sigh, why couldn't somebody with that name come up with a mechwarrior game in source instead ![]()
Posted by Yak_Fighter on Sat Feb 9th at 9:46pm 2008
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Posted by Fjorn on Sat Feb 9th at 10:23pm 2008
In on topic news:
It is incredibly hard to attract anyone to anything you want to do, unless you can do one of the more essential tasks for the project. For a sgame mod, that is coding or mapping. Usually coding, because all the other coders are generally either part of another project, or coding their own project.
And, to be honest, IT is far, far , FAAAAAAAAAAAAAAAAAAAAR, easier to code of a game mod, than to code the game and engine yourself.
Seriously, just pick up a book on C++, install the SDK, then start screwing around getting to learn the language and the engine.
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Posted by reaper47 on Sat Feb 9th at 11:35pm 2008
*sigh*
Posted by thehalflifeman33 on Sat Feb 9th at 11:57pm 2008
*sigh*
maddness.....
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Posted by Yak_Fighter on Sun Feb 10th at 12:55am 2008
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Posted by thehalflifeman33 on Sat Feb 16th at 9:08pm 2008
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Posted by G.Ballblue on Tue Feb 19th at 5:15pm 2008
As far as any type of modding goes, like many people have said before: learn to do something. halflifeman made the huge mistake of thinking that it takes 7 years or so to be a good mapper -- on the contrary, I'd say Half-Life 1 mapping can be thoroughly grasped in about 2 years times. Also, working on a personal project that takes a while tends to teach you a lot (for example, Classic taught me quite a bit about mapping, and in no way is Classic a pretty map.)
Ultimately though, it sounds as though you really need to just start from the ground up and learn some aspect of mapping, or game development in general.
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Posted by Gwil on Tue Feb 19th at 5:44pm 2008
I only delete ones which defame me personally.
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Posted by Cash Car Star on Tue Feb 19th at 5:56pm 2008
OPP = Other People's Pussy
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Posted by Fjorn on Tue Feb 19th at 8:44pm 2008
So hands off!
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Posted by thehalflifeman33 on Fri Feb 22nd at 3:11am 2008
no, this is the most entertaining thread ever ![]()
sure, it may seem like a normal thread when you first read it, but just read the whole topic. and i mean EVERY page. you'll soon find out you can't stop reading, you must read more. lol, that thread had me roflmre in seconds...
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Posted by thehalflifeman33 on Sat Feb 23rd at 8:22pm 2008
i've allways had the idea twhl was a place full of igorant morons who have nothing better to do then create flamewars, and now it's just been beautifully confirmed with the release of twhl3. the twhl3 just adds more morons, new looks, and new feautures. that's it.
don't belive me? here are some nice quotes about me: "Halflifedude, you're a god damn idiot. you're the biggest moron here. Your mapper is a sham. I said 'A Few', moron. can you code anything at all? do something good, get off this forum." and plenty more.
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Posted by fishy on Sat Feb 23rd at 9:49pm 2008
So, you come here instead, and start flaming twhl in general. Do you hope to drum up some sort of support in an inter-site s**t throwing competition or something? What point does that post have, other than flaming?
Get a grip, ffs!
Posted by thehalflifeman33 on Sat Feb 23rd at 9:58pm 2008
i'm just saying don't go there. you are acting like i said "ohmomysomekidatschoolbeatmeup!goburndowntheschool!doitdoitdoitdoitdoitdoitdoitdoit!!!!" when i would be saying "don't go to that school, there are a bunch of bulies there."
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Posted by reaper47 on Sat Feb 23rd at 11:00pm 2008
In case you hadn't noticed: Most of the stuff you post is so provoking and mind-bogglingly annoying you can't really blame anyone for getting angry at you. Read what you posted and think about it (instead of deleting you posts) and you'll see you're pretty offensive and you don't listen to any kind of criticism so why should people be nice and helpful in return? Grow up and try to be more respectful and people will do the same in return.
Posted by thehalflifeman33 on Sun Feb 24th at 1:24am 2008
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