Watch out. Latest steam update broke hammer.
The 3d view goes crazy. If you go to visgroups/auto and switch off point entities you can at least see where you are but mapping is a big problem.
Watch out. Latest steam update broke hammer.
The 3d view goes crazy. If you go to visgroups/auto and switch off point entities you can at least see where you are but mapping is a big problem.


? posted by Pvt.Scythe
Using Steam has become more exciting than upgrading ATI drivers. ![]()
this almost made me pee myself...." SRC="images/smiles/rofl.gif">
hammer works fine now, but it removed ALL my game configs for hammer....hmm.....took a few minutes to remember where everything was...lol
Doc B...




It's not so much hammer that is broken for me, but the way HL handles cubemaps. When i compile from hammer, it doesnt apply cubemaps/reflective surfaces ingame. I have to load a simple room with one cubemap and reflective surface, and then load the complex map for it to work. This problem only occured since thursday.
Dunno if other people experience problems with specularity/cubemaps when compiling from hammer?
