Chain Map Competition Round 2
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Re: Chain Map Competition Round 2
Posted by ReNo on Mon Jun 18th at 7:59pm 2007


Well I'm not expecting there to be a huge influx of entries besides the four of you who have just posted concerns about the deadline, so I reckon an extension would be a good idea. Baron's contest though, so it's his say <img src=" SRC="images/smiles/icon_smile.gif">





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Re: Chain Map Competition Round 2
Posted by Naklajat on Mon Jun 18th at 10:14pm 2007


From the looks of it, extending by a week was already voted upon and won in a landslide. Everyone's cool with Wednesday the 27th?


=o



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Re: Chain Map Competition Round 2
Posted by Finger on Mon Jun 18th at 10:47pm 2007


Thanks Baron! BTW, I'm having alot of fun with round 2.



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Re: Chain Map Competition Round 2
Posted by Riven on Tue Jun 19th at 12:33am 2007


WOOT! go Baron! Thnx!





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Re: Chain Map Competition Round 2
Posted by RedWood on Tue Jun 19th at 1:54am 2007


Three weeks is a lot of work to cast aside when you lose... but god do i need it.



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Re: Chain Map Competition Round 2
Posted by reaper47 on Tue Jun 19th at 10:29am 2007


lol, I've been speed-mapping to get this done by today. But 27th sounds good. No more excuses for the lack of polishing, though. Damn!





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Re: Chain Map Competition Round 2
Posted by Junkyard God on Tue Jun 19th at 2:14pm 2007


Same here, not even nearly done with my idea, too busy trying to work 2 jobs and working with 2 bands, hopefully i'll be able to do a bit more in the summer holidays.


Hell, is an half-filled auditorium



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Re: Chain Map Competition Round 2
Posted by Yak_Fighter on Wed Jun 20th at 6:24am 2007


I just finished putting a bunch of cool crap and detail in this big room only to realize that the solution to a 'puzzle' I have will probably be used to get outside of the normal level bounds and get stuck in all my awesome detail.

Damn the world.





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Re: Chain Map Competition Round 2
Posted by Stadric on Fri Jun 22nd at 5:12am 2007


Well I hope this goes well, and I hope I can squeeze in some time for this in round 3 when I'm done with my map for the gameflood contest. I'll still play and vote, though. <img src=" SRC="images/smiles/icon_biggrin.gif">


Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: Chain Map Competition Round 2
Posted by reaper47 on Fri Jun 22nd at 7:45pm 2007


It's been a while since I had so much fun mapping. Not that this has anything to do with the quality of the outcome...





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Re: Chain Map Competition Round 2
Posted by Riven on Mon Jun 25th at 5:11am 2007


Hmm, I was thinking the other day, and discovered, that once everyone submits their maps for round 2, they will also be submitting their own previous version of Finger's map. Each version will be named the same, that is: snark_mfb01_round1_finger.vmf. Each time someone wants to play that person's version of Finger's map, they won't know which version to play due to lack of a personal name for it. Even if they did, they would need to re-write over whatever version they did have existing in their maps folder.

I propose a conventional method for renaming Finger's original map to fit with that contestant's version of the map zipped with their own.

My idea would be for everyone to name their edited version of Finger's map: snark_mfb01_round1_finger-riven.vmf. Of course, you would use your own name, but the hyphen would denote that the first name built the map and the second extended it to fit for the next map. Simple enough I think. I do realize the name is even longer now, but once this whole mfb competition is over, it won't matter because each map will lead to the next with level changes so no one would need to enter console and type in each map's name anyway.

What do you think of that?







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Re: Chain Map Competition Round 2
Posted by Naklajat on Mon Jun 25th at 5:20am 2007


"Replace "base" in the file name with your forum name or an abbreviation/ shorthand of it. For example, I would use 'snark_mfb01_round2_bvs' "

When this BSP is finalized it will be something along the lines of snark_mfb01.bsp, and lead into snark_mfb02.bsp. At least that's how I was thinking of doing it.

mfb01 - the first BSP
round2 - the second round

Guess I should have made that clearer.



=o



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Re: Chain Map Competition Round 2
Posted by RedWood on Mon Jun 25th at 5:31am 2007


As we start tying different parts together i think i would be better if we labeled them by number and letter because in the end no one person created a section all by them self. Besides, i think it would be easer to refer to a section as a1 or b3 rather then our names.
i personally will be naming my next entry snark_mfb01_round2_redwood.vmf (unless we decide other wise)

EDIT: BVS posted while i was afk. Right right that sound good.




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Re: Chain Map Competition Round 2
Posted by Riven on Mon Jun 25th at 5:51am 2007


Well, my entry for this round will be titled: snark_mfb01_round2_riven.bsp but it will also be combined with my version of Finger's map that I would title: snark_mfb01_round1_finger-riven.bsp. So I will have two separate maps included with my upload. But before the BSP is finalized though, everyone's map will be in a .zip for people to download and play to vote on. How will we know which version of Finger's map belongs to which contestant? If they're all the same name, they will be rewritten over each time someone wanted to play a different version.

I must make it clear that I realize some people are not uploading a totally separate .bsp, but rather are adding their new portion to Finger's map within his current .bsp. I however, am building a separate map for round 2 that will lead from the end of Finger's first map, but I took out that zombie at the end and added something else along with a trigger_changelevel to make a seamless switch to my new map like in Half-Life 2. So I would need to keep Finger's map but give it a different name from what he originally called it to denote that I edited the end to fit my own need. We would change them at the end of this entire compilation competition in order to make them a lot "cleaner" but for now, we need a system to denote EVERYONE'S version of the same map.

Perhaps I'm talking about something different here, but is this making any sense?







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Re: Chain Map Competition Round 2
Posted by Finger on Mon Jun 25th at 7:45am 2007


I imagine it should be

snark_mfb01_round2_riven.bsp (this would be your edited version of map 1)

snark_mfb02_round2_riven.bsp (this would be the new map you transition to)

seems like it should work fine....we definately need a format everyone follows.





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Re: Chain Map Competition Round 2
Posted by ReNo on Mon Jun 25th at 12:04pm 2007


I think the "mfb01" part of the name signifies this is the first "map from base" contest. So if there is a second one, it will use the "mfb02" prefix. Instead of messing with that I'd suggest Riven use...

snark_mfb01_round2_riven1 (Riven's edited version of the round 1 map)
snark_mfb01_round2_riven2 (Riven's entirely new map)

If Riven, or anybody else who uses a second BSP, wins this round, then the maps could be renamed along the lines of...

snark_mfb01_1
snark_mfb01_2

...and so on.






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Re: Chain Map Competition Round 2
Posted by Riven on Mon Jun 25th at 11:19pm 2007


Ok, sounds good. Besides, I just realized you can't build cubemaps in a map with a hyphen in its title.





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Re: Chain Map Competition Round 2
Posted by reaper47 on Tue Jun 26th at 10:34am 2007


Baron, I sent you a PM, because I'm afraid this could be the last chance to get this out by the timeline. Maybe you get an updated version tomorrow, but probably not. Hope it works -_-





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Re: Chain Map Competition Round 2
Posted by RedWood on Thu Jun 28th at 1:03am 2007


Entries are due at 12 am today right?



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Re: Chain Map Competition Round 2
Posted by Riven on Thu Jun 28th at 1:59am 2007


Yes, in your time zone.








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