A new Mapping Forum
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Re: A new Mapping Forum
Posted by reaper47 on Sat Mar 31st at 3:04pm 2007


? quote:
Are we so focused on the past, that its killing our future?
or
Are we so focused on perfection that we are scaring off our future?


Yes to both. I came after the golden HL1 days wore off so I can say that from a neutral POV. After reading all those threads about this, I came to the conclusion that it's true. The SP in its current state is quite oldschool.

Maybe we should look at sites that could serve as an example for how to modernize the Snarkpit? What are the sites you mean, what are they doing different?

I think I still don't quite get how opening up the SP to other games would solve the activity problem. It would increase the potential amount of members but not the activity. If you're looking for advertising ("Come to the SnarkPit, where we map for all the games out there!") then I don't think this would solve it.

I find this to be an opportunity to get back on topic: A fresh start, a re-design of the site, with some bugs solved, some features refined or added and an appearance that is less 2001 (sorry) and we could get more attention from the mapping scene. Re-modeling the forums structure is just something to look into, not a must. But there's enough that doubtlessly needs attention.

PS: There isn't even anyone responsible for the site's code which is kinda scary. I would help out a bit, I know a lot about general design issues and I'm currently learning PHP. But I don't even know if there's anyone who has access to the site?






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Re: A new Mapping Forum
Posted by Gwil on Sat Mar 31st at 6:43pm 2007


In truth, communities live and communities die - it goes in cycles. Redesigning the site would be a basic WordPress style front for news and a phpBB forums, thus losing all the Snarkpit "charm".

I'd rather urge people to expand into new communities (eg Interlopers or whoever) than try to prop up an old community.

-- or - start afresh using a setup as I have mentioned and running it as a general gaming and community site. I was part of the Wireplay (old UK gaming service) TFC scene for... 6 years, at least? We now all congregate on a forum which is nothing to do with TFC at all but it kept the community together.

There is a lot to be said for a community based SOLELY around a forum for its ease of use for "newbies" and uncluttered approach. If this meant people had to sacrifice userpages, snarkmarks, tutorials etc - how receptive would people be?

For all the good advice posted here in "site content" form, 99% of it could be converted to forum threads, you could sticky compile advice and FAQ etc. Either way the community as it stands, in my eyes - has had it's day. There are many mutual friends here amongst you guys who would continue posting and supporting mapping, who would do it on a forum only based system? This would *seem* to be the logical way forward for me.




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Re: A new Mapping Forum
Posted by Orpheus on Sat Mar 31st at 9:46pm 2007


? quoting Gwil
In truth, communities live and communities die - it goes in cycles.

I think my main point is, There are HL communities still plenty active. So I don't think necessarily that Snarkpit is dying simply because of Half-Life.

I think Snarkpit is dying because of its lack of initiative alone. IMO, had source lived up to Snarkpit standards, Snarkpit would still be at least as striving as it once was. It seems to me that we set our hopes to much on one particular venue of HL2 and when it failed to materialize, all our collective attitudes failed with it.

Even if we decide to stay with HL singularly, some how we will need to motivate enough of our vocal/active members to make people want to be here.

If Snarkpit were dying simply because of HL alone, all HL communities would be dying and I just don't see that happening.

Somehow, even if you totally disagree with me, there must be a reason for our decline in spite of HL still being active.

Perhaps it is simply our age. Snarkpit was made up of very young members 5 years ago. Snarkpits members have aged a bit and now the other sites with very young are active.

I really don't want the kids back here, but it would be nice to have the twinkle in their eyes back.





The best things in life, aren't things.



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Re: A new Mapping Forum
Posted by Riven on Sat Mar 31st at 10:10pm 2007


If I wanted to start a level layout theory thread right now, which forum would be best for that?





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Re: A new Mapping Forum
Posted by fishy on Sat Mar 31st at 10:21pm 2007


? quoting Riven
If I wanted to start a level layout theory thread right now, which forum would be best for that?

general banter.




i eat paint



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Re: A new Mapping Forum
Posted by Orpheus on Sat Mar 31st at 10:35pm 2007


? quoting fishy
? quoting Riven
If I wanted to start a level layout theory thread right now, which forum would be best for that?

general banter.

Unless, you had a work in progress map and wanted to discuss its expansion into a functional map. Then you could put it in maps.

If you simply want to discuss possibilities of a non-existent map then yes, please put it in general.





The best things in life, aren't things.



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Re: A new Mapping Forum
Posted by reaper47 on Sun Apr 1st at 12:19pm 2007


? quote:
Redesigning the site would be a basic WordPress style front for news
and a phpBB forums, thus losing all the Snarkpit "charm".


It doesn't have to be. And I don't see much "charm" in broken Firefox compatibility and the 2-years old skeleton of a Snarkpit-Server list on the top of the frontpage.

There's a lot of little things that could be done and haven't even been tried for one reason or another. I think it would be worth it, even if it's just to see whether there really wasn't anything we could.






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Re: A new Mapping Forum
Posted by Gwil on Sun Apr 1st at 12:50pm 2007


You know thats not what I meant when saying "charm", and also note how I put it inside quotes. A redesign means losing the maps, map ratings, snarkmarks, Q&A system for the editing forums, tutorials. The fact that it's coded around a heavily edited phpBB base written years ago makes it extremely difficult to implement new things or shift this bit or that bit to suit the current needs.

I stand by the notion that a forums separate from the site is much easier to maintain, modernise and moderate and we need to throw everything we have now out the door in favour of a fresh, from scratch (ie not even post records) layout and structure. If this were to happen i'd be supportive of maintaining this site as an archive, but we can't carry it over into new ideas. It simply won't work.




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Re: A new Mapping Forum
Posted by ReNo on Sun Apr 1st at 1:18pm 2007


Its a very difficult call. Sticking with this site seems like the "right" thing to do in that...
  • Its our home, and we're used to it
  • It's been built up over years and years, archiving our history
  • It incorporates a whole lot of features that none of the rival sites offer
  • I don't think any of us here have the ability, nor time/inclination to learn the ability, to translate those features to a new site
On the other hand, starting something afresh means that those of us who are still around can really take control of the place. There's only so much that Gwil, Fishy and I can really do for this place as the admins - Lep built this place to give admins a lot of control, but it was still under the assumption that he would be here to manage any of the extreme measures. If we go for a new design we can handle every aspect of it. It wouldn't have a great number of the features we currently take for granted, but at least we could try and revitalise things and bring it more up to date. We could bring in a "Game Development Discussion" forum, scrap the game specific stuff, and hopefully appeal to more general level design (and ideally other disciplines) rather than HL1/2 specific. The amateur dev community is shrinking it seems - its really time that we try and push beyond the restraints of one game. We can't do that with the site as it is.






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Re: A new Mapping Forum
Posted by Gwil on Sun Apr 1st at 1:25pm 2007


Wanted: PHP Coder, must be enthusiastic and work for low pay. Food not included in wages.


<img src=" SRC="images/smiles/icon_biggrin.gif">




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Re: A new Mapping Forum
Posted by Orpheus on Sun Apr 1st at 2:59pm 2007


I had an idea for a multi-game mapping site. Lep talked me out of it.

I still think its a good idea, but since it would require someone gifted in web design I am inclined to stay with leps advice and not furthering it.

I even had a name, but won't post it openly, because it may not mean much to someone, but could be borrowed, just to cause me grief.

I would be willing to discuss anything privately,via irc or something with the admin and anyone they pic to discuss this hypothetical new website.

My main objective for this discussion is simple, and unavoidable so:

Lep has 100% of the site. No question as to why since he worked his ass off but, it also leave us 100% at his whim.

He could say fukkit and that would end our debating once and for all.

I don't fault Lep for his goals, but I am bothered that not one single replacement could be located since 2001.

The way I see this is, something as simple as our host screwing us again could end Snarkpit, because we are not even sure that the backups are taking place anymore.

If Snarkpit had to switch tomorrow, would we have a currently backed up website? I'm thinking its doubtful. We lost hosts before. Makes you wonder, and scared.





The best things in life, aren't things.



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Re: A new Mapping Forum
Posted by reaper47 on Sun Apr 1st at 4:44pm 2007


I think that Source is one of the few engines left, that actually allows casual mappers to build anything without having to use an external modeling program such as Maya. That's why I'm not to keen on switching to other engines.

Most of the newer ones are almost unmanageable outside the "pro-mapper" scene which I don't think many of us belong to. I enjoy looking at the more impressive projects over at mapcore, but at the same time I know... this is not my league.







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