Well, our first milestone; The awesome Beta 1 release. You can now download it here:
spcm2_beta1
Also, It is currently available online to play on this HL2DM server: 8.9.36.83:27015
[UPDATE]: July 10, 2009; Friday
Ok then; long time since last big update: This is Part 1 of 3 of the second Alpha. You can now download it here:
spcm2_alpha2_part1
[UPDATE]: Nov. 29, 2008; Saturday
Here we go, the first landmark in a series of follow-ups. I present to you the first Alpha of our Compilation map which can be downloaded here: spcm2_alpha1.
====================ORIGINAL POST BELOW THIS LINE:====================
Well, as you may know, the SnarkPit '08 Mini-Competition is over. We had some great entries and are now ready to begin assembling them together to form one unified Half-Life 2 Deathmatch map.
--------------aaron_da_killa---------------------


--------------hlife_hotdog 1st-------------------


--------------hlife_hotdog 2nd-------------------


-1st Level-

-2nd Level-
-------------------Natus-------------------------


-1st Level-

-2nd Level-
------------------RedWood------------------------


-------------------Riven-------------------------


So, as you can see, we have a total of six entries so far. Anyone is welcome to submit their own anytime they want.
- -Our goal is to compile these levels into one solid HL2 DM map. Currently, I am the one doing the assembling; if anyone would like to help, let me know!
So far, I have not yet drawn up a diagram as to how I think the levels should fit together. I am leaving that to you guys. If anyone feels like going into MS paint and making a simple diagram to show how they think the levels should go together, then be my guest. -Or if you're bored one day and feel like sketching something, take a scan of it and upload it for us to see! This is supposed to be a community-based map, so I'd like to get community feedback along the way.
If I don't receive any suggestions for layout in the next week or two, then I'll make up my own, but as it stands now, I have a blank slate.
- Easy, just follow the rules from the original map thread found here. Basically, you need your map to be within the specified dimensions and it needs to have at least two entrances/exits (two doorways)
Once I get started, I will be sure to keep you guys posted in this thread, so you can critique my every mishap. -And keep your eyes peeled, as I'm sure there will be playtesting!
-Oh, also. We have been lucky enough to find ourselves a host waiting eagerly to host this future map on their server! -I'm sure he will be 'popping' in sometime soon to say hello.
That is all for now,
-Riven


.

and get back to work on my projects! 

