2006 Mapping competition.
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Re: 2006 Mapping competition.
Posted by Orpheus on Sun Apr 16th at 5:11pm 2006


? quoting Gwil
Is there no-one kind enough to mail a CD full of the maps for Orph (if there are a lot of entries)

I'd do it but I get the feeling airmail is distinctly expensive for a man with no money

All jocularity aside. I can manage, as long as courtesies are observed. I have downloaded as much as 300 megs with 56k before. Course, that was before I had DSL and knew no better.

If people would keep their zips properly made and no unnecessary files added (I have downloaded zips with BMPs inside. Which was a bitch to say the least)

I want this to come to fruition and I'll deal with the files with no complaints (within reason)

So, how close are we to coming to a decision guys?

Post your wants and we will use the most common denominators for the good of the whole.





The best things in life, aren't things.



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Re: 2006 Mapping competition.
Posted by mazemaster on Sun Apr 16th at 9:21pm 2006


? quote:

Prefabland was, at its peak, had a massive amount of hits daily. Its now a defunct website. It died for many of the same reasons Snarkpit is experiencing recently. Think on that awhile.


I think ameture mapping in general is dying. Most of the Quake/HL/UT/etc mappers have either (1) gone pro, or (2) moved on to other things, and very few noobs have stepped up to take their place in the new engines. Without exception, within the last few months all of the mapping forums I regularly visit have basically died.






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Re: 2006 Mapping competition.
Posted by rival on Sun Apr 16th at 11:30pm 2006


we should revive the mapping community. spread the word about the competition to draw in more mappers


Bullet Control: $5000 for a bullet.
"I would blow your f**king head off! ...if I could afford it. I'm gonna get another job, start saving some money... then you a dead man!"



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Re: 2006 Mapping competition.
Posted by rival on Mon Apr 17th at 12:12pm 2006


we have yet to decide how to judge this...


Bullet Control: $5000 for a bullet.
"I would blow your f**king head off! ...if I could afford it. I'm gonna get another job, start saving some money... then you a dead man!"



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Re: 2006 Mapping competition.
Posted by Orpheus on Mon Apr 17th at 12:25pm 2006


? quoting rival
we have yet to decide how to judge this...

No, thats pretty much decided. The entire site will vote. I feel that publicly would be best but privacy is sometimes what people prefer.

The overseers will determine that each member votes once. We will more than likely have a 1st, 2nd and 3rd place with possibly an honorable mention for a loser that lost by a minuscule amount from the top 3 slots.

IMO, the only two things we need to focus a decision upon is:


  • when to begin.
  • and how long till it ends.

I would also like to request that 3 trustworthy members who are NOT ENTERING, collect any and all beta versions to make sure that they fall into the prescribed terms of the contest. This way, No one making a map will be burdened with the time it takes to sift through them and to send a message to anyone who's map is not acceptable so that they can edit it a bit.

If we cannot find 3 members who are not entering, then we will resort to members who want the job, are responsible and can cope with building and overseeing.

Fisheye already stated that he will not be entering, but didn't exactly turn down the overseer position.

Anyone else? All I ask is, don't be offended if someone in the contest protests a candidate for overseer. Its the contest entr?es decision methinks.





The best things in life, aren't things.



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Re: 2006 Mapping competition.
Posted by Crackerjack on Tue Apr 18th at 6:17am 2006


mmmmm this sounds real tasty, great thinking orph! I say start in a week, and end in the month (if your still trying to figure that out). And Reno, when he says room, it can be a arena, hell you could do the inner part of the coloseum.







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Re: 2006 Mapping competition.
Posted by Stadric on Tue Apr 18th at 6:25am 2006


An excellent site for mappers:
http://www.halfwit-2.com/phpbb/
I suggest those of you interested in propagating the good news go there and intermingle.



Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: 2006 Mapping competition.
Posted by Orpheus on Tue Apr 18th at 11:13am 2006


? quoting Stadric
An excellent site for mappers:

Hmm, if you say so. But what good are'ya if you didn't post a link there, pointing people to this thread.

BTW, I posted a thread here.

Doubt it will draw much of a crowd but, you never know.

Well, I'm out'ta here for the next couple days. Try to sort out your concerns before I get back.





The best things in life, aren't things.



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Re: 2006 Mapping competition.
Posted by Orpheus on Thu Apr 20th at 12:27am 2006


Over a day and 1/2 and no replies... Not even derrogatory ones.

OK.... I posted this reply at Mapcore. I figure I can do so here too for anyone still fuzzy on the contest guidelines......

? quote:

OK, this is how I see it coming off. Use this as a guide.

Everyone should know Mazemaster. I am sure that Nick won't mind me using him as an example. Anyway, you should know him. If you don't, do so cause he is one of the best out there.

OK, pretend that Mazemaster is making Island_17 today, for this contest. He makes the entire map that you can see from the top of the light house. You are restricted to the top of the light house. You say to yourself, "Man, this is one fine looking map" End of story. Don't attempt to over complicate the contest.

Now, expand that to whatever you want to make. I don't care if you made the Eiffel tower, or the pyramid of Giza.. You're only restricted to your imagination.

If you think this is a contest for creating a usable map, forget it. This is 100% creativity, of the useless kind.

Now, go vote, and join up... YOu know you want to. <img src=" SRC="images/smiles/icon_wink.gif">





The best things in life, aren't things.



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Re: 2006 Mapping competition.
Posted by Belgarion on Thu Apr 20th at 1:52am 2006


why is it mapping competitions always get me back into mapping?





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Re: 2006 Mapping competition.
Posted by ReNo on Thu Apr 20th at 1:58am 2006


Yeah I'm tempted too, but it really depends on the deadline <img src=" SRC="images/smiles/sad.gif"> If I can't (I'm starting my new job just a week after finishing uni after all!) then I'll be happy to help judge.





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Re: 2006 Mapping competition.
Posted by Campaignjunkie on Thu Apr 20th at 2:18am 2006


So it's just "make a room, any size, any shape"?



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Re: 2006 Mapping competition.
Posted by Belgarion on Thu Apr 20th at 2:58am 2006


Yesssssssss. Reno and both CJs... Now we're talking competition. I'm totally in. Let's get a starting date. I'm already drawing some concept sketches.





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Re: 2006 Mapping competition.
Posted by Cassius on Thu Apr 20th at 6:01am 2006


I'd reinstall Hammer for this.



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Re: 2006 Mapping competition.
Posted by Orpheus on Thu Apr 20th at 11:12am 2006


? quoting Campaignjunkie
So it's just "make a room, any size, any shape"?

Without giving any details about my entry, the answer is basically "Yes" CJ.

I figure, even if I fail, it will show me how much I have yet to learn... And unfortunately, so will everyone else.

But essentially, yes, a room/area/zone of any size.





The best things in life, aren't things.



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Re: 2006 Mapping competition.
Posted by Orpheus on Thu Apr 20th at 11:53am 2006


I need people to vote in this thread please.. Thanx.



The best things in life, aren't things.



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Re: 2006 Mapping competition.
Posted by Pvt.Scythe on Thu Apr 20th at 1:05pm 2006


If I'm allowed to do a HL1 map I'll participate. I've tried to learn HL2 mapping, but it somehow always puts me off... It lacks the glamour. One area with possibly custom textures coming up. One question though: Single- or Multiplayer or sort of test map style without enemies or guns?

Finally some life in here...



''Everyone wades in s**t until they're competent enough to walk on it. Jesus style.''
Dystopia - Empires



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Re: 2006 Mapping competition.
Posted by Belgarion on Thu Apr 20th at 4:27pm 2006


I think it's really whatever type you want it to be. i don't remember seeing a restriction on single or multi, or even mod for that matter. there was a request we only use default textures and models though. I guess that's good for giving people who don't/can't use custom textures/models or create their own a chance against those who can create their own. of course, I still want to be able to use simple models. I want to be able to make pipes with models cuz... it's hard to do that with brushes or displacements!





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Re: 2006 Mapping competition.
Posted by ReNo on Thu Apr 20th at 6:34pm 2006


I'm strongly opposed to any restrictions on custom content - we have enough cookie cutter HL2 style maps out there already without encouraging more of them by forcing the use of standard resources.





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Re: 2006 Mapping competition.
Posted by Belgarion on Thu Apr 20th at 7:14pm 2006


agreed. i have no problem making my own models, but textures are a slight problem for me.. we should make a list of sites with custom content. if the resulting entries end up being huge, i'd be willing to send orph a cd with all the maps if we need to do that.






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