Snarkpit Server
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Re: Snarkpit Server
Posted by Gwil on Sat Jan 21st at 2:12am 2006


Let's have a drive for a playtest, and general play of user maps - omegaslayer, Juim, rs6 i'm looking at you guys.

If anyone wants a map on the server I'll endeavour to get at least 5 - 10 maps - be it unreleased, new, beta, alpha whatever. I want to see my money going to your maps! Hopefully we can have constructive feedback on it, and get something from it in a forward direction - as I feel the server is sitting idle doing none of us a service.

Exactly the purpose it wasn't purchased for! So come on guys, let's get round and bring back some of that mapping spirit and community interaction with critique of Snarkpit made maps, playtested, here, ON THE SNARKPIT!

I'll have the first nominated maps up on Monday, 09:00 GMT - so get suggesting, we only have this weekend!







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Re: Snarkpit Server
Posted by omegaslayer on Sat Jan 21st at 3:05am 2006


I need server space to upload the map to so people can DL it. Right now all my Downlaod links are broken. Any suggestions?






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Re: Snarkpit Server
Posted by Orpheus on Sat Jan 21st at 3:14am 2006


Yahoo's briefcase did allow up to 15 meg files to be uploaded. You might try there.

Also, in spite of my 56k connection, unless Gwil has rescinded my activities, I still have access to the server. I can help too on some level with map/server rotations.

[edited for content]





The best things in life, aren't things.



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Re: Snarkpit Server
Posted by Gwil on Sat Jan 21st at 3:31am 2006


If you still have the U/N + Password, you're on, Orph <img src=" SRC="images/smiles/icon_smile.gif">

omega - As Orph says, Yahoo will do it, if not I have some hosting c/o Monqui, so that could be used too.

Seriously guys, throw suggestions/links into the mix - it's time to inject the life we had in the server in the first few weeks of its existence.




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Re: Snarkpit Server
Posted by ReNo on Sat Jan 21st at 3:43am 2006


Well Blister and the others who entered the contest are still waiting for announcement of results - perhaps another test of the entries and a decision is in order? Lep isn't around much these days so I figure we should probably get the deal sealed even if there is no prize.






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Re: Snarkpit Server
Posted by Naklajat on Sat Jan 21st at 4:45am 2006


I assume this is still the DM server? I don't realy play HL2:DM, but I'll check out any customs on the SnarkPit server. I went there once or twice but there was nobody on and it was just on steamlab so I left. I think having some agreed upon 'official' dates/times would help get people there at the same time.



=o



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Re: Snarkpit Server
Posted by DrGlass on Sat Jan 21st at 6:41am 2006


If I were still mapping you'd know I'd be hounding you guys for test time =)

I'm down for some play testing tho




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Re: Snarkpit Server
Posted by omegaslayer on Sat Jan 21st at 7:51am 2006


As soon as I get a DL link ill post one here and get some real testing done (working on another version). In the mean time feel free to comment on the map from it's screens:
http://www.snarkpit.net/forums.php?topic=6373
Edit: I have someone to host it as soon as I can get it. Thanks Fishy and Baron






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Re: Snarkpit Server
Posted by Andrei on Sat Jan 21st at 8:42am 2006


http://www.yourfilelink.com/

These guys have a pretty decent service too. I use them all the time and I haven't had any trouble with them yet.

I'm down for some good ol' DM. The reason I haven't joined the server lately is because it's ALWAYS empty, unlike the way it was less than a year ago.




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Re: Snarkpit Server
Posted by Juim on Sat Jan 21st at 12:32pm 2006


I'll host the map for you for a bit Omega:

http://gamersdiner.com/downloads/dm_castigate_beta1.zip

I hope it's still beta 1 were talking about here.

Gwil, I'll have a version out by the end of this weekend, although I won't be able to participate until I get my new video card.





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Re: Snarkpit Server
Posted by Orpheus on Sat Jan 21st at 12:44pm 2006


? quoting Juim

Gwil, I'll have a version out by the end of this weekend, although I won't be able to participate until I get my new video card.

Last I heard Sir, you had a card at least, if not better than mine. I am beginning to fear that you have built something that is causing you to have troubles more so than your card is failing. Or, did I miss something and your card broke recently?

I have a 9800pro 256 card that has not come across anything built for HL2 that it cannot handle and as we all know, the 9800 is old news now. What card are you pushing your map with these days and, can we test your map on our machines to see if it is indeed your card, or your map that is the issue?

I am only suspicious because since HL2 has come out, I have heard many complain about their cards when all along its their construction thats the true culprit.





The best things in life, aren't things.



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Re: Snarkpit Server
Posted by Juim on Sat Jan 21st at 3:31pm 2006


Well, whats going on is that after every compile my framerates are either great or terrible depending on the day for no apparent reason. I also get fragmenting, graphics glitches, and ultimately, every time I run the map my computer freezes with a looping sound, and I have to do a hard shut down. This (any of this) shows no pattern, nor does it happen in the same area/or time frame. It seems random. Truth be known, I feel like it's a heat problem with the card, but I recently cleaned out the insides and air blew out all the fans. I also :

Flashed the Bios to the most recent version,

Updated all drivers, (video/sound/etc),

Turned off every livin' thing I could as prescribed in the steam help forums,

did a complete steam re-install,

nothing seems to help.

I was due for an update anywho, I am a tech edge junkie, so I might as well upgrade to a PCI express system like I've been wanting to for some time. My current rig is over a year old(most components are considerably older, like hard drives,NIC card,CD/WR etc.). I will do this and be happy for another year or two.





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Re: Snarkpit Server
Posted by Gwil on Sat Jan 21st at 4:55pm 2006


Sounds good Juim and omega.

That makes it waterwerx, cloudcity and castigate so far - plus competition maps, I guess.




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Re: Snarkpit Server
Posted by Andrei on Sat Jan 21st at 11:34pm 2006


Just had a lovely battle on the server against myself. Well, at least the game was balanced. <img src=" SRC="images/smiles/icon_biggrin.gif">

DM really is dead.




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Re: Snarkpit Server
Posted by Orpheus on Sun Jan 22nd at 12:18am 2006


? quoting Andrei

DM really is dead.

With tossing wash basins around considered a battle tactic, what did you expect?





The best things in life, aren't things.



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Re: Snarkpit Server
Posted by French Toast on Sun Jan 22nd at 2:07am 2006


Time for a DoD server.




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Re: Snarkpit Server
Posted by DrGlass on Sun Jan 22nd at 11:03am 2006


With my college net connection I doubt I'll be able to make the trip over the atlantic fast enough to play with you guys.




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Re: Snarkpit Server
Posted by Andrei on Sun Jan 22nd at 12:01pm 2006


? quote:

With tossing wash basins around considered a battle tactic, what did you expect?



But that's what made HL2DM so unique! I think killing someone with an old toilet is much more interesting than shooting someone with an AK47/Sten/BFG.




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Re: Snarkpit Server
Posted by Myrk- on Sun Jan 22nd at 2:22pm 2006


Nah, lost its charm instantly... More skillfull to hit them straight on rather than with a giant cupboard which can't be dodged and will bounced from every wall.


-[Better to be Honest than Kind]-



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Re: Snarkpit Server
Posted by ReNo on Sun Jan 22nd at 3:19pm 2006


Not entirely, thats a bit of a blanket comment. Hitting someone with a physics object from a distance is quite a difficult thing to do - you need to lead your target to take into account the time it takes for the object to get there, and you need to adjust your trajectory so it reaches the target distance, and both of these things are varied based on what object it is you are trying to throw. I admit that in close combat the large physics objects can dominate too easily, but they do offer their challenges as well.







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