Happy newyear anyway!
Posted by Captain P on Tue Jan 3rd at 1:09pm 2006
Happy newyear anyway!
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Posted by BlisTer on Tue Jan 3rd at 1:55pm 2006
i think Koko5ovar is french
anyway, well put satchmo. my thoughts are similar.
again, happy newyear all
Posted by Orpheus on Tue Jan 3rd at 2:05pm 2006
Funny, I finished them all. In fact I finished everything before HL1, and nothing except Unreal 2 since.
I really need to dig these games out and complete them before the graphics gets so ugly that I refuse to simply because they are ugly. (which wasn't the case upon purchasing)
In modern times only Unreal 2 failed to set off my vertigo problem. Playing and puking is not fun to say the least but somehow Unreal 2 was so smooth that it didn't trigger any unpleasant reactions. I did ease through the game however because I didn't want to chance it but I did finish.
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Posted by Crono on Tue Jan 3rd at 10:08pm 2006
Posted by Orpheus on Tue Jan 3rd at 10:46pm 2006
Well my friend, herein lies the problem then. My CRT refreshes at 85 and light bulbs do so at? 120?
Perhaps a better quality monitor would solve my issues.
On that note, would a flatscreen LCD/TFT type have a refresh issue since its not ray generated images?
I noticed that 19" lcd's are down to around 200 bucks now for a 12ns delay screen. Thats pretty good methinks.
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Posted by rs6 on Tue Jan 3rd at 10:58pm 2006
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Posted by Crono on Tue Jan 3rd at 11:21pm 2006
You want to choose a frequency that the light frequency is a multiple of (if not the same frequency), since the entire point is to have the wavelengths be multiples of each other. Right now they're not, so you puke from motion sickness. There's some other things you can do too, like turning the brightness of the monitor down.
Try 60 Hz when playing games and see if there's a difference.
Posted by rs6 on Tue Jan 3rd at 11:26pm 2006
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Posted by Orpheus on Tue Jan 3rd at 11:54pm 2006
Funny, I always heard that florescent lighting strobed at 120.
Well A/C is 60 it seems.
RS6 gets the prize I guess.
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Posted by wil5on on Wed Jan 4th at 1:53am 2006
It is 60 Hz, however, in each cycle there is zero current at 2 points, when the current goes positive->negative, and when it goes negative->positive. Hence your light is off 120 times per second instead of 60.
I get the prize ![]()
edit: On the topic of LCD/TFT screens, they would probably help. They dont refresh so many times a second like a CRT, so you dont get the strobe effect.
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Posted by Crono on Wed Jan 4th at 2:59am 2006
My physics courses always went off of the lights going at 120 Hz, however, If I remember, the lights were fluorescent.
In any case, try putting your monitor to 60Hz.
Posted by Gorbachev on Wed Jan 4th at 9:11am 2006
Posted by DrGlass on Wed Jan 4th at 9:55am 2006
I love this place
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Posted by Orpheus on Wed Jan 4th at 12:08pm 2006
I love this place
Actually, its about vomiting ol'man.
Some do so by drinking to excess, I do so when playing games.
The moral? Never drink the contents of a light bulb.
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Posted by Addicted to Morphine on Thu Jan 5th at 1:00am 2006
Posted by DrGlass on Thu Jan 5th at 1:43am 2006
The moral? Never drink the contents of a light bulb.
you mean a vacum, dont drink the vacum in the light bulb... right...
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Posted by Orpheus on Thu Jan 5th at 1:48am 2006
you mean a vacum, dont drink the vacum in the light bulb... right... ![]()
You sick piece of... *thwacks ensue*
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Posted by DrGlass on Thu Jan 5th at 1:59am 2006

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Posted by wil5on on Thu Jan 5th at 5:18am 2006
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Posted by Orpheus on Thu Jan 5th at 10:13am 2006
Golly gee guys. You sure do know how to ruin a perfectly good joke. Did I have to make it blue to stand out? " SRC="images/smiles/icon_lol.gif">
I know my jokes make sense to few, but even the most basic person should recognize one by now. " SRC="images/smiles/icon_wink.gif">
"Poor Orph, tries so hard"
Yup, I can see those words passing through what you call noggins upon your shoulders.
/runs.
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