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Re: [map] dm_sdk_outside2006
Posted by toonquake on Sun Feb 19th at 3:34pm 2006
This is a a discussion topic for the map "dm_sdk_outside2006" by toonquake which can be found here
Map description:
Hey all I was inspired by one of the sourcesdk_content files that came with hammer called sdk_background so I played around with the landscape and this is what I came up with . Don't judge the screens just download it and try it for your self . Again I hope you guys play this one
Map screenshots:
No images are available for: dm_sdk_outside2006
Posted by toonquake on Sun Feb 19th at 3:34pm 2006
This is a a discussion topic for the map "dm_sdk_outside2006" by toonquake which can be found here
Map description:
Hey all I was inspired by one of the sourcesdk_content files that came with hammer called sdk_background so I played around with the landscape and this is what I came up with . Don't judge the screens just download it and try it for your self . Again I hope you guys play this one
Map screenshots:
No images are available for: dm_sdk_outside2006
Re: [map] dm_sdk_outside2006
Posted by Orpheus on Sun Feb 19th at 4:46pm 2006

Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA
Occupation: Long Haul Trucking
Posted by Orpheus on Sun Feb 19th at 4:46pm 2006
Something is seriously wrong with your screenshots. After almost 30 seconds it still wasn't all here yet so I closed it.
<br>
<br>Please check to see if they are to large.
<br>(The target size is 80k)
<br>Thanx.
Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA

Occupation: Long Haul Trucking
Re: [map] dm_sdk_outside2006
Posted by Andrei on Sun Feb 19th at 9:38pm 2006
Posted by Andrei on Sun Feb 19th at 9:38pm 2006
Maybe because the first screenshot is 329.57 KB large.
<br>The map looks pretty good but that fog has an extremely weird color. It just doesn't look natural.
Re: [map] dm_sdk_outside2006
Posted by Orpheus on Sun Feb 19th at 9:49pm 2006

Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA
Occupation: Long Haul Trucking
Posted by Orpheus on Sun Feb 19th at 9:49pm 2006
MY GOD!
<br>You saying the rest are OK Andy?
<br>
<br>[EDIT] NOPE! Second screenshot is to big too.
<br>
<br>Wasn't worth the wait either. It was interesting but in a disappointing way. Grass, green and verdant in a sunless area. Architecture of the walls, doesn't match the flat unexciting ceiling. The area was just to contrary.
<br>
<br>Fix the images.
Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA

Occupation: Long Haul Trucking
Re: [map] dm_sdk_outside2006
Posted by Addicted to Morphine on Sun Feb 19th at 10:08pm 2006
Posted by Addicted to Morphine on Sun Feb 19th at 10:08pm 2006
So how much of this is actually your content and how much of this is Valve's?
<br>
<br>Also -- the grass indoors doesnt make any sense (as Orph pointed out). I don't think the fog makes this map look any better... how does it look without it?
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