Map-from-base Round 2 Voting!
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Re: Map-from-base Round 2 Voting!
Posted by RedWood on Tue Jul 3rd at 12:58am 2007


I tried out the demo vid thing and i was surprised to find it didn't lag up the game. soo, i ran through Reaps and Fingers maps again. this is the link to recording of the second time i played through the two and a 30 second vid of mine. if you like, take a look at my vid and tell me if you caught this when you play my level.
http://files.filefront.com/demovidsrar/;7945849;;/fileinfo.html




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Re: Map-from-base Round 2 Voting!
Posted by Yak_Fighter on Tue Jul 3rd at 2:14am 2007


Redwood when you run buildcubemaps it adds data to the map. If you don't zip up and distribute the version of the map sitting in your steam/steamapps/youremailhere/half-life2/hl2/maps/ folder you won't be distributing a map with buildcubemaps run. I've made this same mistake too so don't take it too hard.



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Re: Map-from-base Round 2 Voting!
Posted by RedWood on Tue Jul 3rd at 2:29am 2007


Uhh, i don't remember ware i pulled it from. Thats probably the the problem. Won't happen again. Thanks Yak Fighter.



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Re: Map-from-base Round 2 Voting!
Posted by reaper47 on Tue Jul 3rd at 4:26pm 2007


Also, if you re-name the BSP after compiling cubemaps it doesn't find them anymore.





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Re: Map-from-base Round 2 Voting!
Posted by Naklajat on Wed Jul 4th at 1:34am 2007


My router is dead and I most likely won't be able to get a new one until the end of the week, so if someone wants to get round 3 going while I'm "away" I'd appreciate it. If not I'll probably have internet again this weekend and I'll start it up then. I'm posting from school, and I have another class tomorrow night so I'll check here then to see what's decided.

-Snickers

PS enjoy the fourth



=o



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Re: Map-from-base Round 2 Voting!
Posted by Riven on Sat Jul 7th at 4:54am 2007


Well, is the voting over? Has Finger accepted? I think it might be a good time to prepare the next round.

Should we just let the winner (Finger) tweak the last two rounds as he sees fit and release them in a week or two? Since they're his maps and all...

I think (once the tweaked .vmf's would be ready) we should give our selves 4 weeks to work on the next round. Is that too long?

What do you guys think?







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Re: Map-from-base Round 2 Voting!
Posted by Finger on Sat Jul 7th at 5:05am 2007


4 weeks seems a little long. I think 3 would be fine....but I'm fine with whatever. I just hate to see the contest grow so long that people lose the urgency to get their stuff done.

I do want to tighten some of my stuff up before I release the vmf. Right now work is a little crazy (crunch mode as we finish up Ratchet and Clank: Tools of Destruction 'end plug'), so it would be great if I could take a week to prep everything.

How about I submit the VMF this coming friday. This will give me some time to tweak, and everyone else time to think about what they want to do. After I submit the VMF, we'll start round 3 and give it a 3 week deadline (if that's the time everyone agrees on).

What do ya think?





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Re: Map-from-base Round 2 Voting!
Posted by Stadric on Sat Jul 7th at 6:01am 2007


Sounds good to me. It gives time for Baron to come back, plus I'll be done with my Gameflood contest submission by then, so I'll get to partake.


Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: Map-from-base Round 2 Voting!
Posted by Le Chief on Sat Jul 7th at 6:05am 2007


Do you work in the games industry finger?







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Re: Map-from-base Round 2 Voting!
Posted by RedWood on Sat Jul 7th at 6:29am 2007


Does any els think for the next round that we should put a block on expanding the map and dedicate it to detailing what we have? It probably take 2 or 3 rounds to get the proper amount of detail. even the first half is still bare.



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Re: Map-from-base Round 2 Voting!
Posted by Riven on Sat Jul 7th at 6:54am 2007


Well, call me anxious but, I'm kinda excited to see where else this single-player adventure will end up! While that may be a good idea RedWood, I believe that that idea could be taken advantage of after everything is done? Besides, Finger should go about making everything clean and nice for us in round 3 anyway.

Three weeks sounds nice.

But it might be a better idea to work on the detail...







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Re: Map-from-base Round 2 Voting!
Posted by reaper47 on Sun Jul 8th at 10:16am 2007


I think that detailing is best reserved for when we decide this contest is finished (and, instead of another contest then, allowing the winners to freely polish their parts for a final release). I agree with Riven that much of the excitement currently comes from waiting for what mappers would add in terms of new parts of the map. This is a huge motivation for both participants and observers.

But it would probably make sense to think about when we'd like this to end. Maybe say that there should be (about) 4 rounds in general, so that for the next round the events should go towards a finale rather than introducing any new questions.






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Re: Map-from-base Round 2 Voting!
Posted by Stadric on Sun Jul 8th at 6:37pm 2007


Since Finger's map was the winner, how are we going to do the next round? The teleporter didn't have a specific destination, we could just make a whole new map (new .vmf). The only thing that would carry over from the previous contest would be the storyline.
I've already got my idea, but I promise not to start on it until the next round starts. <img src=" SRC="images/smiles/icon_biggrin.gif">



Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: Map-from-base Round 2 Voting!
Posted by Finger on Sun Jul 8th at 7:39pm 2007


Stadric, I think you've got the right idea. Since my level ended with a teleporter to 'who knows where', the next round should start with a fresh vmf. Contestants don't really need my maps as a base.

I like the idea of 4 rounds. I also like the idea of detailing and polishing once the contest is over.

So, considering we don't really need my maps as a base; I'm fine with starting the next phase whenever. We could officially kick it off monday morning if you like, and give it a 3 week deadline.

Baron - you're the final authority on this. What do you think?





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Re: Map-from-base Round 2 Voting!
Posted by RedWood on Sun Jul 8th at 8:11pm 2007


I was under the impression it was going to be much longer (like 45 min of play) but, if it's only going to be 4 rounds long i don't see a problem with waiting to detail.



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Re: Map-from-base Round 2 Voting!
Posted by Stadric on Sun Jul 8th at 8:15pm 2007


This is what Baron thinks.

Are there any volunteers to take over the contest?

For continuation, I recommend we let contestants make the next map from scratch, not a base .vmf. If we do this, we can start the contest as early as Monday, and there won't be that much of an advantage for the people (read: cheaters) who start today.



Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: Map-from-base Round 2 Voting!
Posted by Riven on Mon Jul 9th at 12:12am 2007


I wouldn't mind hosting the competition. Actually I have access to a server to host the maps too.

I'm on all the time, so I'd be quick to update the threads...







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Re: Map-from-base Round 2 Voting!
Posted by Stadric on Mon Jul 9th at 12:20am 2007


I think we can all agree on this naming convention for the maps:
snark_mfb01_round3_Name.bsp



Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: Map-from-base Round 2 Voting!
Posted by Riven on Mon Jul 9th at 12:22am 2007


Most definitelty; that's what I was expecting anyway.





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Re: Map-from-base Round 2 Voting!
Posted by Yak_Fighter on Mon Jul 9th at 12:28am 2007


? quoting Stadric
we can start the contest as early as Monday, and there won't be that much of an advantage for the people (read: cheaters) who start today.

I started early, convinced Baron to move the deadline back a week, and still didn't get halfway done






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