Hey, if any of you have seen it, i started to redo lockout for halo2. This attempt ended when i realized all the mistakes i made being as i did it in my first few days of learning this program. I dont feel like fixing it so i was hoping someone would like to finish it with me. If anyone wants the vmf add my xfire:cheramie. THX
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Re: Lockout
Posted by smerf on Thu Feb 15th at 9:00pm 2007
Posted by smerf on Thu Feb 15th at 9:00pm 2007
Re: Lockout
Posted by Mr.INSANE on Thu Feb 15th at 10:27pm 2007

Mr.INSANE
member
156 posts
66 snarkmarks
Registered: Jan 29th 2006
Location: California,USA
Occupation: Student
Posted by Mr.INSANE on Thu Feb 15th at 10:27pm 2007
Ive taken a look and so much texturing can be done
Most of the architecture is somewhat close but really what's needed to be done is an overhaul of some of the areas. Lockout is a really great map and the design screams quake, Which i love so i think a remake would need to be greatly designed.
Just for s**ts and giggles i made a remake of longest in quake 2
I dont have the harddrive with it on hooked up i can get pics though if anyone is interested
Most of the architecture is somewhat close but really what's needed to be done is an overhaul of some of the areas. Lockout is a really great map and the design screams quake, Which i love so i think a remake would need to be greatly designed.
Just for s**ts and giggles i made a remake of longest in quake 2
I dont have the harddrive with it on hooked up i can get pics though if anyone is interested
Mr.INSANE
member
156 posts
66 snarkmarks
Registered: Jan 29th 2006
Location: California,USA

Occupation: Student
Why Do we all have to wear these ridiculous ties
Re: Lockout
Posted by Riven on Thu Feb 15th at 11:27pm 2007

Riven
super admin
1639 posts
802 snarkmarks
Registered: May 2nd 2005
Location: Austin, Texas, USA
Occupation: Architect
Posted by Riven on Thu Feb 15th at 11:27pm 2007
I'd like to see it...
Riven
super admin
1639 posts
802 snarkmarks
Registered: May 2nd 2005
Location: Austin, Texas, USA

Occupation: Architect
Re: Lockout
Posted by reaper47 on Fri Feb 16th at 12:12am 2007
Posted by reaper47 on Fri Feb 16th at 12:12am 2007
wrong forum. move please, to keep things tidy
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