Hey Im just putting this out here, is anyone going to get involved in mapping for Halo PC when gearbox releases the editor?
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Re: Mapping for another game
Posted by omegaslayer on Tue Feb 3rd at 11:59pm 2004

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Posted by omegaslayer on Tue Feb 3rd at 11:59pm 2004
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Re: Mapping for another game
Posted by Vash on Wed Feb 4th at 12:27am 2004
Posted by Vash on Wed Feb 4th at 12:27am 2004
You can already get into editing for Halo PC if you use 3DS Max or Maya, or some other, higher quality modelling program. You just wont be able to place any entites until the actual, gearbox editor comes out.
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Re: Mapping for another game
Posted by Leperous on Wed Feb 4th at 12:35am 2004

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Posted by Leperous on Wed Feb 4th at 12:35am 2004
I'd give it a shot if I had Halo, and if the editor was Gearcraft or some such Worldcraft-variant... certainly thinking about having a mapping section for it here though 
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Re: Mapping for another game
Posted by azelito on Wed Feb 4th at 11:42am 2004

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Posted by azelito on Wed Feb 4th at 11:42am 2004
I might give it a go since Ive got Halo and all..
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Re: Mapping for another game
Posted by omegaslayer on Thu Feb 5th at 12:37am 2004

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Posted by omegaslayer on Thu Feb 5th at 12:37am 2004
Ya well just to warn everyone, Halo is a beast (quote from somewhere I just cant remember). Dont be fooled by the system requirements, this is really what Halo needs to be played: 2.4 processor, 1 gig ram, at least a 9700 pro. It has happened to many, dont let it happed to you.

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Re: Mapping for another game
Posted by 7dk2h4md720ih on Thu Feb 5th at 12:57am 2004
Posted by 7dk2h4md720ih on Thu Feb 5th at 12:57am 2004
I wouldn't call it a beast. "s**tly built" sums it up better
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Re: Mapping for another game
Posted by Monqui on Thu Feb 5th at 1:06am 2004

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Posted by Monqui on Thu Feb 5th at 1:06am 2004
I actually managed to run it just fine on my trusty 'ole 1.5 ghz, 256 k of PC133 ramalamadingdong (and a GeForce4 TI 4400 vid card).
Seemed to run fine enough... [addsig]
Seemed to run fine enough... [addsig]
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Re: Mapping for another game
Posted by 7dk2h4md720ih on Thu Feb 5th at 1:11am 2004
Posted by 7dk2h4md720ih on Thu Feb 5th at 1:11am 2004
Mine ran fine too except for the indoors sections, then it became unplayable. I didn't like the game anyway, far too consoley.
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Re: Mapping for another game
Posted by Yak_Fighter on Thu Feb 5th at 1:37am 2004

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Posted by Yak_Fighter on Thu Feb 5th at 1:37am 2004
The demo worked on my comp, which has a GeForce2Go. It just required making the game look like crap, but it ran at about the same speeds as the XboX.
And when I mean it looked like crap, it looked like all the model skins were replaced by a solid color, there were no reflections, no dynamic lighting, ran in 600x400...
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Re: Mapping for another game
Posted by 7dk2h4md720ih on Thu Feb 5th at 1:43am 2004
Posted by 7dk2h4md720ih on Thu Feb 5th at 1:43am 2004
At least it was consistent for you Yak. Looked like crap, played crap, and I can assure you, it tastes like crap too.
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Re: Mapping for another game
Posted by Pinky Suavo on Thu Feb 5th at 1:45am 2004

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Posted by Pinky Suavo on Thu Feb 5th at 1:45am 2004
A worldcraft for halo? SWEET!![]()
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Re: Mapping for another game
Posted by Monqui on Thu Feb 5th at 4:58am 2004

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Posted by Monqui on Thu Feb 5th at 4:58am 2004
Aww... I'm sorry A_S. You've won me back with your develish charm... Your <3 melted mine
. Consider me "not dwelling on it" anymore. Well, to be honest, I still am, but that's only because the midgets in my brain refuse to let me forget anything except for how to control the left side of my body at times. Damn brain midgets.
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Re: Mapping for another game
Posted by azelito on Thu Feb 5th at 8:17am 2004

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Posted by azelito on Thu Feb 5th at 8:17am 2004
Umm, I must say... Halo runs completely fine in 800x600, details on medium, on my comp, Ive got a Athlon 1700+, 512 MB RAM and a GeForce 3 Ti 200. And I was still running programs like winamp, MSN, ICQ and mIRC in the background...
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Re: Mapping for another game
Posted by antianticampersquad on Thu Feb 5th at 8:50am 2004

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Posted by antianticampersquad on Thu Feb 5th at 8:50am 2004
mapping for halo with a worldcraft variant would be nice.
it would make a change from hex editing the current map files to make things like the shotgun fire rockets.
the game also runs fine on 800x600 for me too with a 1.2 256ddr and a 64mb gforce4 variant from msi
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Re: Mapping for another game
Posted by 7dk2h4md720ih on Thu Feb 5th at 1:11pm 2004
I still would use a leprechaun avatar, but it has to be deliciously evil and not give the impression that my earlobe is glued to my shoulder. *cough*
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Posted by 7dk2h4md720ih on Thu Feb 5th at 1:11pm 2004
| ? quote: |
| Aww... I'm sorry A_S. You've won me back with your develish charm... Your <3 melted mine |
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