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Re: [map] AK-COLT_CLASSIC
Posted by Grash on Sun Feb 19th at 9:28am 2006
This is a a discussion topic for the map "AK-COLT_CLASSIC" by Grash which can be found here
Map description:
Yep, it's just a port of the orginal map. It's needed on my clan server. It's here for anyone else who might like it.
This map has been compiled with the 1.08 CS:S FGD from editlife.net. This FGD has an ammo key for all the weapons. This allowed me to give the weapons the same amount of ammo they do in CS 1.6 CZ without any funky scripting or player_equip'ing. This Finally gives us an AK_COLT version that plays as it should.
Ya... The Queen of the FY Cosmos has returned!
//(lol)(Iceworld is the King)//
Map screenshots:
No images are available for: AK-COLT_CLASSIC
Posted by Grash on Sun Feb 19th at 9:28am 2006
This is a a discussion topic for the map "AK-COLT_CLASSIC" by Grash which can be found here
Map description:
Yep, it's just a port of the orginal map. It's needed on my clan server. It's here for anyone else who might like it.
This map has been compiled with the 1.08 CS:S FGD from editlife.net. This FGD has an ammo key for all the weapons. This allowed me to give the weapons the same amount of ammo they do in CS 1.6 CZ without any funky scripting or player_equip'ing. This Finally gives us an AK_COLT version that plays as it should.
Ya... The Queen of the FY Cosmos has returned!
//(lol)(Iceworld is the King)//
Map screenshots:
No images are available for: AK-COLT_CLASSIC
Re: [map] AK-COLT_CLASSIC
Posted by Orpheus on Sun Feb 19th at 1:36pm 2006

Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA
Occupation: Long Haul Trucking
Posted by Orpheus on Sun Feb 19th at 1:36pm 2006
What you need is someone who can chose better maps to port. Then pick someone who is competent to port them because this one is awful.
<br>
<br>Whoever you got doing these things currently, fire them because they suck ass.
Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA

Occupation: Long Haul Trucking
Re: [map] AK-COLT_CLASSIC
Posted by Mr.INSANE on Sun Feb 19th at 7:02pm 2006

Mr.INSANE
member
156 posts
66 snarkmarks
Registered: Jan 29th 2006
Location: California,USA
Occupation: Student
Posted by Mr.INSANE on Sun Feb 19th at 7:02pm 2006
Maybe a little bit of texture changing i see the same textures all over the place. Theres a alot of room for improvement stright ports of cs maps suck.
Mr.INSANE
member
156 posts
66 snarkmarks
Registered: Jan 29th 2006
Location: California,USA

Occupation: Student
Re: [map] AK-COLT_CLASSIC
Posted by Andrei on Sun Feb 19th at 9:39pm 2006
Posted by Andrei on Sun Feb 19th at 9:39pm 2006
When the map's so small, it's a damn shame not to abuse the source engine a little.
Re: [map] AK-COLT_CLASSIC
Posted by Addicted to Morphine on Sun Feb 19th at 10:06pm 2006
Posted by Addicted to Morphine on Sun Feb 19th at 10:06pm 2006
There are way too many decals all over the walls. I'd say remove 90% of the graffiti, it looks ridiculous right now.
<br>
<br>Even though this is a port you could add lighting and a 3D skybox -- no need to keep us in the stone age.
Re: [map] AK-COLT_CLASSIC
Posted by Grash on Sat Feb 25th at 8:42am 2006
Posted by Grash on Sat Feb 25th at 8:42am 2006
Yes, it does suck, but it was never supposed to be "Sourced Up". The fact I used a displacement surface is even questionable. The real reason for the Graffiti is to break up the materials somewhat. I was trying to go overboard with them, on purpose.
<br>
<br>The bottom line is the map brings people in. Since it's gone on the server, we've seen people actually playing on our source server.
Re: [map] AK-COLT_CLASSIC
Posted by Gaara on Tue Feb 28th at 9:27am 2006

Gaara
member
219 posts
22 snarkmarks
Registered: Aug 12th 2005
Location: Australia
Occupation: Freelance Gynacologist
Posted by Gaara on Tue Feb 28th at 9:27am 2006
Posting a killbox front page on the pit is a death wish.
Gaara
member
219 posts
22 snarkmarks
Registered: Aug 12th 2005
Location: Australia

Occupation: Freelance Gynacologist
Re: [map] AK-COLT_CLASSIC
Posted by Grash on Sun Mar 5th at 7:32pm 2006
Posted by Grash on Sun Mar 5th at 7:32pm 2006
Did it get on the front page?
Re: [map] AK-COLT_CLASSIC
Posted by tnkqwe on Tue Jun 12th at 10:22am 2007

tnkqwe
member
560 posts
388 snarkmarks
Registered: Mar 31st 2007
Location: Bulgaria
Occupation: High school student
Posted by tnkqwe on Tue Jun 12th at 10:22am 2007
A classic map
but with annoying textures:(
<br>edit:
<br>No wait!
<br>I don't have the textures!!!
<br>It's just my version
tnkqwe
member
560 posts
388 snarkmarks
Registered: Mar 31st 2007
Location: Bulgaria

Occupation: High school student
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