voted MP because projects take less time and will likely see more popularity and play time.
I find MP maps take ages to map! Also very, very few maps become popular. Look at it: Dust and Aztec. Only maps that are really played now :/ I hate playing MP maps I made against friends and stuff, feels
awkard.



I would love to change the world, But they would'nt give me the source code.



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Re: : Single Player Versus Multi Player :
Posted by Dark|Killer on Mon Oct 31st at 3:50pm 2005


I find single-player is easier, as spoolE said, making puzzles is fun !!



.::Dark|Masta::. - One name. One legend.



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Re: : Single Player Versus Multi Player :
Posted by SpoolE on Mon Oct 31st at 3:51pm 2005


Thats the spirit!



I would love to change the world, But they would'nt give me the source code.



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Re: : Single Player Versus Multi Player :
Posted by Addicted to Morphine on Mon Oct 31st at 4:01pm 2005


Well... if we were to name the number of famous custom singleplayer maps we were familiar with vs. the number of famous custom multiplayer maps we were familiar with, I think you'd see a huge imbalance.

Multiplayer is always the most popular element of the HL games, and therefore the custom multiplayer maps see more popularity and playtime than the singleplayer ones, imo.




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Re: : Single Player Versus Multi Player :
Posted by Andrei on Mon Oct 31st at 4:11pm 2005


? quoting self:
One only plays a sp map once or twice, while a mp map gets played over and over again. Plus mp maps take less time to make.


And you can replace "puzzles" with "traps" if you want something special in there.




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Re: : Single Player Versus Multi Player :
Posted by Madedog on Mon Oct 31st at 4:31pm 2005


Hmm, well, I like SP better, but imo takes awfully long time to make a good SP map. Although for easiness, I think MP.



HL2 tutorials 'n' stuff: http://madedog.pri.ee
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Re: : Single Player Versus Multi Player :
Posted by satchmo on Mon Oct 31st at 4:58pm 2005


If you want to make a quality single-player map, it takes a lot more thinking and effort to make it right. You have to consider pacing, combat variety, balance (AI versus player), ammo placement and weapon availability, and the ultimate fun factor.

But most importantly, I never get to play the multiplayer maps I make. I don't have any local gaming friends, and I can't get my map hosted anywhere on the internet servers. So I devote the majority of my mapping energy to single-player projects.

I like tricking the player and playing psychological games with the player in a single-player map. You can't have that kind of relationship with the players in a deathmatch map. In an arena, it's mostly player against player, not designer/mapper against player.




"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge



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Re: : Single Player Versus Multi Player :
Posted by Nickelplate on Mon Oct 31st at 5:42pm 2005


I voted Singleplayer because there is an exclamation point after it!!!

no really, i voted MP, because i like the idea of ppl fragging eachother in my maps.




I tried sniffing coke, but the ice cubes kept getting stuck in my nose.
http://www.dimebowl.com



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Re: : Single Player Versus Multi Player :
Posted by Crono on Mon Oct 31st at 6:03pm 2005


Better? What do you mean better?

I like them both. But MP is easier, since you have to think about less things while making the map. Sure in SP you can go all out, but then you not only have to deal with brush work, but you have to deal with logic, physics (if available), and other such things. If you can pump out a GOOD SP map, then you should have trouble doing MP. Just don't get carried away.

But, as for better? I don't think either is better than the other.



Blame it on Microsoft, God does.



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Re: : Single Player Versus Multi Player :
Posted by satchmo on Mon Oct 31st at 6:05pm 2005


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i like the idea of ppl fragging eachother in my maps

I agree it's a nice concept, but when was the last time you participated in such frag-fest? I never have, and probably never will. So I focus on single-player instead.

People frag in my DM maps only in my dreams.




"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge



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Re: : Single Player Versus Multi Player :
Posted by Addicted to Morphine on Mon Oct 31st at 6:10pm 2005


I've had people frag/play in 2 maps that I've made... and there's no better feeling (at least in the digital realm). I love getting feedback, and the positive comments make me just grin foolishly and get all light and happy inside.

The idea of taking something from my head, and using my hands to make it on my computer... and then distributing it to the computers of others... and then have them move around in this world that once existed only in my hand is awesome. It's playing God in a small simple way.




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Re: : Single Player Versus Multi Player :
Posted by rival on Mon Oct 31st at 6:13pm 2005


i have to go for SP. i can express my creativity with more freedom and restrictions. plus you can put more into an SP map - npcs, puzzles, more extravagant objectives, things like tha


Bullet Control: $5000 for a bullet.
"I would blow your f**king head off! ...if I could afford it. I'm gonna get another job, start saving some money... then you a dead man!"



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Re: : Single Player Versus Multi Player :
Posted by satchmo on Mon Oct 31st at 6:16pm 2005


? quote:
I've had people frag/play in 2 maps that I've made... and there's no better feeling

I envy you, ATM. You're lucky enough to be attending an university, where there is an audience for gaming. I've waited too long to become a mapper, and none of my doctor friends play any video games.




"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge



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Re: : Single Player Versus Multi Player :
Posted by Addicted to Morphine on Mon Oct 31st at 7:28pm 2005


Actually -- both times that I've had a map played came from being in a gaming "clan." None of my friends here play the games I do, and none of them would be interested in the maps I make. Everytime I've tested / played a map I've made it has been with either perfect strangers, or just online acquaintances.

I know you're pretty busy as a doctor and a husband, but if you ever get involved in CS:S mapping or a similar pursuit, try joining a clan for that game... and then eventually broach the subject of testing your map. In joining a clan you instantly have a server to test the map on as well as 10-15 people willing to play your creation.

When I was testing my map rushdown it became pretty popular among my clanmates and it was voted on rotation quite often, and many many strangers came in and played it with us. It's always shocking to see how many people are willing to download a map they've never seen before. It was seriously one of the most rewarding mapping experiences in my short history of fooling around with hammer.




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Re: : Single Player Versus Multi Player :
Posted by Captain P on Mon Oct 31st at 10:18pm 2005


? quote:
Better? What do you mean better?


Heh, exactly my thoughts... <img src=" SRC="images/smiles/icon_smile.gif">

I don't think any of the two is better, personally I prefer SP somewhat but I've also gotten the hang of MP more these days. In SP, it's you versus the player, and that may seem easy for some, for others it's harder, in MP it's players versus players and for me that's much harder to predict. Both have their hard things and their easy things so I'd say, go for what you like most and what you're most familiar with.
I didn't play a lot of MP and so I didn't really got a feeling for MP layout. I played a lot of SP so I had a better feeling for it. But now that I play more online my feeling for it also gets better and I now actually enjoy it so that's why I keep mapping for DM for now. I might do a SP map eventually again though. I don't see it as going for one or the other. You can do both if you like.







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