PitCrew Map - Located at long last.
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Re: PitCrew Map - Located at long last.
Posted by Andrei on Wed Jan 10th at 3:58pm 2007


? quote:
Why don't you download the map Andy, and tell me if you see it???


Hmm no. No I can't see it. Then maybe there is something wrong with your video drivers. <img src=" SRC="images/smiles/sad.gif">
Did you try running it in d3d and software mode?




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Re: PitCrew Map - Located at long last.
Posted by Orpheus on Wed Jan 10th at 5:15pm 2007


? quoting Andrei

Did you try running it in d3d and software mode?

God no.. Never thought of it.

D3D and software were for tiny cards. Never occurred to me really.

I'll go see.





The best things in life, aren't things.



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Re: PitCrew Map - Located at long last.
Posted by Dark_Kilauea on Wed Jan 10th at 10:03pm 2007


Too bad I wasn't around at the time to help build this.

If you wish, I can run over the optimization of the map and see if I can squeeze anymore performance out of it. I can also try a number of compile tools to see if one works better at doing this sort of thing.



Dark_Kilauea
DVS Administration
http://www.dvstudio-production.com/



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Re: PitCrew Map - Located at long last.
Posted by Orpheus on Mon Jan 15th at 3:23pm 2007


I have not forgotten. But until I get Steam working, theres not much I can do.



The best things in life, aren't things.



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Re: PitCrew Map - Located at long last.
Posted by Orpheus on Mon Jan 15th at 11:28pm 2007


? quoting Orpheus
thumbnail
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On the plus side, I updated my drivers today, in the hopes that it would solve my steam issue. These black squares are now gone. Yay. <img src=" SRC="images/smiles/clap.gif">

Now if only my steam would sort out. BTW, this is a won installed HL1.





The best things in life, aren't things.



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Re: PitCrew Map - Located at long last.
Posted by French Toast on Mon Jan 15th at 11:35pm 2007


Yeah, I still have all my old WON stuff. Original HL, Op4, BS, TFC, DoD etc.

All back before Steam when it was awesome.




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Re: PitCrew Map - Located at long last.
Posted by Mr.INSANE on Wed Jan 17th at 1:07am 2007


I Loaded the BSP in Quark and it crashed it image

Then again im pretty sure im going to get replies saying quark sucks blahblah

Im not suprised considering this map wouldbt be compileable under the stock tools

So is there a chance we could do this again?



Why Do we all have to wear these ridiculous ties



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Re: PitCrew Map - Located at long last.
Posted by Orpheus on Wed Jan 17th at 2:07am 2007


? quoting Mr.INSANE


So is there a chance we could do this again?

Theres always a chance. There has been a few already. None have reached even this far toward completion though. Its VERY hard to mesh building styles.

I was so glad that we 7 meshed so well. I feel that we each took a bit of inspiration from one another.

Start one yourself. You only need a partner to begin with.





The best things in life, aren't things.



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Re: PitCrew Map - Located at long last.
Posted by Mr.INSANE on Wed Jan 17th at 5:57am 2007


Just a little confidence booster for you guys.

The Map was Huge and would work wonderfully for over 8 players that detail in most of the maps was amazing and the quality was really good across the entire map. The lighting was beautiful and and the sheer size was just amazing. I loved how each room had at least 2 exits so game play should be good overall

Now I know its too late for this really but i just figured id come out and say it

Due to the sheer size the map is pretty confusing. Theres also really no main area which isnt necessarily a bad thing but i thought it could use one somewhere. There are alot of clipping problems also but i dont think those can be fixed. Aside from that i should shoot rockets through some of the grates but i think thats a halflife bug



Why Do we all have to wear these ridiculous ties



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Re: PitCrew Map - Located at long last.
Posted by Yak_Fighter on Mon Jan 29th at 8:55am 2007


bump for the map that broke my brain

I had this f**king thing totally finished outside of weapon/ammo placement and player starts and had to just give up. It was too complex for me to do with any acceptable level of quality. I still feel bad that I basically killed the project with me redoing my section, but I can find peace knowing that the map was far superior after my tinkering (and that I doubt any HL1 servers could have ran it with the full 32 players). Oh well





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Re: PitCrew Map - Located at long last.
Posted by Orpheus on Mon Jan 29th at 2:43pm 2007


Don't be to hard on yourself Joe. The map may see the light of day.

You wouldn't by any chance have a version compiled greater than Beta5 would you?

As for my part, I think that the single greatest contribution to this map, was you. <img src=" SRC="images/smiles/clap.gif">

/me bows.





The best things in life, aren't things.



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Re: PitCrew Map - Located at long last.
Posted by Yak_Fighter on Mon Jan 29th at 10:47pm 2007


I've found a beta7, in bsp and map form, but I can't find the changelog so I don't know what is different between the two versions. If memory serves 7 was where I deleted all the weapons and ammo and started working on the new weapon placement. I think 5 was finished brushwise, while 6 was the same as 5 but cleaned of weapons, ammo, and playerstarts. I'll try to find out more but I lost my original HL cd so I don't even know if I have a working version of HL1 installed :/





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Re: PitCrew Map - Located at long last.
Posted by Orpheus on Wed Jan 31st at 12:38am 2007


If you had HL1 on Steam already, just re-download it and it will be yours again.

I found out, thanx to Fishman and Crono that its that simple.

I downloaded everything I had originally installed through Steam. Worked like a charm.

Send me a link to anything you have above beta5. I wanna see it please.





The best things in life, aren't things.



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Re: PitCrew Map - Located at long last.
Posted by Crono on Wed Jan 31st at 2:21am 2007


I think he's already aware of this fact. I mean ... everyone was when they started using Steam ... that's what made it so appealing.

I still find it absolutely bizarre that you never knew that ... when that was one of the main driving points of the platform.



Blame it on Microsoft, God does.



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Re: PitCrew Map - Located at long last.
Posted by Orpheus on Wed Jan 31st at 2:23am 2007


Until I lost everything, I had only installed it once.

It was a bit of knowledge that I didn't need to know I suppose.

Besides, My ignorance, makes you seem more knowledgeable... Gloat if you need to.

Seriously though, I didn't need to know, so I didn't.





The best things in life, aren't things.



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Re: PitCrew Map - Located at long last.
Posted by Dietz on Thu Feb 15th at 7:18am 2007


glad to see this map is still kickin




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Re: PitCrew Map - Located at long last.
Posted by GrimlocK on Sun Feb 25th at 1:46pm 2007


Wow, this old map is still ticking huh? Nice to see, I wish I had HL still installed on my computer. Wish I still had time to map.....ah the good ol days



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Re: PitCrew Map - Located at long last.
Posted by Orpheus on Sun Feb 25th at 1:53pm 2007


Talk about resurrecting. Damn bud.. You've been missing even longer than the map has.

So, hows it been?





The best things in life, aren't things.




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