Crono's Computer Science Projects
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Re: Crono's Computer Science Projects
Posted by Crono on Tue Mar 25th at 3:36am 2008


I wanted to toss this out there for various reasons, one of which to prove that I am actually producing things in my degree.

I'll continue to use this thread to post about my projects.

The first is a graphics project I just finished. This will look like no big deal ... but everything is written by me. The code it self is platform independent ... but the libraries I used when compiling are Win32, so you need to use a Win32 platform (or compile it yourself on another platform, the source is there)

Also, because of time and a lack of caring, I only implemented vp40 and fp40 shader profiles, so if you card doesn't support them ... you wont see anything. GF6 and GF7 (non-GS, I think) cards should support them (or similar ones). So if you don't see anything, don't complain.

http://web.cecs.pdx.edu/~anaser/cs447/GraphicsProject.zip

Read the readme file, it has instructions on how to control the program. I was going to implement some text labels on screen, but ... loading the shaders and such was far easier.

Soon I should have some AI stuff coming (in the next month or so)



Blame it on Microsoft, God does.



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Re: Crono's Computer Science Projects
Posted by Le Chief on Tue Mar 25th at 7:53am 2008


HAHAHHAHA!

Very cool, considering you made this from scratch. Well done.






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Re: Crono's Computer Science Projects
Posted by reaper47 on Tue Mar 25th at 11:44am 2008


? quote:
Soon I should have some AI stuff coming (in the next month or so)


Looking forward to this. I feel like there's so much left to do on the AI department.






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Re: Crono's Computer Science Projects
Posted by Crono on Tue Mar 25th at 8:05pm 2008


There's a lot left to do in all fields of Computer Science. AI, though, you're right, we haven't even scratched the surface. It's not that we don't know how to do a lot of things, it's that we don't have hardware or the proper algorithms to make them run in real-time. (So, there's no adequate implementation for a lot of things)


Blame it on Microsoft, God does.



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Re: Crono's Computer Science Projects
Posted by Orpheus on Fri Apr 18th at 10:56pm 2008


? quoting Crono
Soon I should have some AI stuff coming (in the next month or so)

I'd have thought that we'd have had a bit of "Adams Insights" for quite some time now. On average, your knowledge about many subjects is unparalleled at Snarkpit.

All joshin aside, good job bud.





The best things in life, aren't things.



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Re: Crono's Computer Science Projects
Posted by Crono on Sat Apr 19th at 3:21am 2008


Yeah, most of the work I would do wasn't really anything presentable (or wasn't all mine) so I thought when I had something that was "neat" people might want to see it.


Blame it on Microsoft, God does.



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Re: Crono's Computer Science Projects
Posted by Crono on Fri Jun 20th at 1:04am 2008


Hey, look, something new.

I've been working on a MiniChess AI player. This is just the first stage, which is mainly the representation.

Right now it only chooses random moves. (You can also play vs the AI or human vs human if you want)

You need Java to use it.

If you just want the binaries (executable junk), you'll want to grab the "Mitch.jar" file.

Use "java -jar Mitch.jar -HELP" to execute it from the command line (any platform and make sure you're in the directory with the file). The help flag (which is case sensitive) will let you know how to use the program.

I'll be updating this pretty soon as the player gets better, the command interface, however, will continue to be the same.

If you're interested in developing off of it the source is there (in the zip file) and the doc directory is the most current javadocs for the entire project.



Blame it on Microsoft, God does.



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Re: Crono's Computer Science Projects
Posted by Dark Tree on Fri Jun 20th at 8:55am 2008




Stupid! There isn't even anti-aliasing and the sound effects are TOTAL crap... I know you are supposedly a respected user around this site, Crono, COME ON. I beat it in like 5 seconds. All I did was press 1,2,1,1,2,1,2,2,2 and SKADOOSH, finished.

^^^^^ WASTE OF TIME DON'T DOWNLOAD. Overall storyline was mediocre. I liked the part with the pot.




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Re: Crono's Computer Science Projects
Posted by fishy on Fri Jun 20th at 4:47pm 2008


Dark Tree, wtf are you talking about?


i eat paint



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Re: Crono's Computer Science Projects
Posted by Crono on Fri Jun 20th at 7:06pm 2008





Blame it on Microsoft, God does.



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Re: Crono's Computer Science Projects
Posted by Crono on Fri Jun 20th at 7:12pm 2008





Blame it on Microsoft, God does.



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Re: Crono's Computer Science Projects
Posted by Dark Tree on Tue Jun 24th at 5:10am 2008


? posted by fishy
Dark Tree, wtf are you talking about?

Was my sarcasm THAT subtle? Maybe I need to work on my dry humour.... or colour my jokes so people know I'm not THAT much of a douche. I PMed Crono in pvt anyway to let him know I was joking... and that I was working on similar projects and wanted a similar future in game design




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Re: Crono's Computer Science Projects
Posted by fishy on Tue Jun 24th at 9:28pm 2008


I see. Something as simple as a laughing smilie might have given some sort of indication that you hadn't been drinking toilet duck or something. <img src=" SRC="images/smiles/icon_smile.gif">


i eat paint



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Re: Crono's Computer Science Projects
Posted by Le Chief on Wed Jun 25th at 5:21am 2008


? quoting fishy
Something as simple as a laughing smile might have given some sort of indication that you hadn't been drinking toilet duck or something. <img src=" SRC="images/smiles/icon_smile.gif">


fishy, wtf are you talking about?






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Re: Crono's Computer Science Projects
Posted by Edge Damodred on Wed Jun 25th at 5:30am 2008


Well I've been going through some of my old saved links and came across ye olde The Snarkpit. So just for fun I decided to check out the forums and saw this topic. All I can say is Crono, keep up the work.

On a side note I've been working on a general level editor program and every time I think about a certain interface design feature, a voice in the back of my head would rate it for me. Now that I've found this place again I can see that it was this place where that voice came from.



------------------------------------------------
&quot;Every time you make something idiot-proof, someone creates a better idiot.&quot; -Anonymous

Aelon.net for Gaming News



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Re: Crono's Computer Science Projects
Posted by Crono on Wed Jun 25th at 5:35am 2008


I've got the player doing negamax search and alpha beta pruning at the moment. I'm having an issue when doing move ordering though. There seems to be a problem with the evaluation function ... I think the precision of the double value isn't high enough.

Haven't seen you in a long while, edge.



Blame it on Microsoft, God does.



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Re: Crono's Computer Science Projects
Posted by Crono on Tue Jul 1st at 6:09am 2008


The latest project I'm starting is called Alchemy. It's going to be open source, so check it out.

What is it? I'm not telling yet. (The title of the page probably isn't that big of a give away, as it's rather confusing)

Alchemy

*Note: things don't look correctly in IE, because it doesn't follow the W3C standards for CSS.



Blame it on Microsoft, God does.



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Re: Crono's Computer Science Projects
Posted by Dark Tree on Tue Jul 1st at 8:29am 2008


Pretty! Hmmmm.... a web based image editor?




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Re: Crono's Computer Science Projects
Posted by Crono on Tue Jul 1st at 7:44pm 2008


No. The web location is where the main development junk will be, other than that, it has nothing to do with the web.


Blame it on Microsoft, God does.



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Re: Crono's Computer Science Projects
Posted by hexpunK on Tue Jul 1st at 8:06pm 2008


The first project is all I have downloaded, and well done you!, I like it, I can't program so I dont know how hard that would have been, but it shows some skill to me. I like it, the shadowing and lighting is better than I get in any games I play (Plus its a teapot!)





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