Posted by Toast King on Sun May 7th at 8:51am 2006
Posted by Orpheus on Sun May 7th at 11:40am 2006
Yes.
Scary_Jeff has the best I know about but, they require knowledge in setting them up. There are some that you just install and use with no setting up but... I cannot recall their name at this time.
I suggest the latter for easy use. Google search them.
Sadly, I know of no bots for HL2 DM.. I am sure there are some but, I am not privy to the info.
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Posted by Gwil on Sun May 7th at 1:19pm 2006
scary_jeff had a whole load of waypoints for them (.jrf) for custom maps that were released.
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Posted by Orpheus on Sun May 7th at 1:25pm 2006
scary_jeff had a whole load of waypoints for them (.jrf) for custom maps that were released.
Yeah, but what was the name of those bots that Jeff didn't make? I used them most often since they didn't require waypoints.
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Posted by Gwil on Sun May 7th at 1:27pm 2006
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Posted by Orpheus on Sun May 7th at 1:32pm 2006
B*I*N*G*O ![]()
thats the ticket. Google search that program Toast.
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Posted by ReNo on Sun May 7th at 2:01pm 2006
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Posted by reaper47 on Sun May 7th at 2:03pm 2006
Posted by Orpheus on Sun May 7th at 2:30pm 2006
That weapon has no intelligent mode anyway so whats the diff?
Even when I played DM online, I lost interest in any map where that weapon was catered to.
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Posted by Toast King on Sun May 7th at 3:32pm 2006
Posted by reaper47 on Sun May 7th at 4:07pm 2006
That weapon has no intelligent mode anyway so whats the diff?
Even when I played DM online, I lost interest in any map where that weapon was catered to.
AAAArgh...
I start getting used to this kind of rebellious comments but it's still... tough. How can you question the ggun!!
There's nothing like a good ggun fight between two players who know how to use it. It's so much fun to play catch with a radiator, a grenade or even a friggin' combine ball. I love that weapon. It almost allows me to forgive the lack of HL2 weapons in general.
Posted by ReNo on Sun May 7th at 4:22pm 2006
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Posted by Toast King on Sun May 7th at 4:43pm 2006
Posted by Orpheus on Sun May 7th at 4:46pm 2006
Were it within our purview to select the best designs from all the FPS games.
I'd have the shrinker from Duke. The pulse rifle from Doom. The glop gun from Unreal and the trip mine from HL1.
With that arsenal, I could have fun in any game.
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Posted by Finger on Sun May 7th at 4:55pm 2006
Orph - the gun does have some interesting qualities, but you have to pay your dues (alot of gametime) before the real interesting gameplay emerges.
When it becomes fun, is when good players mix it in with normal dm fighting. Like all weapons, there are certain counter-tactics - most involving avoidance, or pushing the proximity between you and opponent: i.e. with the rpg, if you can't run, you should probably get as close as possible to the attacker.
Anyway, the GGun adds a couple of new elements to this - anticipation of the 'catch', improvization of environment, and reversal of attack. For instance, if somebody has the combine rifle, I will entice them to launch an orb - setting me up for a 'catch and reverse' before they even realize what happened. Same thing with hand grenades. This really is a new kind of gameplay for DM - a sort of baseball/hot-potato mechanic that can be very interesting.
Of course entering a 16 player server filled with phys objects and 16 grav guns will seem like sheer chaos, so I could see how some might frown on the gun at first.
Posted by omegaslayer on Sun May 7th at 5:59pm 2006
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Posted by reaper47 on Sun May 7th at 6:00pm 2006
Of course entering a 16 player server filled with phys objects and 16 grav guns will seem like sheer chaos, so I could see how some might frown on the gun at first.
I still prefere 16 players using the ggun over 16 players using an SMG-type spray weapon.
Posted by Orpheus on Sun May 7th at 6:07pm 2006
Sorry guys. It boils down to preference and my preference doesn't include that weapon. No amount of positive commentaries will alter that. When'/if I make a HL2DM map, I will have a very very limited amount of "tossable" items.
The weapon is nearly as annoying as having a n00b running around an HL1DM map with a gluon and an unlimited amount of ammo. ![]()
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Posted by reaper47 on Sun May 7th at 6:14pm 2006
The weapon is nearly as annoying as having a n00b running around an HL1DM map with a gluon and an unlimited amount of ammo.
Well, I don't mind at all if it's a well made map. Many good ones hardly have any tossable objects and are still fun. Orbs and grenades will always (well, mostly) be available anyway.
Maybe you'll at least hide some of those small gas cans for us.
Posted by Orpheus on Sun May 7th at 6:16pm 2006
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