Posted by Juim on Thu Jan 22nd at 2:11am 2004
Juim
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Posted by Vash on Thu Jan 22nd at 2:20am 2004
P4 1.50, 256MB ram, Nvidia GeForce FX5600XT
I ran all on medium, with little lag
.
Posted by Tracer Bullet on Thu Jan 22nd at 2:37am 2004
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Posted by Jinx on Thu Jan 22nd at 2:48am 2004
Posted by Dr Brasso on Thu Jan 22nd at 2:56am 2004
are you looking for the gamelink, or the vid jinxy....i have the vid if'n ya need it....
Doc Brass...
incidentally, i think this an excellent looking vid....the engine seems to be very real indeed....nice, i may even try it....
[addsig]Dr Brasso
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Posted by Kage_Prototype on Thu Jan 22nd at 9:27am 2004
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Posted by Crono on Thu Jan 22nd at 9:31am 2004
| ? quote: |
| hmm... Maybe nVidia optimized? |
TB:Not if the only option is DirectX. [addsig]
Posted by Kage_Prototype on Thu Jan 22nd at 10:13am 2004
The jeep would alsop be fun if the areas weren't so cramped and small. It's very easy to smack the jeep into a tree, turn around, avoid some people firing at you, and suddenly you're lost in the jungle. At least it handles good.
The enemy AI does seem to quite good. They do try to flank you, surround you, and the run away for cover when being shot at, even if they weren't hit. They also seem to be able to call for nearby enemies for back-up, but I think there's a bug, because some guy was on his own calling for backup, when the closest enemy nearby was on a beach that wasn't anywhere near him.
Visually, it's impressive. It runs well on my machine (XP 2600, 512 RAM, Radeon 9600 Pro) on all high settings, at 1024*768. The Island is, quite literally, huge. Image the smaller islands from Black and White. Now, imagine you were one of the villagers. That big.
So, really, it would be a lot better if the enviornment was suited for the jeep, and the weapons actually hit things without having to go prone. Also, your health just seems to dissapear very quickly, but when I had armour on, the health went done very, very slowly, yet the armour hadn't gone down at all. Odd.
I have a feeling this part of the game is later on in the retail version, perhaps when you have more armour and better weapons. They may be pushing for realism, but really, combat in thi gamer is too high-octane to be worried about such things. The player's going to have more fun winning rather than having realistic weapons.
That's what I gathered from a good half hour's play. It'll probably grow on me. [addsig]
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Posted by scary_jeff on Thu Jan 22nd at 11:19am 2004
Posted by Orpheus on Thu Jan 22nd at 11:29am 2004
| ? posted by Juim |
| Am I outdated hardware wise already?????!!!!! |
no, but you may need to tweak things a bit.
try HERE for the latest drivers and a user GUI that has a few added tweak options for your pleasure. the link above was originally acquired here at SP and the credit goes there if it solves your problem.
i prolly won't download the demo only to see if i can run it, but maybe my advice will help some.
[addsig]Orpheus
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Posted by Forceflow on Thu Jan 22nd at 4:40pm 2004
... no mx support.
I repeat.
... no mx support.
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Posted by SHeeP on Thu Jan 22nd at 5:42pm 2004
Posted by Dr Brasso on Thu Jan 22nd at 6:52pm 2004
cant get her to take on my pc's....must be the card....*sigh
Doc B...
Dr Brasso
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Posted by azelito on Thu Jan 22nd at 8:13pm 2004
You aint missed much Mr Brasso
azelito... 
azelito
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Posted by Vash on Thu Jan 22nd at 8:39pm 2004
Posted by Juim on Fri Jan 23rd at 5:48am 2004
Well I played the demo all the way through and gosh oh mighty it sho is purty!.IN this demo though, you can only run it in directx3d9, not OpenGL, (at least on my rig, reset the render mode in the cfg file and it crashed every time with memory allocation messages.) The game itself is a pretty straight forward shooter, however when combined with the accompanying imagery and all the eye candy stuffs, I am amazed at how good it looked even with most settings at high or medium.
Weaponry is very in-accurate, although several times I dropped guys with a head shot from quite a distance, just out of sheer luck, so I imagine I will have to concede that the realistic nature of firing on the run has been achieved.
A few other notes:
Can't push boats back into the water(very annoying)
must go prone and hold breath to snipe anywhere near decently.
No waves, (the water, while very cool seems more like gelatin)
Otherwise, if this is anywhere near the kind of quality we can expect from HL2, I'm even more anxious to get my paws on it.
Oh in the forums it is pretty clear the game is optimised for the nvidia drivers. ATI drivers version 3.9 will work the best for those cards. If they resolve these performance issues, then I'm in!
Juim
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Posted by Crono on Wed Jan 28th at 7:12am 2004
I love my video card. . .I should, it cost $180 lol [addsig]
Posted by Adam Hawkins on Wed Feb 18th at 3:32pm 2004
I'm looking forward to the full game after playing the demo. Gorgeous graphics (with some pretty nifty lighting effecting in the interiors!), and the gameplay is paced differently to your average FPS. This threw me off for a while, before I started to play more tactically, using the cover more instead of running around like a madman ![]()
Graphics settings are a little odd though - I ramped all the settings up to their highest, and it looked smart, but with average framerates, so I knocked them down to medium, only for it to be extra silky-smooth, though it LOOKED EXACTLY THE SAME as the highest settings....huh?
Oh, and what was the point of the jeep in the demo?!
[addsig]Adam Hawkins
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Posted by KungFuSquirrel on Wed Feb 18th at 6:56pm 2004
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Occupation: Game Design, LightBox Interactive
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