My Introduction
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Re: My Introduction
Posted by commandline-conquest on Thu Sep 4th at 8:42pm 2003


Sure, if an admin wants to shorten my name, go ahead. Conquest would be great. Thanks for all the reply's. *blushes* I'm getting so jealous. *snickers* As for being compared to an annoying women. That's got to be my first.



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Re: My Introduction
Posted by KoRnFlakes on Thu Sep 4th at 8:46pm 2003


so many people into anime on ere, Cant stand it myself. [addsig]



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Re: My Introduction
Posted by Edge Damodred on Thu Sep 4th at 8:53pm 2003


I'm really going to hate it when I start Console Development, I don't want to do C, I want my classes!!!  I've seen people try to make C sort of behave like C++(See Neverwinter Script) and to be honest, most of the time it just looks bad.  Full Sail actually did a great job of teaching C and did it well in a month.  We actually covered pointers, arrays, structures, and loops before we even coved conditional (if/else/else if) statements.  Pointers at the start seem unimportant, then once you start learning some of the applications for them, you may fall in love with them, or see them as completely evil.  Later on when you do ADT(Abstract Data Types), you'll learn to appriciate and even like them.  Full Sail does a great job of teaching because they assume you know absofuckinglutely nothing about programming when you walk into the C++ class.  And in the usual fast-paced way, they thoroughly teach you how to work with everything. 

Now moving on to C++ at first seems no big deal.  Classes at first really don't sound like they're really important.  It's when you start doing structured programming and you can take advantage of classes that they become a godsend.

I remember you telling me your Data Structures teacher taught with party tricks, well thankfully ours didn't.  So if you want to learn them, come over here Reno .

 

[addsig]




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Re: My Introduction
Posted by Monqui on Thu Sep 4th at 11:46pm 2003


We're learning Ada right now, and I have to say that its a fun little language. Not as useful as C, or anywhere near as advanced, but still has enough power/versatility to be good for small projects. Good ole' non-object oriented programming *drool*



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Re: My Introduction
Posted by Gwil on Fri Sep 5th at 1:08am 2003


? posted by KoRnFlakes
so many people into anime on ere, Cant stand it myself.

Here here! Can't stand the stuff! The drawing style is just.. eurgh! Long live dark art, that's what i say!





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Re: My Introduction
Posted by Vash on Fri Sep 5th at 11:30am 2003


? posted by Gwil
? posted by KoRnFlakes
so many people into anime on ere, Cant stand it myself.

Here here! Can't stand the stuff! The drawing style is just.. eurgh! Long live dark art, that's what i say!

-grabs bat- GET EM!

[addsig]




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Re: My Introduction
Posted by ReNo on Fri Sep 5th at 1:35pm 2003


I read an article about Full Sail in Game Developer the other day, sounds like a really interesting teaching style. You get to choose ALL of your modules over there don't you, and it only lasts 2 years right? It certainly sounds pretty intensive stuff - the article said that its 8 hours a day minimum or something, and one woman there once had a class that finished at 1am

The big problem for me with programming is that they don't teach you using interesting tasks. Our coursework for programming last semester was to make a program to figure out all of the possible, legal board positions in a game of noughts and crosses - dull! It doesn't help that they are normally short enough programs that you can simply leave them to the last couple of days and still pass with flying colours. In the first programming coursework I got a 1 (top grade) even though I did it the night before it was due in and I'd never touched programming before.

We have console development this semester, not too sure what to expect from it to be honest. Hell, I don't even know if they mean console as in playstation, or console as in a windows console. Maybe I should do a little more research





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Re: My Introduction
Posted by Orpheus on Fri Sep 5th at 6:53pm 2003


/me waves to new comers

[addsig]




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Re: My Introduction
Posted by DesPlesda on Sat Sep 6th at 5:32am 2003


C++ is generally good for games and GUI development; while it's a good language for those applications that would be awful to code in other languages (ever try Windows programming in Assembler? Bleh!), its forced compatability with C makes it a bit cumbersome and bloated. Besides, with a bit of effort you can do anything in C that you can in C++ (although you're a fool if you want to make HL in C )




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