Issues 2!
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Re: Issues 2!
Posted by Hugh on Mon Feb 6th at 4:57am 2006


This post was Firebinder and I reposted it 'cause I sure do love my Issues 2. Still for HL1, so I hope there's some decent HL1 mappers around here still. :P

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For those of you who aren't familiar with the original Issues, it was a collaborative mapping project, begun as a sequel to Project Quantum Leap. The idea was to collect unrelated maps and short multi-map adventures by many different authors and put them all into a single map-pack, without any unifying story. Okay, Issues sort of had a story, but still each mapper's work pretty much stood on its own. Issues used the Spirit of Half-Life mod/toolkit originally created by Laurie Cheers.

It was my priviledge to lead the Issues project, and with encouragement from the original team, as well as members of the Spirit of Half-Life community, I'm pleased to announce the beginning of Issues 2.

Like it's predecessors Issues 2 will be a collaborative mapping project. Each mapper will create a map or short multi-map adventure without concern for what the other mappers are working on. There will be no unifying story. Issues 2 is open to mappers of all levels of skill and experience, so it's a great opportunity for newbies to get published for the first time, and also a great opportunity for experienced mappers to show off or experiment.

Issues 2 will be using Spirit of Half-Life, probably version 1.4, or maybe 1.5 if it's stable enough. Submitted maps must be able to run under Spirit, but they don't necessarily have to use it's features. There will be certain requirements regarding the format of a submission (things like what folders to put custom models and sounds in, and how to include changes in the sentences.txt file etc.) but these details will be worked out in the days to come.

If you're interested in joining, please make a post on the Sign up! thread. In addition to mappers, I'd also like to invite modelers, texture artists, and voice actors to join - Spirit offers many opportunities for customization in these areas.

I've created a website to get us started with. Drop by http://issues2.home.att.net/ and let me know what you think.




One day you'll know what you're talking about, I can hardly imagine

Maps! - Audio blog!



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Re: Issues 2!
Posted by Nickelplate on Mon Feb 6th at 6:34am 2006


WOO HOO!!!!!!


I tried sniffing coke, but the ice cubes kept getting stuck in my nose.
http://www.dimebowl.com



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Re: Issues 2!
Posted by Campaignjunkie on Mon Feb 6th at 8:38am 2006


HL1 gogogogo.



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Re: Issues 2!
Posted by ReNo on Mon Feb 6th at 11:56am 2006


Intriguing, but I doubt I'll have time to contribute anything.





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Re: Issues 2!
Posted by Pvt.Scythe on Mon Feb 6th at 7:26pm 2006


? quote:
Intriguing, but I doubt I'll have time to contribute anything.

You stole my line there ReNo...



''Everyone wades in s**t until they're competent enough to walk on it. Jesus style.''
Dystopia - Empires



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Re: Issues 2!
Posted by Addicted to Morphine on Mon Feb 6th at 7:33pm 2006


What is spirit of half-life?



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Re: Issues 2!
Posted by Pvt.Scythe on Mon Feb 6th at 8:02pm 2006


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What is spirit of half-life?

It's a magical entity that take control of mappers and make them do all sorts of cool stuff.

Seriously it's a mod.



''Everyone wades in s**t until they're competent enough to walk on it. Jesus style.''
Dystopia - Empires



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Re: Issues 2!
Posted by Dred_furst on Thu Feb 9th at 6:08pm 2006


/me gets beta application in

Well I helped with first Issues, i wanna help again =D



I need a new sig



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Re: Issues 2!
Posted by Andrei on Thu Feb 9th at 6:52pm 2006


? quote:
What is spirit of half-life?


It's a mod that brings HL1 one step closer to HL2 by implementing an entity-parent system plus all sorts of other neat stuff.




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Re: Issues 2!
Posted by Stadric on Thu Feb 9th at 7:31pm 2006


Lol, I'm already doing this for HL2! Well, it's basically the same thing, except there's only one mapper involved


Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: Issues 2!
Posted by Myrk- on Fri Feb 10th at 9:46am 2006


Good for you!




-[Better to be Honest than Kind]-



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Re: Issues 2!
Posted by fraggard on Fri Feb 10th at 1:07pm 2006


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Lol, I'm already doing this for HL2! Well, it's basically the same thing, except there's only one mapper involved


For the life of me I can't figure out what makes this any different from any other single-author map project...




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Re: Issues 2!
Posted by Hugh on Fri Feb 10th at 6:05pm 2006


I think he means he's throwing together a bunch of random maps that he made himself, fraggard... I think.


One day you'll know what you're talking about, I can hardly imagine

Maps! - Audio blog!




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