WTF is an "Aim" Map?!
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Re: WTF is an "Aim" Map?!
Posted by Jinx on Tue Dec 12th at 10:56am 2006


I see these maps that are basically crappy little boxes with guns, ammo and stuff to shoot at. Is this the new justification for releasing utter crap, kinda like "killbox" became its own genre along with "conc" maps for TFC?

I'm not sure what I'm seeing counts as an actual complete map. It's more like lazy n00bs wanting to push their garbage on the world and inventing this new "genre" as an excuse to not learn to make a complete map.

You want to practice aiming? Play the damn game. Shoot at MOVING targets. At best we'd need one or two "aim" maps, not a whole genre of this garbage. <img src=" SRC="images/smiles/mad.gif">


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(and when is someone going to fix the site so I can add an emoticon in Firefox without all the text disappearing?!)




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Re: WTF is an "Aim" Map?!
Posted by Captain P on Tue Dec 12th at 11:46am 2006


The aim_ prefix has been around for a fairly long time. And as far as I know, it goes a bit beyond a killbox, as most aim maps I've seen do feature some cover, but that's where the differences probably stop.

Anyway, I agree they're mostly far from beautiful, but on the other hand, these people are all too happy that they're able to create something and they're having fun playing in such maps, so why would I bother? In fact, I quite like the idea of surf maps (but I'm pretty bad at it <img src=" SRC="images/smiles/icon_wink.gif">). Thing is, some people just have a totally different taste.






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Re: WTF is an "Aim" Map?!
Posted by Juim on Tue Dec 12th at 1:21pm 2006


Speaking of which, what is a surf map exactly? In fact, is there a glossary for all types of map prefixes out there?



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Re: WTF is an "Aim" Map?!
Posted by OtZman on Tue Dec 12th at 3:14pm 2006


Crap or not, people are creating them and others are enjoying playing them. If they're played, that must mean that they are valued. TBH I don't understand why people keep on bashing these killboxes/aim maps/whatever all the time. Sure, they may look like utter crap, take 1/100 of the time it takes to make a real map to create, and the creators may be "n00bs". But that really doesn't matter at all, and bashing them won't make a difference.






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Re: WTF is an "Aim" Map?!
Posted by Andrei on Tue Dec 12th at 5:00pm 2006


? quote:
WTF is an "Aim" Map?!


I've read stories of such mystical people, but I never thought I'd actually get to meet one!

ME. SALUTE. YOU.

ME. FRIEND.

ME.TOO.NO.LIKE.AIM.

I.EAT.STEAK.

THANK.YOU.

image




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Re: WTF is an "Aim" Map?!
Posted by FatStrings on Tue Dec 12th at 5:53pm 2006


as far as i understand it's cs but with the only objective being killing the other team, no bombs or hostages which is kinda weird
and otzman, lots of people think halo is the best fps ever, but those people also generally think that consoles are better for fps, so their opinion is worth nothing
one other thing, George Bush did get elected, which proves the majority is wrong
<img src=" SRC="images/smiles/icon_biggrin.gif">




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Re: WTF is an "Aim" Map?!
Posted by Captain P on Tue Dec 12th at 6:28pm 2006


Haha, we're so funny here, aren't we? :P

Surf maps take advantage of an oddity with steep surfaces: players slide off of steep surfaces, but gain speed in the process. By steering sidewards along this surface and gaining more and more speed, it's even possible to move up a bit on the surface. Surf maps consist of many steep blocks, often A-shaped (or, a V up-side-down <img src=" SRC="images/smiles/icon_smile.gif">), that gradually go down and together form a 'track' which the players must follow.
It's quite tricky to stay on the track, but it's pretty fun when it's going well. I've also heard that surf maps depend a lot on performance, which is why mappers deliberately leave out lighting. But, that's just what I've heard.

Personally I think it's fun to see how many different kinds of 'fun maps', or actually different gameplay modes, have been invented. Think of Warcrafts tower defence maps, it happens in various games.






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Re: WTF is an "Aim" Map?!
Posted by fishy on Tue Dec 12th at 8:04pm 2006


so the majority of aim, fy, conc, surf, etc maps look like s**t, but not all.

i dare say the same is equally true for 'real' maps, or whatever you call them.




i eat paint



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Re: WTF is an "Aim" Map?!
Posted by Jinx on Tue Dec 12th at 8:54pm 2006


? quote:
I've also heard that surf maps depend a lot on performance, which is why mappers deliberately leave out lighting. But, that's just what I've heard.

Personally I think it's fun to see how many different kinds of 'fun maps', or actually different gameplay modes, have been invented. Think of Warcrafts tower defence maps, it happens in various games.


A good mapper can make it pretty and still perform great... and lighting, effecting performance? huh?!

I agree that different types of "fun" maps are a neat idea. I've always toyed with the idea of a "king of the hill" map that had scoring for people who could stay on top, and some other ideas, but none ever really panned out.

I would be much more convinced that these were useful map types if I saw them done by mappers who weren't so sloppy. But like Killboxes, most of these seem like the work of lazy kids who want to slap some crap together to show their friends, and who don't have the patience to really learn the skills.




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Re: WTF is an "Aim" Map?!
Posted by amanderino on Tue Dec 12th at 9:00pm 2006


<img src=" SRC="images/smiles/icon_eek.gif">
I completely forgot about King of the Hill matches.
Those can be really fun if done right. My favorite one was on N64. The game was James Bond: The World is not Enough. I forget the map name (I know you had to unlock it) but it took place on two flying planes.<img src=" SRC="images/smiles/icon_smile.gif">




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Re: WTF is an "Aim" Map?!
Posted by Yak_Fighter on Tue Dec 12th at 9:46pm 2006


? quoting OtZman
Crap or not, people are creating them and others are enjoying playing them. If they're played, that must mean that they are valued. TBH I don't understand why people keep on bashing these killboxes/aim maps/whatever all the time. Sure, they may look like utter crap, take 1/100 of the time it takes to make a real map to create, and the creators may be "n00bs". But that really doesn't matter at all, and bashing them won't make a difference.

Good to see that the old pro-killbox argument still holds true today, thanks for defending what should be undefendable if it weren't for the worthless player community surrounding these games. I shouldn't even have to explain why these maps are a cancer on the games they infest.





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Re: WTF is an "Aim" Map?!
Posted by Orpheus on Tue Dec 12th at 9:46pm 2006


? quoting fishy
i dare say the same is equally true for 'real' maps, or whatever you call them.

Thankfully, not as many "real" maps get released. Although, there are still bunches that shoulda been scrapped.

I see several in member # 8's profile.





The best things in life, aren't things.



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Re: WTF is an "Aim" Map?!
Posted by Jinx on Tue Dec 12th at 9:47pm 2006


yeah, it's relatively easy to set it up so that you get points if you are in an area. I just never came up with a decent map layout for it.

Actually, Revenant was going to be a King of the Hill map- I was going to make it so you all spawned near the bottom, and got points for getting to the top and falling down through the rings.

Hmm maybe I should revisit that idea... :o




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Re: WTF is an "Aim" Map?!
Posted by fishy on Tue Dec 12th at 10:15pm 2006


? quoting Orpheus
? quoting fishy
i dare say the same is equally true for 'real' maps, or whatever you call them.

Thankfully, not as many "real" maps get released. Although, there are still bunches that shoulda been scrapped.

I see several in member # 8's profile.

detracting from the point to make personal insults? now there's something we don't see often.




i eat paint



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Re: WTF is an "Aim" Map?!
Posted by Yak_Fighter on Tue Dec 12th at 10:32pm 2006


fishy being unable to read? is that new or not I don't remember anymore

try looking at who is member #8





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Re: WTF is an "Aim" Map?!
Posted by Jinx on Tue Dec 12th at 10:34pm 2006


LMFAO



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Re: WTF is an "Aim" Map?!
Posted by fishy on Tue Dec 12th at 11:10pm 2006


so what exactly does personal mean?


i eat paint



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Re: WTF is an "Aim" Map?!
Posted by Captain P on Tue Dec 12th at 11:14pm 2006


I don't think it's 'not wanting to learn the skills'. Pretty looks just aren't what they're concerned about, they're enthousiastic about a fun idea so that's what they're doing. Doing a lighting pass probably doesn't even cross their minds, nor that mapping can be an art.

What I believe to be a bigger problem is that most of them just copy an existing idea, without even trying to add something of their own. But, that's a very common problem, and it makes those that do invest some effort stand out, hopefully.


I must say this thread is inspiring. Especially the note about king of the hill. I'm currently testing some idea's - buttons that move staircases and basically alter cover spots and connectivity, perhaps a mechanic like that fits well there. I dunno, just some experimenting. Something like a 'hit the button for points', where other players can hit another button to fill your body with spikes or such. Hmmz...






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Re: WTF is an "Aim" Map?!
Posted by Jinx on Tue Dec 12th at 11:27pm 2006


Captain, I may have a test map or two floating around if you want them. I'll have to look.

They weren't much more than rooms, but they might give you a start on the entity work.




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Re: WTF is an "Aim" Map?!
Posted by Orpheus on Wed Dec 13th at 12:08am 2006


Guys, I meant no harm.





The best things in life, aren't things.




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