Re: Team Fortress 2 -released!
Posted by Riven on Tue Sep 18th at 3:11pm 2007
I figured that we should start a TF2 thread instead of talk about it in the Fortress Forever thread. I looked for any old TF2 threads but they were out-dated, so I figured "let's have a "released" thread!"
I just got through playing a little this morning, OMG! I instantly LOVE it. I certainly will be playing it again every chance I get. Highly recommended if you have the money now! ($5 USD discount! can't beat that!)

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Re: Team Fortress 2 -released!
Posted by RedWood on Tue Sep 18th at 3:26pm 2007
I'll be waiting to buy it in stores. I like owning my games. Plus Steam is so expensive to run.

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Re: Team Fortress 2 -released!
Posted by ReNo on Tue Sep 18th at 3:35pm 2007
I love it, definately my new lunch time game at work. I wasn't a big fan of TFC, so I don't really know what it is about this one that has me so into it, but I guess the visuals don't hurt
" SRC="images/smiles/icon_wink.gif"> I had a great time running around as a scout today, beating the crap outta heavies from behind with my baseball bat
" SRC="images/smiles/icon_biggrin.gif">
Steam is expensive to run? What do you mean by that?

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Re: Team Fortress 2 -released!
Posted by RedWood on Tue Sep 18th at 3:47pm 2007
? quote:
Steam is expensive to run? What do you mean by that?
Using 38000k Mem and 77000k VM, it's the most intensive process in my task manager. With the system I'm running i need all i can spare.

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Re: Team Fortress 2 -released!
Posted by reaper47 on Tue Sep 18th at 4:07pm 2007
I'm running out of excuses for not getting the game right now.
Except, perhaps, my Radeon 9800 pro, 128MB. What's the lowest card it is known to run? I don't expect it to run smoothly with my card, does it?
" SRC="images/smiles/sad.gif">
But hey, I played through HL2 on a Geforce 2 MX, I'm not picky.

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Re: Team Fortress 2 -released!
Posted by Gwil on Tue Sep 18th at 4:20pm 2007
Can;t buy it until the bank delivers my replacement debit card to replace the other one... hopefully tomorrow!

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Re: Team Fortress 2 -released!
Posted by wil5on on Wed Sep 19th at 10:10am 2007
Looking forward to playing it when I have the time to upgrade my desktop machine.

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Re: Team Fortress 2 -released!
Posted by omegaslayer on Wed Sep 19th at 3:40pm 2007
I played the original team fortress classic a little (by a little I mean every day for 3 months at one point). So when I write this I have a little to base it off of. TF2 fixes the classes IMO. There are too many to mention, but in general they made each role an important one. What I mean by that is you don't see 20 solders fighting one another, you see every type of class running around. Which adds element of variety to the game.
Personally I enjoy playing the spy (which the method of masking yourself has improved over the original game), I enjoy sneaking behind people and killing them with my knife. While I think that the rate at which the spy can put on his outfit is a bit overpowered ATM, I still enjoy killing and ducking back into the shadows and striking again.
Visually its a nice break from the normal HL2 scene. Now artists can focus more on the design and architecture of a level rather than the texture itself. Definitely worth getting.

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Re: Team Fortress 2 -released!
Posted by reaper47 on Wed Sep 19th at 9:12pm 2007
A small, tiny, nearly unnoticeable detail I, well, noticed... which reminds me of why I like Valve's style so much:
In all of the clips released the HW muzzle flashes had this cell-shaded, hard-edged look to it. It was my only gripe with the TF2 style. It didn't fit, conceptually, because the TF2 rendering isn't cell-shaded but a rather three dimensional, CGI-rendered look with a lot of depth to it. It's not supposed to simulate brush-strokes or line-drawing.
And shortly before the release, they changed it. From all the screenshots and videos I've seen lately, they are smooth now. And I love the new look. No other company in the world would have thought "Hey, we're 10 years behind our supposed release date, let's redo the current muzzle flashes because they subtly compete with the rest of the style!"
Mmmm... 

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Re: Team Fortress 2 -released!
Posted by asterix_vader on Thu Sep 20th at 1:50am 2007
i saw screenshots on ign and...
please someone buy the game for me!!1

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Re: Team Fortress 2 -released!
Posted by Stadric on Thu Sep 20th at 2:12am 2007
I bought the Orange box yesterday after opening Steam for the first time in a week and noticing that I had missed quite a lot.
I only had time to play it once, and I played as about half of the classes. So far I love it. After I write one more page, I'm going to play some more.
@reaper
My 9800 Pro 256Mb RAM runs it just fine.

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Re: Team Fortress 2 -released!
Posted by Junkyard God on Thu Sep 20th at 12:46pm 2007
When's it in store???
And can you get it without the orange box? i already own hl2 and ep1, can't be bothhered to buy them again. Just give me a box with portal tf2 and ep2!

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Re: Team Fortress 2 -released!
Posted by Rumple on Thu Sep 20th at 2:29pm 2007
October 10 is the release date at the moment.
And no there is no longer a box with just Ep2 Portal and TF2, there was originally going to be a 'Black box' with just those three games.
However you can give the games you already have as a 'gift' through steam, so you could sell them to a friend or on eBay I guess.

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Re: Team Fortress 2 -released!
Posted by DrGlass on Thu Sep 20th at 2:56pm 2007
I've put about 4 hours into the game so far. While I did play TFC I never was able to get into it, and I feel that valve smoothed over all that with TF2. I got right into it and was able to kick ass. Great style, great classes, great maps, and commentary! love it.
if you are planning on getting Orange Box, just do it now.

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Re: Team Fortress 2 -released!
Posted by reaper47 on Thu Sep 20th at 4:28pm 2007
? quote:
@reaper
My 9800 Pro 256Mb RAM runs it just fine.
... interesting.

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Re: Team Fortress 2 -released!
Posted by CrazyIvanovich on Thu Sep 20th at 10:40pm 2007
I'm wondering whether to change my HL2DM server to TF2, effectively abandoning all hope (for now) of doing map reviews for HL2DM and focus instead on servicing the onslaught that'll be coming from TF2.
Anyone got advice?
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Re: Team Fortress 2 -released!
Posted by ReNo on Fri Sep 21st at 10:42am 2007
I'd say do it, personally. HL2DM isn't exactly a thriving community, and I'm sure that there will be a good number of people having a crack at making TF2 levels, so it couldn't really do any harm. Then again, it depends on what you are into. If you love HL2DM and don't particularly like TF2, it probably isn't a great idea. But then who doesn't like TF2*, really?
(*moaning TFC addicts complaining about "f**ked up" changes to their favourite classes/weapons/maps aside)

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Re: Team Fortress 2 -released!
Posted by reaper47 on Fri Sep 21st at 3:44pm 2007
Heck, I say go TF2, not even owning the game. I got to play for about 10 min at a friend's place and what I experienced, in that short time, was enough to convince me.
Something tells me it's a much more rewarding game to map for, too. By the way, is the SDK out already?

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Re: Team Fortress 2 -released!
Posted by CrazyIvanovich on Fri Sep 21st at 7:25pm 2007
I think I will. I'm really enjoying TF2 so far. To al those moaning addicts, I'll say that I'm sorry it's not the spam fest you're so used to.
I don't think the SDK is out there yet, but there's been some talk of trying to reverse engineer(#11) a few things, if you can believe it.
I suppose I'd only switch it this early on to try and get a community started before the SDK is released. And I'll just go ahead and say it now: Scouts Broke! 
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Re: Team Fortress 2 -released!
Posted by reaper47 on Fri Sep 21st at 7:55pm 2007
Wow, I'm sure the official SDK will be out before they got the reverse engineering to work properly ^^
But props for dedication...

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