I think... it's not that I know too much about concept artists and how companies handle them...
Concerning mapping, I like the designers part more, though I'm capable of doing the art part somewhat too (good textures just take a lot of time which somehow I don't feel it's worth it, so obviously I like the design part more).
I think it'd be good work to do this as a job. Sadly there's not a lot of gamestudios in Holland and I don't really feel like moving to another city, so I guess that diminishes my chances, but if I can get a job, yeah... big gamestudio or not, as long as I can do something with my creativity without seeing it getting lost I'd be happy. Only thing that I'm not sure about with these kind of jobs is the time-stress. I'm bad with that since I'm a perfectionist and can only have so many projects at the same time running before I lock up, and I've heard some horror stories about the game-bussiness in that regard. How worse is it really?





