Re: HL1DM:Source
Posted by Andrei on Thu May 4th at 7:26pm 2006
TBH, I was expecting a little bit more from this port, especially in
terms of mapping and modelling. Apart from the 3dskybox, an extra brush
here and there and the fact that the old HL1 textures are showing their
age, I couldn't really tell it was the source engine.

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Re: HL1DM:Source
Posted by Crono on Thu May 4th at 7:32pm 2006
The point is, now, it's ported. And all those people trying to make source versions of their old maps will be able to do so, faithfully.
The only draw back is the models aren't new. But, honestly, that isn't a big deal. Model packs come out from several communites all the time. It's just a matter of time.
In any matter, I haven't purchased this nor do I see myself doing so in the near future. It isn't that I don't want to play it or anything, I've just spent far more than most people on hl2 already ... I'm really getting reemed on it actually. (Bastards)

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Re: HL1DM:Source
Posted by Cassius on Thu May 4th at 9:59pm 2006
I say we all get together and play Snarkpit.

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Re: HL1DM:Source
Posted by ReNo on Fri May 5th at 1:51am 2006
Why are people looking at this and only considering the "ported" maps that ship with it? We are mappers people - those maps don't matter, we can make new ones. There are already source engine ports of Bounce, Crossfire, Stalkyard, etc... that are better than these versions, and I don't doubt that they will be ported by the authors (or others will be made).
You want a good map for HL1DM:S? Make one!

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Re: HL1DM:Source
Posted by Crono on Fri May 5th at 2:45am 2006
? quote:
Why are people looking at this and only considering the "ported" maps that ship with it? We are mappers people - those maps don't matter, we can make new ones. There are already source engine ports of Bounce, Crossfire, Stalkyard, etc... that are better than these versions, and I don't doubt that they will be ported by the authors (or others will be made).
You want a good map for HL1DM:S? Make one!
That's what my point was
" SRC="images/smiles/icon_smile.gif">
Seconded.

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Re: HL1DM:Source
Posted by Toast King on Fri May 5th at 12:46pm 2006
Im quite dissapointed in HL2:Ep 1, becausew from what I have seen of it there is hardly anything new - texures, weopons, NPC's. Just looks like some new maps. I doubt I will purchase it, even with HLDM:S, because even that looks pretty much the same.

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Re: HL1DM:Source
Posted by wil5on on Sat May 6th at 7:13am 2006
Uplink was the bomb. I made my first few maps for that before I bought HL1
" SRC="images/smiles/icon_biggrin.gif"> Its hacky, but possible. I'll get ep1 when I see it on the shelves (boxed as Aftermath still, or so I'm told).

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Re: HL1DM:Source
Posted by Toast King on Sat May 6th at 11:02am 2006
I might buy it, but to me it just seems like some new maps. I would rather download a FREE mappack (They are all free of course, oh, except E1). I just dont like the name, Episode 1, it makes me feel I will have to pay for Episode 2 and Episode 3 and Episode 4 everytime one comes out, otherwise I will fall behind in the story =[ I wish they had kept it Aftermath.

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Re: HL1DM:Source
Posted by G.Ballblue on Sat May 6th at 3:20pm 2006
I just played it, I was rather annoyed with how valve couldn't stay true to HL1DM.
- Crossbow's explosion radius is WAY TO BIG. I was blown up more times with a crossbow than a rocket launcher.
- Rocket Launcher is impossible to control. To slow, doesn't
respond, the rocket seems to sit in the air after I fire it. I
know the HL1 rocket launcher is less responsive and slower than the HL2
one, but this rocket launcher just didn't feel right.
- Gluon gun can't seem to fire where I'm aiming
- Impossible to tell if you shot anybody, since valve decided to
make the blood sprites incredibily small. You need a microscope
to see any blood spurting out of anyone.
- Whenver I get an error message and get dropped out of a server, I
lose all mouse support. I have to CTRL+ALT+DEL my way out of the
game.
- Models need to be remappable.
- Gibs need to be readded. The physics in HL1DM:S were really
lame, and I didn't see anybody go flying around a room when they got
killed, so I wasn't to impressed.

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Re: HL1DM:Source
Posted by Spartan on Sat May 6th at 4:11pm 2006
I don't really care about HL2DM, because once Black Mesa Source comes out I'll get to play that.

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