http://boards.polycount.net/showflat.php?Cat=0&Number=90397&an=0&page=0#90397
Pretty awesome stuff. The Citadel on Xen, in particular, catches my
eye. It seems practical enough to build, but also devastatingly cool
looking. The other stuff is great as well. If this guy didn't get the
job, yikes - I want to see who did.
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Re: "new" HL2 concept art
Posted by Campaignjunkie on Tue Dec 20th at 7:02am 2005

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Posted by Campaignjunkie on Tue Dec 20th at 7:02am 2005
Campaignjunkie
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Re: "new" HL2 concept art
Posted by G.Ballblue on Tue Dec 20th at 7:13am 2005

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Posted by G.Ballblue on Tue Dec 20th at 7:13am 2005
Indeed -- it looks as though he had some kind of (better) idea as to
what happened to xen, than what we learn from the standard HL2 story.
Mobile barrier though? Run nubs
Mobile barrier though? Run nubs
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Breaking the laws of mapping since 2003 and doing a damn fine job at it
Re: "new" HL2 concept art
Posted by Myrk- on Tue Dec 20th at 9:37am 2005

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Posted by Myrk- on Tue Dec 20th at 9:37am 2005
Most of them are photoshop tracings, so don't be too amazed. The ones which aren't you can tell because the proportions are quite out. Thats why he didn't get the job!
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-[Better to be Honest than Kind]-
Re: "new" HL2 concept art
Posted by ReNo on Tue Dec 20th at 6:22pm 2005

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Posted by ReNo on Tue Dec 20th at 6:22pm 2005
You always word these claims in such a way to suggest "I know better!".
How do you know he did that, or that, if he did, that is the reason he
wasn't hired? If you don't "know" and are just speculating, then stop
wording these speculations in such a way as to suggest otherwise. I'm
not saying you are wrong here by the way, some of them do look like
they are painted over 3D models or something, but I don't really see
enough evidence to agree either.
Personally I think they are great, and could easily have been Valve's official concept art.
Personally I think they are great, and could easily have been Valve's official concept art.
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Re: "new" HL2 concept art
Posted by Addicted to Morphine on Tue Dec 20th at 7:26pm 2005
Posted by Addicted to Morphine on Tue Dec 20th at 7:26pm 2005
He did a good job of completing each piece, but there's something about his work that just didn't strike me as fluid enough ... like he just wasn't bursting with natural talent.
It's nothing I can really explain, but when I look at his stuff, and then I look at the concept art at www.conceptart.org I see a difference. Maybe its confidence, maybe its scope or color... but he doesn't quite measure up to the stuff on that site.
I hope I didn't come off as a prick just then.
It's nothing I can really explain, but when I look at his stuff, and then I look at the concept art at www.conceptart.org I see a difference. Maybe its confidence, maybe its scope or color... but he doesn't quite measure up to the stuff on that site.
I hope I didn't come off as a prick just then.
Re: "new" HL2 concept art
Posted by Myrk- on Tue Dec 20th at 8:45pm 2005

Myrk-
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Posted by Myrk- on Tue Dec 20th at 8:45pm 2005
Why create a concept piece of art from a situation that clearly occurs in the game? You can see where things have been traced, just look really closely- theres a difference between whats been completely made and what hasn't. I know because I do it myself on my course, you use 3d models and images, overlay them all and retrace to make yourself look amazing at drawing, its a cunning trick.
It's still good, I'm not denying that!
Myrk-
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-[Better to be Honest than Kind]-
Re: "new" HL2 concept art
Posted by Finger on Tue Dec 20th at 9:56pm 2005
Posted by Finger on Tue Dec 20th at 9:56pm 2005
This is good stuff, but I'm not surprised if he didn't get the job. This looks like the talent of someone who needs another couple of solid years of study before he can compete with the level of professional talent that companies like Valve look for. It is impressive, and I sure hope this guy keeps pushing his stuff and improving, becuase he will be a true badass before long.
Re: "new" HL2 concept art
Posted by Captain P on Tue Dec 20th at 10:15pm 2005

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Posted by Captain P on Tue Dec 20th at 10:15pm 2005
Looks good, and those are some interesting idea's as well.
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Re: "new" HL2 concept art
Posted by French Toast on Wed Dec 21st at 12:43am 2005

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Posted by French Toast on Wed Dec 21st at 12:43am 2005
I like the shields, they shoulda had those in the game.
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Re: "new" HL2 concept art
Posted by BlisTer on Wed Dec 21st at 11:14am 2005
Posted by BlisTer on Wed Dec 21st at 11:14am 2005
nice. though i must say, in that first pic, Alyx's head looks a bit like in the DM background (splash screen?).
These words are my diaries screaming out loud
Re: "new" HL2 concept art
Posted by Addicted to Morphine on Fri Dec 23rd at 11:07pm 2005
Posted by Addicted to Morphine on Fri Dec 23rd at 11:07pm 2005
You want sweet concept art? Check out the stuff done for Homeworld 2!
http://www.well-of-souls.com/homeworld/hws/hw2/concept.htm
I've saved a bunch of those drawings to my computer, just because I liked them so much. Specifically Rob Cunningham's stuff.
http://www.well-of-souls.com/homeworld/hws/hw2/concept.htm
I've saved a bunch of those drawings to my computer, just because I liked them so much. Specifically Rob Cunningham's stuff.
Re: "new" HL2 concept art
Posted by Biological Component on Sat Dec 24th at 1:24am 2005
Posted by Biological Component on Sat Dec 24th at 1:24am 2005
Homeworld 2 = bloody brilliant
Re: "new" HL2 concept art
Posted by ZombieLoffe on Sat Dec 24th at 1:29am 2005

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Posted by ZombieLoffe on Sat Dec 24th at 1:29am 2005
Bloody excellent art. Kind of makes one wish he could draw, dun'it?
ZombieLoffe
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I came for the great service - but I stay for the extra leg space. ZombieLoffe.
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